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Armor‐Obsidia Drifter Clans
|
Power armor, good protects the owner. Designed for use by Obsidia Drifters. |
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Base Stats: |
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|
Type |
Armor |
Market Value |
1905 |
Mass |
7.5 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Core |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
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|
Resources to make |
|
||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
110% |
Armor - Blunt |
55% |
Armor - Heat |
45% |
|
Insulation - Cold (°C) |
20 |
Insulation - Heat (°C) |
30 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Recon version improves shooting skills to the owner. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
2155 |
Mass |
7.5 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Emergent |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
110% |
Armor - Blunt |
55% |
Armor - Heat |
45% |
|
Insulation - Cold (°C) |
20 |
Insulation - Heat (°C) |
30 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Recon version improves shooting skills to the owner. Pressure-sealed version designed to keep the occupant alive in outer space. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
2405 |
Mass |
7.5 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Apex |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|
||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
110% |
Armor - Blunt |
55% |
Armor - Heat |
45% |
|
Insulation - Cold (°C) |
100 |
Insulation - Heat (°C) |
45 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Recon version improves shooting skills to the owner. Modified with the addition of a Smokepop pack. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
2405 |
Mass |
7.5 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Apex |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|
||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
110% |
Armor - Blunt |
55% |
Armor - Heat |
45% |
|
Insulation - Cold (°C) |
20 |
Insulation - Heat (°C) |
30 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
Note
- A built-in smokepop pack can be manually activated to create a cloud of blind smoke around its user, with the radius determined by the armor’s quality and starting at a base value of 6.9 tiles. Pawns under the control the player will never automatically use the pack - instead it must be manually activated by the player.
- Ability can be activated 5 times before needing to be reloaded for 5x Syntherius.
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Recon version improves shooting skills to the owner. Modified with the addition of a Reinforced Barrier. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
2405 |
Mass |
7.5 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Apex |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|
||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
110% |
Armor - Blunt |
55% |
Armor - Heat |
45% |
|
Insulation - Cold (°C) |
20 |
Insulation - Heat (°C) |
30 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
Note
- This armor comes with a built-in energy shield. It generates its own charge to block incoming ranged attacks and explosions, with flame explosions bypassing the defense. Both the shield’s capacity and its recharge rate scale with the armor’s quality. At default values, the shield provides 85 points of charge and recharges at 13 energy per second.
- When the shield is active, the wearer cannot use ranged weapons.
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Recon version improves shooting skills to the owner. Modified with the addition of the Universal Barrier. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
2405 |
Mass |
7.5 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Apex |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|
||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
110% |
Armor - Blunt |
55% |
Armor - Heat |
45% |
|
Insulation - Cold (°C) |
20 |
Insulation - Heat (°C) |
30 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
Note
- This armor comes with a built-in energy shield. It generates its own charge to block incoming ranged attacks and explosions, with flame explosions bypassing the defense. Both the shield’s capacity and its recharge rate scale with the armor’s quality. At default values, the shield provides 65 points of charge and recharges at 15 energy per second.
- When the shield is active, the wearer can still use ranged weapons.
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Recon version improves shooting skills to the owner. Modified with the addition of the Universal Barrier. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
2405 |
Mass |
7.5 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Apex |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|
||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
110% |
Armor - Blunt |
55% |
Armor - Heat |
45% |
|
Insulation - Cold (°C) |
20 |
Insulation - Heat (°C) |
30 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
Note
- A built-in jump pack can be manually activated by the player to target any tile within line of sight, with the jump range determined by the quality of the armor and starting at a base value of 24.9 tiles.
- Ability can be activated 5 times before needing to be reloaded for 5x Syntherius.
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Recon version improves shooting skills to the owner. Modified for improves psychic powers to the owner. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
2405 |
Mass |
7.5 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Apex |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|
||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
110% |
Armor - Blunt |
55% |
Armor - Heat |
45% |
|
Insulation - Cold (°C) |
20 |
Insulation - Heat (°C) |
30 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Recon version improves shooting skills to the owner. Modified with the addition of a Mechanoids Control pack. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
2405 |
Mass |
7.5 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Apex |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|
||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
110% |
Armor - Blunt |
55% |
Armor - Heat |
45% |
|
Insulation - Cold (°C) |
20 |
Insulation - Heat (°C) |
30 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Recon version improves shooting skills to the owner. Modified with the pack that allows the user to deploy a battery-powered turret. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
2405 |
Mass |
7.5 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Apex |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|
||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
110% |
Armor - Blunt |
55% |
Armor - Heat |
45% |
|
Insulation - Cold (°C) |
20 |
Insulation - Heat (°C) |
30 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
Note
- A built-in tactical turret pack can be manually activated by the player to target an empty space within 22.9 tiles and line of sight. After a brief 1 second warm-up, a battery-powered ODC tactical turret is launched toward the target tile, where it deploys and begins operating.
- Ability can be activated 3 time before needing to be reloaded for 30x Syntherius.
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Duelist version improves melee skills to the owner. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
2155 |
Mass |
7.5 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Emergent |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
110% |
Armor - Blunt |
55% |
Armor - Heat |
45% |
|
Insulation - Cold (°C) |
20 |
Insulation - Heat (°C) |
30 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Duelist version improves melee skills to the owner. Pressure-sealed version designed to keep the occupant alive in outer space. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
2405 |
Mass |
7.5 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Apex |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
110% |
Armor - Blunt |
55% |
Armor - Heat |
45% |
|
Insulation - Cold (°C) |
100 |
Insulation - Heat (°C) |
45 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Duelist version improves melee skills to the owner. Modified with the addition of a Smokepop pack. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
2405 |
Mass |
7.5 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Apex |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
110% |
Armor - Blunt |
55% |
Armor - Heat |
45% |
|
Insulation - Cold (°C) |
20 |
Insulation - Heat (°C) |
30 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
Note
- A built-in smokepop pack can be manually activated to create a cloud of blind smoke around its user, with the radius determined by the armor’s quality and starting at a base value of 6.9 tiles. Pawns under the control the player will never automatically use the pack - instead it must be manually activated by the player.
- Ability can be activated 5 times before needing to be reloaded for 5x Syntherius.
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Duelist version improves melee skills to the owner. Modified with the addition of a Reinforced Barrier. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
2405 |
Mass |
7.5 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Apex |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
110% |
Armor - Blunt |
55% |
Armor - Heat |
45% |
|
Insulation - Cold (°C) |
20 |
Insulation - Heat (°C) |
30 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
Note
- This armor comes with a built-in energy shield. It generates its own charge to block incoming ranged attacks and explosions, with flame explosions bypassing the defense. Both the shield’s capacity and its recharge rate scale with the armor’s quality. At default values, the shield provides 85 points of charge and recharges at 13 energy per second.
- When the shield is active, the wearer cannot use ranged weapons.
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Duelist version improves melee skills to the owner. Modified with the addition of the Universal Barrier. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
2405 |
Mass |
7.5 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Apex |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
110% |
Armor - Blunt |
55% |
Armor - Heat |
45% |
|
Insulation - Cold (°C) |
20 |
Insulation - Heat (°C) |
30 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
Note
- This armor comes with a built-in energy shield. It generates its own charge to block incoming ranged attacks and explosions, with flame explosions bypassing the defense. Both the shield’s capacity and its recharge rate scale with the armor’s quality. At default values, the shield provides 65 points of charge and recharges at 15 energy per second.
- When the shield is active, the wearer can still use ranged weapons.
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Duelist version improves melee skills to the owner. Modified with the addition of a Jump pack. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
2405 |
Mass |
7.5 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Apex |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
110% |
Armor - Blunt |
55% |
Armor - Heat |
45% |
|
Insulation - Cold (°C) |
20 |
Insulation - Heat (°C) |
30 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
Note
- A built-in jump pack can be manually activated by the player to target any tile within line of sight, with the jump range determined by the quality of the armor and starting at a base value of 24.9 tiles.
- Ability can be activated 5 times before needing to be reloaded for 5x Syntherius.
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Duelist version improves melee skills to the owner. Modified for improves psychic powers to the owner. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
2405 |
Mass |
7.5 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Apex |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
110% |
Armor - Blunt |
55% |
Armor - Heat |
45% |
|
Insulation - Cold (°C) |
20 |
Insulation - Heat (°C) |
30 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Duelist version improves melee skills to the owner. Modified with the addition of a Mechanoids Control pack. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
2405 |
Mass |
7.5 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Apex |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
110% |
Armor - Blunt |
55% |
Armor - Heat |
45% |
|
Insulation - Cold (°C) |
20 |
Insulation - Heat (°C) |
30 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Duelist version improves melee skills to the owner. Modified with the pack that allows the user to deploy a battery-powered turret. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
2405 |
Mass |
7.5 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Apex |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
110% |
Armor - Blunt |
55% |
Armor - Heat |
45% |
|
Insulation - Cold (°C) |
20 |
Insulation - Heat (°C) |
30 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
Note
- A built-in tactical turret pack can be manually activated by the player to target an empty space within 22.9 tiles and line of sight. After a brief 1 second warm-up, a battery-powered ODC tactical turret is launched toward the target tile, where it deploys and begins operating.
- Ability can be activated 3 time before needing to be reloaded for 30x Syntherius.
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Stalker version is enhanced with trophies taken from Elder Beasts, empowering the wearer with beast-like power. Modified with the essence of an Elder Direwolf. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
3150 |
Mass |
8 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Apex |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
135% |
Armor - Blunt |
80% |
Armor - Heat |
70% |
|
Insulation - Cold (°C) |
30 |
Insulation - Heat (°C) |
40 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Stalker version is enhanced with trophies taken from Elder Beasts, empowering the wearer with beast-like power. Modified with the essence of an Elder Raptor. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
3150 |
Mass |
8 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Apex |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
135% |
Armor - Blunt |
80% |
Armor - Heat |
70% |
|
Insulation - Cold (°C) |
30 |
Insulation - Heat (°C) |
40 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Stalker version is enhanced with trophies taken from Elder Beasts, empowering the wearer with beast-like power. Modified with the essence of an Elder Ogren. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
3150 |
Mass |
8 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Apex |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
135% |
Armor - Blunt |
80% |
Armor - Heat |
70% |
|
Insulation - Cold (°C) |
30 |
Insulation - Heat (°C) |
40 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
|
Moded power armor, good protects the owner. Designed for use by Obsidia Drifters. Stalker version is enhanced with trophies taken from Elder Beasts, empowering the wearer with beast-like power. Modified with the essence of an Elder Tionant. |
||||||
|
Base Stats: |
|||||||
|
Type |
Armor |
Market Value |
3150 |
Mass |
8 kg |
HP |
450 |
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
ODC - Apex |
Work To Make |
85000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Apparel: |
|||||||
|
Lifestage |
Adult |
Armor - Sharp |
135% |
Armor - Blunt |
80% |
Armor - Heat |
70% |
|
Insulation - Cold (°C) |
30 |
Insulation - Heat (°C) |
40 |
Layer |
|
Could have Quality |
True |
|
Effect: |
|||||||
|
|||||||
|
An automatic ODC SMG-equipped turret. It will stop functioning once its battery runs out. |
||||||
|
Base Stats: |
|||||||
|
Type |
Security |
Beauty |
-5 |
HP |
225 |
Flammability |
10% |
|
Building: |
|||||||
|
Size |
1x1 |
Minifiable |
False |
Blocks Wind |
False |
Placeable |
False |
|
Passability |
Pass Through Only |
Cover Effectiveness |
40% |
Terrain Affordance |
Light |
||
|
Pawn Stats: |
|||||||
|
Combat Power |
65 |
||||||
|
Ranged Combat: |
|||||||
|
Range |
20.9 tiles |
Accuracy |
85% - 75% - 45% - 35% |
Damage |
15 dmg (Bullet) |
Burst Count |
5 (per burst) |
|
Armor penetration |
20% |
Stopping power |
1.5 |
Warm-Up |
0 seconds |
Cooldown |
2.55 seconds |
|
Velocity |
75 (m/s) |
||||||
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