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Ranged‐Obsidia Mercenary Gangs
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Highly modified Pistol used by Mercenaries. Specially modified weapon charged with Necrobane and EMP damages. This modification deprives item's quality levels. |
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Base Stats: |
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Type |
Weapons |
Market Value |
4740 |
Mass |
2.0 kg |
HP |
250 |
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Mode |
Ranged |
Could have Quality |
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Creation: |
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Crafted At |
Required Researches |
OMG - Mercenary Grid Access |
Work To Make |
17500 |
Work Speed Stat |
General Labor Speed |
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Skills to make |
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Resources to make |
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Effect: |
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Ranged Combat: |
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Range |
20.9 tiles |
Accuracy |
110% - 100% - 75% - 50% |
Damage |
8 dmg (Bullet) 5 dmg (Necrobane) 5 dmg (EMP) |
Burst Count |
3 (per burst) |
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Armor penetration |
40% |
Stopping power |
0.5 |
Warm-Up |
0.75 seconds |
Cooldown |
1.0 seconds |
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Velocity |
70 (m/s) |
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Melee Combat: |
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Attack name |
Power |
Armor penetration |
Cooldown |
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grip |
10 dmg (Blunt) |
45% |
2.0 seconds |
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barrel |
10 dmg (Poke / Blunt) |
45% |
2.0 seconds |
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Important
Nanofire has unique abilities: Ignite
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Highly modified Revolver used by Mercenaries. Specially modified weapon charged with Necrobane and EMP damages. This modification deprives item's quality levels. |
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Base Stats: |
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Type |
Weapons |
Market Value |
4985 |
Mass |
4.0 kg |
HP |
250 |
|
Mode |
Ranged |
Could have Quality |
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Creation: |
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Crafted At |
Required Researches |
OMG - Mercenary Grid Access |
Work To Make |
17500 |
Work Speed Stat |
General Labor Speed |
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|
Skills to make |
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Resources to make |
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Effect: |
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Ranged Combat: |
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Range |
25.9 tiles |
Accuracy |
115% - 105% - 85% - 65% |
Damage |
15 dmg (Bullet) 10 dmg (Necrobane) 10 dmg (EMP) |
Burst Count |
1 (per burst) |
|
Armor penetration |
50% |
Stopping power |
1.5 |
Warm-Up |
0.5 seconds |
Cooldown |
1.75 seconds |
|
Velocity |
75 (m/s) |
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Melee Combat: |
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Attack name |
Power |
Armor penetration |
Cooldown |
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grip |
10 dmg (Blunt) |
45% |
2.0 seconds |
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barrel |
10 dmg (Poke / Blunt) |
45% |
2.0 seconds |
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Important
Datashot has unique abilities: Ignite
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Highly modified Shotgun used by Mercenaries. Specially modified weapon charged with Necrobane and EMP damages. This modification deprives item's quality levels. |
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Base Stats: |
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Type |
Weapons |
Market Value |
5990 |
Mass |
4.5 kg |
HP |
250 |
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Mode |
Ranged |
Could have Quality |
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Creation: |
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Crafted At |
Required Researches |
OMG - Mercenary Grid Access |
Work To Make |
20000 |
Work Speed Stat |
General Labor Speed |
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Skills to make |
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Resources to make |
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Effect: |
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Ranged Combat: |
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Range |
15.9 tiles |
Accuracy |
90% - 95% - 85% - 80% |
Damage |
25 dmg (Bullet) 15 dmg (Necrobane) 15 dmg (EMP) |
Burst Count |
2 (per burst) |
|
Armor penetration |
45% |
Stopping power |
3.0 |
Warm-Up |
1.25 seconds |
Cooldown |
1.25 seconds |
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Velocity |
70 (m/s) |
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Melee Combat: |
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Attack name |
Power |
Armor penetration |
Cooldown |
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stock |
10 dmg (Blunt) |
45% |
2.0 seconds |
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barrel |
10 dmg (Poke / Blunt) |
45% |
2.0 seconds |
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Important
Bytecrusher has unique abilities: Burner
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Highly modified Sniper Rifle used by Mercenaries. Specially modified weapon charged with Necrobane and EMP damages. This modification deprives item's quality levels. |
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Base Stats: |
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Type |
Weapons |
Market Value |
4695 |
Mass |
9.5 kg |
HP |
250 |
|
Mode |
Ranged |
Could have Quality |
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Creation: |
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Crafted At |
Required Researches |
OMG - Mercenary Grid Access |
Work To Make |
50000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
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Resources to make |
|
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Effect: |
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Ranged Combat: |
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Range |
58.9 tiles |
Accuracy |
85% - 110% - 115% - 120% |
Damage |
30 dmg (Bullet) 15 dmg (Necrobane) 15 dmg (EMP) |
Burst Count |
1 (per burst) |
|
Armor penetration |
75% |
Stopping power |
1.5 |
Warm-Up |
2.5 seconds |
Cooldown |
3.0 seconds |
|
Velocity |
120 (m/s) |
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Melee Combat: |
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Attack name |
Power |
Armor penetration |
Cooldown |
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|
stock |
10 dmg (Blunt) |
45% |
2.0 seconds |
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barrel |
10 dmg (Poke / Blunt) |
45% |
2.0 seconds |
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Important
Etherstrike has unique abilities: Burner
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Highly modified Minigun used by Mercenaries. Specially modified weapon charged with Necrobane and EMP damages. This modification deprives item's quality levels. |
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Base Stats: |
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Type |
Weapons |
Market Value |
4695 |
Mass |
9.5 kg |
HP |
250 |
|
Mode |
Ranged |
Could have Quality |
|
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Creation: |
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Crafted At |
Required Researches |
OMG - Mercenary Grid Access |
Work To Make |
50000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
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Resources to make |
|
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Effect: |
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Ranged Combat: |
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Range |
20.9 tiles |
Accuracy |
50% - 70% - 65% - 50% |
Damage |
10 dmg (Bullet) 5 dmg (Necrobane) 5 dmg (EMP) |
Burst Count |
8 (per burst) |
|
Armor penetration |
35% |
Stopping power |
0.5 |
Warm-Up |
3.0 seconds |
Cooldown |
3.0 seconds |
|
Velocity |
70 (m/s) |
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Melee Combat: |
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Attack name |
Power |
Armor penetration |
Cooldown |
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barrels |
20 dmg (Poke / Blunt) |
45% |
2.5 seconds |
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Important
Void Shredder has unique abilities: Inferno
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Highly modified Lancecaster used by Mercenaries. Specially modified weapon charged with Necrobane and EMP damages. This modification deprives item's quality levels. |
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Base Stats: |
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Type |
Weapons |
Market Value |
5990 |
Mass |
5.0 kg |
HP |
250 |
|
Mode |
Ranged |
Could have Quality |
|
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Creation: |
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|
Crafted At |
Required Researches |
OMG - Mercenary Grid Access |
Work To Make |
50000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
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|
Resources to make |
|
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Effect: |
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Ranged Combat: |
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Range |
31.9 tiles |
Accuracy |
95% - 110% - 100% - 70% |
Damage |
10 dmg (Bullet) 20 dmg (Necrobane) 20 dmg (EMP) |
Burst Count |
6 (per burst) |
|
Armor penetration |
65% |
Stopping power |
1.0 |
Warm-Up |
0.8 seconds |
Cooldown |
1.15 seconds |
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Velocity |
- |
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Melee Combat: |
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Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
stock |
10 dmg (Blunt) |
45% |
2.0 seconds |
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barrel |
10 dmg (Poke / Blunt) |
45% |
2.0 seconds |
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Important
Optic//Destructo has unique abilities: Burner
|
Unleashes a short burst of flames, scorching enemies at short range. |
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Ability: |
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Casting Time |
0.5 secs |
Cooldown |
- |
Duration |
- |
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Range |
5.9 tiles |
Area of Effect |
Tile |
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Ranged Combat: |
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Damage |
10 dmg (Heat) |
Cone Size, Degrees |
12 |
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Note
Ability can be activated 5 time before needing to be reloaded for 10x Obsidia ammo kit.
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Unleashes a steady stream of flames, scorching enemies at medium range. |
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Ability: |
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Casting Time |
0.75 secs |
Cooldown |
- |
Duration |
- |
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Range |
9.9 tiles |
Area of Effect |
Tile |
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Ranged Combat: |
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Damage |
12 dmg (Heat) |
Cone Size, Degrees |
10 |
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Note
Ability can be activated 5 time before needing to be reloaded for 20x Obsidia ammo kit.
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Unleashes a powerful stream of flames, scorching enemies at long range. |
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Ability: |
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Casting Time |
1.0 secs |
Cooldown |
- |
Duration |
- |
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Range |
14.9 tiles |
Area of Effect |
Tile |
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Ranged Combat: |
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Damage |
16 dmg (Heat) |
Cone Size, Degrees |
18 |
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Note
Ability can be activated 5 time before needing to be reloaded for 30x Obsidia ammo kit.
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