Skip to content

Melee‐Obsidia Empire Sins

Lored edited this page Aug 28, 2025 · 1 revision

Heroic Typhon

Heroic Power Fist used by Eidolons. Specially modified weapon charged with Fire and EMP damages.

This modification deprives item's quality levels.

Base Stats:

Type

Weapons

Market Value

4845

Mass

1 kg

HP

250

Mode

Melee

Could have Quality

$\color{Red}{\textsf{False}}$

Effect:

  • $\color{Green}{\textsf{Pain Shock Threshold: -5\%}}$
  • $\color{Green}{\textsf{Ideoligion Spread Chance: +10\%}}$
  • $\color{Green}{\textsf{Mech Work Speed Offset: +10\%}}$
  • $\color{Green}{\textsf{Piloting Ability: +10\%}}$
  • $\color{Green}{\textsf{Psychic Sensitivity: +25\%}}$
  • $\color{Green}{\textsf{Neural Heat Recovery Rate: +0.04}}$
  • $\color{Green}{\textsf{Move Speed: +0.1}}$

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

gauntlet

30 dmg (Blunt)

10 dmg (Flame)

10 dmg (EMP)

100%

2.2 seconds


Heroic Imperfect

Heroic Rapier used by Eidolons. Specially modified weapon charged with Fire and EMP damages.

This modification deprives item's quality levels.

Base Stats:

Type

Weapons

Market Value

4845

Mass

1 kg

HP

250

Mode

Melee

Could have Quality

$\color{Red}{\textsf{False}}$

Effect:

  • $\color{Green}{\textsf{Pain Shock Threshold: -5\%}}$
  • $\color{Green}{\textsf{Ideoligion Spread Chance: +10\%}}$
  • $\color{Green}{\textsf{Mech Work Speed Offset: +10\%}}$
  • $\color{Green}{\textsf{Piloting Ability: +10\%}}$
  • $\color{Green}{\textsf{Psychic Sensitivity: +25\%}}$
  • $\color{Green}{\textsf{Neural Heat Recovery Rate: +0.04}}$
  • $\color{Green}{\textsf{Move Speed: +0.1}}$

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

10 dmg (Blunt)

5 dmg (Flame)

5 dmg (EMP)

75%

1.8 seconds

point

20 dmg (Poke)

10 dmg (Flame)

10 dmg (EMP)

120%

1.3 seconds


Heroic Delimiter

Heroic Sword used by Eidolons. Specially modified weapon charged with Fire and EMP damages.

This modification deprives item's quality levels.

Base Stats:

Type

Weapons

Market Value

4605

Mass

1 kg

HP

250

Mode

Melee

Could have Quality

$\color{Red}{\textsf{False}}$

Effect:

  • $\color{Green}{\textsf{Pain Shock Threshold: -5\%}}$
  • $\color{Green}{\textsf{Ideoligion Spread Chance: +10\%}}$
  • $\color{Green}{\textsf{Mech Work Speed Offset: +10\%}}$
  • $\color{Green}{\textsf{Piloting Ability: +10\%}}$
  • $\color{Green}{\textsf{Psychic Sensitivity: +25\%}}$
  • $\color{Green}{\textsf{Neural Heat Recovery Rate: +0.04}}$
  • $\color{Green}{\textsf{Move Speed: +0.1}}$

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

15 dmg (Blunt)

5 dmg (Flame)

5 dmg (EMP)

40%

1.8 seconds

point

25 dmg (Stab)

10 dmg (Flame)

10 dmg (EMP)

75%

1.8 seconds

edge

25 dmg (Cut)

10 dmg (Flame)

10 dmg (EMP)

75%

1.8 seconds


Heroic Furious

Heroic Axe used by Eidolons. Specially modified weapon charged with Fire and EMP damages.

This modification deprives item's quality levels.

Base Stats:

Type

Weapons

Market Value

4605

Mass

1.5 kg

HP

250

Mode

Melee

Could have Quality

$\color{Red}{\textsf{False}}$

Effect:

  • $\color{Green}{\textsf{Pain Shock Threshold: -5\%}}$
  • $\color{Green}{\textsf{Ideoligion Spread Chance: +10\%}}$
  • $\color{Green}{\textsf{Mech Work Speed Offset: +10\%}}$
  • $\color{Green}{\textsf{Piloting Ability: +10\%}}$
  • $\color{Green}{\textsf{Psychic Sensitivity: +25\%}}$
  • $\color{Green}{\textsf{Neural Heat Recovery Rate: +0.04}}$
  • $\color{Green}{\textsf{Move Speed: +0.1}}$

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

15 dmg (Blunt)

5 dmg (Flame)

5 dmg (EMP)

40%

1.8 seconds

edge

20 dmg (Cut)

10 dmg (Flame)

10 dmg (EMP)

5 dmg (Scratch)

55%

1.8 seconds


Heroic Nemesis

Heroic Hammer used by Eidolons. Specially modified weapon charged with Fire and EMP damages.

This modification deprives item's quality levels.

Base Stats:

Type

Weapons

Market Value

4605

Mass

1.5 kg

HP

250

Mode

Melee

Could have Quality

$\color{Red}{\textsf{False}}$

Effect:

  • $\color{Green}{\textsf{Pain Shock Threshold: -5\%}}$
  • $\color{Green}{\textsf{Ideoligion Spread Chance: +10\%}}$
  • $\color{Green}{\textsf{Mech Work Speed Offset: +10\%}}$
  • $\color{Green}{\textsf{Piloting Ability: +10\%}}$
  • $\color{Green}{\textsf{Psychic Sensitivity: +25\%}}$
  • $\color{Green}{\textsf{Neural Heat Recovery Rate: +0.04}}$
  • $\color{Green}{\textsf{Move Speed: +0.1}}$

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

15 dmg (Blunt)

5 dmg (Flame)

5 dmg (EMP)

40%

1.8 seconds

head

25 dmg (Blunt)

10 dmg (Flame)

10 dmg (EMP)

55%

1.8 seconds


Heroic Souldrinker

Heroic Scythe used by Eidolons. Specially modified weapon charged with Fire and EMP damages.

This modification deprives item's quality levels.

Base Stats:

Type

Weapons

Market Value

5085

Mass

2 kg

HP

250

Mode

Melee

Could have Quality

$\color{Red}{\textsf{False}}$

Effect:

  • $\color{Green}{\textsf{Pain Shock Threshold: -5\%}}$
  • $\color{Green}{\textsf{Ideoligion Spread Chance: +10\%}}$
  • $\color{Green}{\textsf{Mech Work Speed Offset: +10\%}}$
  • $\color{Green}{\textsf{Piloting Ability: +10\%}}$
  • $\color{Green}{\textsf{Psychic Sensitivity: +25\%}}$
  • $\color{Green}{\textsf{Neural Heat Recovery Rate: +0.04}}$
  • $\color{Green}{\textsf{Move Speed: +0.1}}$

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

15 dmg (Blunt)

5 dmg (Flame)

5 dmg (EMP)

45%

1.8 seconds

edge

10 dmg (Cut)

15 dmg (Scratch)

10 dmg (Flame)

10 dmg (EMP)

85%

1.8 seconds


Heroic Shikigami

Heroic Longsword used by Eidolons. Specially modified weapon charged with Fire and EMP damages.

This modification deprives item's quality levels.

Base Stats:

Type

Weapons

Market Value

5680

Mass

2 kg

HP

250

Mode

Melee

Could have Quality

$\color{Red}{\textsf{False}}$

Effect:

  • $\color{Green}{\textsf{Pain Shock Threshold: -10\%}}$
  • $\color{Green}{\textsf{Ideoligion Spread Chance: +10\%}}$
  • $\color{Green}{\textsf{Mech Work Speed Offset: +10\%}}$
  • $\color{Green}{\textsf{Piloting Ability: +10\%}}$
  • $\color{Green}{\textsf{Psychic Sensitivity: +50\%}}$
  • $\color{Green}{\textsf{Neural Heat Recovery Rate: +0.083}}$
  • $\color{Green}{\textsf{Move Speed: +0.05}}$

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

25 dmg (Blunt)

10 dmg (Flame)

10 dmg (EMP)

40%

2.6 seconds

point

45 dmg (Stab)

15 dmg (Flame)

15 dmg (EMP)

75%

2.6 seconds

edge

45 dmg (Cut)

15 dmg (Flame)

15 dmg (EMP)

75%

2.6 seconds


Heroic Guillotine

Heroic Dual Sword used by Eidolons. Specially modified weapon charged with Fire and EMP damages.

This modification deprives item's quality levels.

Base Stats:

Type

Weapons

Market Value

5680

Mass

2 kg

HP

250

Mode

Melee

Could have Quality

$\color{Red}{\textsf{False}}$

Effect:

  • $\color{Green}{\textsf{Pain Shock Threshold: -10\%}}$
  • $\color{Green}{\textsf{Ideoligion Spread Chance: +10\%}}$
  • $\color{Green}{\textsf{Mech Work Speed Offset: +10\%}}$
  • $\color{Green}{\textsf{Piloting Ability: +10\%}}$
  • $\color{Green}{\textsf{Psychic Sensitivity: +50\%}}$
  • $\color{Green}{\textsf{Neural Heat Recovery Rate: +0.083}}$
  • $\color{Green}{\textsf{Move Speed: +0.05}}$

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

shaft

25 dmg (Blunt)

10 dmg (Flame)

10 dmg (EMP)

45%

2.6 seconds

edge

35 dmg (Cut)

12 dmg (Flame)

12 dmg (EMP)

75%

2.2 seconds


Heroic Genesis

Heroic Big Axe used by Eidolons. Specially modified weapon charged with Fire and EMP damages.

This modification deprives item's quality levels.

Base Stats:

Type

Weapons

Market Value

5680

Mass

2.5 kg

HP

250

Mode

Melee

Could have Quality

$\color{Red}{\textsf{False}}$

Effect:

  • $\color{Green}{\textsf{Pain Shock Threshold: -10\%}}$
  • $\color{Green}{\textsf{Ideoligion Spread Chance: +10\%}}$
  • $\color{Green}{\textsf{Mech Work Speed Offset: +10\%}}$
  • $\color{Green}{\textsf{Piloting Ability: +10\%}}$
  • $\color{Green}{\textsf{Psychic Sensitivity: +50\%}}$
  • $\color{Green}{\textsf{Neural Heat Recovery Rate: +0.083}}$
  • $\color{Green}{\textsf{Move Speed: +0.05}}$

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

25 dmg (Poke)

10 dmg (Flame)

10 dmg (EMP)

40%

2.6 seconds

edge

40 dmg (Cut)

15 dmg (Flame)

15 dmg (EMP)

5 dmg (Scratch)

55%

2.6 seconds


Heroic Elitra

Heroic Spear used by Eidolons. Specially modified weapon charged with Fire and EMP damages.

This modification deprives item's quality levels.

Base Stats:

Type

Weapons

Market Value

5845

Mass

2.5 kg

HP

250

Mode

Melee

Could have Quality

$\color{Red}{\textsf{False}}$

Effect:

  • $\color{Green}{\textsf{Pain Shock Threshold: -10\%}}$
  • $\color{Green}{\textsf{Ideoligion Spread Chance: +10\%}}$
  • $\color{Green}{\textsf{Mech Work Speed Offset: +10\%}}$
  • $\color{Green}{\textsf{Piloting Ability: +10\%}}$
  • $\color{Green}{\textsf{Psychic Sensitivity: +50\%}}$
  • $\color{Green}{\textsf{Neural Heat Recovery Rate: +0.083}}$
  • $\color{Green}{\textsf{Move Speed: +0.05}}$

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

shaft

25 dmg (Blunt / Poke)

10 dmg (Flame)

10 dmg (EMP)

55%

2.2 seconds

point

35 dmg (Stab)

12 dmg (Flame)

12 dmg (EMP)

85%

2.6 seconds


Heroic Reaper

Heroic Katana used by Eidolons. Specially modified weapon charged with Fire and EMP damages.

This modification deprives item's quality levels.

Base Stats:

Type

Weapons

Market Value

5085

Mass

1.5 kg

HP

250

Mode

Melee

Could have Quality

$\color{Red}{\textsf{False}}$

Effect:

  • $\color{Green}{\textsf{Pain Shock Threshold: -10\%}}$
  • $\color{Green}{\textsf{Ideoligion Spread Chance: +10\%}}$
  • $\color{Green}{\textsf{Mech Work Speed Offset: +10\%}}$
  • $\color{Green}{\textsf{Piloting Ability: +10\%}}$
  • $\color{Green}{\textsf{Psychic Sensitivity: +50\%}}$
  • $\color{Green}{\textsf{Neural Heat Recovery Rate: +0.083}}$
  • $\color{Green}{\textsf{Move Speed: +0.05}}$

Ranged Combat:

Range

4.9 tiles

Accuracy

120% - 110% - 40% - 15%

Damage

15 dmg (Cut)

10 dmg (Flame)

10 dmg (EMP)

Burst Count

1 (per burst)

Armor penetration

75%

Stopping power

1

Warm-Up

1.3 seconds

Cooldown

1.8 seconds

Velocity

80 (m/s)

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

20 dmg (Blunt / Poke)

7 dmg (Flame)

7 dmg (EMP)

40%

2.2 seconds

point

20 dmg (Stab)

10 dmg (Flame)

10 dmg (EMP)

105%

2.2 seconds

edge

20 dmg (Cut)

10 dmg (Flame)

10 dmg (EMP)

105%

2.2 seconds

Clone this wiki locally