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Symbiont Mutations

Lored edited this page Aug 16, 2025 · 2 revisions

Symbiont Mutations

Important

Unlike most medical implants, Symbiont Mutations is not installed via a surgical operation and instead can be painlessly self-installed by a conscious pawn in about 2 seconds. Simply right click on the item on the ground and click "Implant" or "Upgrade" if one has already been installed. Symbiont Mutations has a limited number of possible upgrades. These upgrades cannot be uninstalled. If the pawn dies by any means and is resurrected all upgrades will be preserved, but if the Symbiont is extracted to be installed in another pawn, all upgrades linked to it will be lost.

Mutation - Metabolism

Mutation is an amalgam-technological adaptation that alters the Symbiote, strengthening its bond with the host and granting enhanced abilities. Its purpose is to achieve higher performance and improve hunger rate.

Implantation requires - symbiont.

This mutation can be implanted up to 15 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

625

Mass

1 kg

Creation:

Crafted At

Obsidia amalgam vat

Required Researches

  • OE - Implants
  • OE - Bioengineering

Work To Make

9500

Work Speed Stat

Drug Synthesis Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

x4

x5

x6

x7

x8

x9

x10

x11

x12

x13

x14

x15

Hunger Rate Offset:

$\color{Green}{\textsf{-5\%}}$

$\color{Green}{\textsf{-10\%}}$

$\color{Green}{\textsf{-15\%}}$

$\color{Green}{\textsf{-20\%}}$

$\color{Green}{\textsf{-25\%}}$

$\color{Green}{\textsf{-30\%}}$

$\color{Green}{\textsf{-35\%}}$

$\color{Green}{\textsf{-40\%}}$

$\color{Green}{\textsf{-45\%}}$

$\color{Green}{\textsf{-50\%}}$

$\color{Green}{\textsf{-55\%}}$

$\color{Green}{\textsf{-60\%}}$

$\color{Green}{\textsf{-65\%}}$

$\color{Green}{\textsf{-70\%}}$

$\color{Green}{\textsf{-75\%}}$


Mutation - Berserker

Mutation is an amalgam-technological adaptation that alters the Symbiote, strengthening its bond with the host and granting enhanced abilities. Its purpose is to achieve higher performance and improvements melee skills.

Implantation requires - symbiont.

This mutation can be implanted up to 15 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

625

Mass

1 kg

Creation:

Crafted At

Obsidia amalgam vat

Required Researches

  • OE - Implants
  • OE - Bioengineering

Work To Make

9500

Work Speed Stat

Drug Synthesis Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

x4

x5

x6

x7

x8

x9

x10

x11

x12

x13

x14

x15

Melee Damage Factor:

+5%

+10%

+15%

+20%

+25%

+30%

+35%

+40%

+45%

+50%

+55%

+60%

+65%

+70%

+75%

Melee Hit Chance:

+2

+3

+4

+5

+6

+7

+8

+9

+10

+11

+12

+13

+14

+15

+16

Melee Dodge Chance:

+2

+3

+4

+5

+6

+7

+8

+9

+10

+11

+12

+13

+14

+15

+16

Hunger Rate Offset:

Hunger Rate Offset:

$\color{Red}{\textsf{+1\%}}$

$\color{Red}{\textsf{+2\%}}$

$\color{Red}{\textsf{+3\%}}$

$\color{Red}{\textsf{+4\%}}$

$\color{Red}{\textsf{+5\%}}$

$\color{Red}{\textsf{+6\%}}$

$\color{Red}{\textsf{+6\%}}$

$\color{Red}{\textsf{+7\%}}$

$\color{Red}{\textsf{+7\%}}$

$\color{Red}{\textsf{+8\%}}$

$\color{Red}{\textsf{+8\%}}$

$\color{Red}{\textsf{+9\%}}$

$\color{Red}{\textsf{+9\%}}$

$\color{Red}{\textsf{+10\%}}$

$\color{Red}{\textsf{+10\%}}$


Mutation - Ballista

Mutation is an amalgam-technological adaptation that alters the Symbiote, strengthening its bond with the host and granting enhanced abilities. Its purpose is to achieve higher performance and improvements shooting skills.

Implantation requires - symbiont.

This mutation can be implanted up to 15 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

625

Mass

1 kg

Creation:

Crafted At

Obsidia amalgam vat

Required Researches

  • OE - Implants
  • OE - Bioengineering

Work To Make

9500

Work Speed Stat

Drug Synthesis Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

x4

x5

x6

x7

x8

x9

x10

x11

x12

x13

x14

x15

Aiming Time:

-5%

-10%

-15%

-20%

-25%

-30%

-35%

-40%

-45%

-50%

-55%

-60%

-65%

-70%

-75%

Ranged Cooldown Multiplier:

-5%

-10%

-15%

-20%

-25%

-30%

-35%

-40%

-45%

-50%

-55%

-60%

-65%

-70%

-75%

Shooting Accuracy:

+2

+3

+4

+5

+6

+7

+8

+9

+10

+11

+12

+13

+14

+15

+16

Hunger Rate Offset:

Hunger Rate Offset:

$\color{Red}{\textsf{+1\%}}$

$\color{Red}{\textsf{+2\%}}$

$\color{Red}{\textsf{+3\%}}$

$\color{Red}{\textsf{+4\%}}$

$\color{Red}{\textsf{+5\%}}$

$\color{Red}{\textsf{+6\%}}$

$\color{Red}{\textsf{+6\%}}$

$\color{Red}{\textsf{+7\%}}$

$\color{Red}{\textsf{+7\%}}$

$\color{Red}{\textsf{+8\%}}$

$\color{Red}{\textsf{+8\%}}$

$\color{Red}{\textsf{+9\%}}$

$\color{Red}{\textsf{+9\%}}$

$\color{Red}{\textsf{+10\%}}$

$\color{Red}{\textsf{+10\%}}$


Mutation - Mindweaver

Mutation is an amalgam-technological adaptation that alters the Symbiote, strengthening its bond with the host and granting enhanced abilities. Its purpose is to achieve higher performance and improvements psychic powers.

Implantation requires - symbiont.

This mutation can be implanted up to 15 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

625

Mass

1 kg

Creation:

Crafted At

Obsidia amalgam vat

Required Researches

  • OE - Implants
  • OE - Bioengineering

Work To Make

9500

Work Speed Stat

Drug Synthesis Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

x4

x5

x6

x7

x8

x9

x10

x11

x12

x13

x14

x15

Psychic Sensitivity:

+5%

+10%

+15%

+20%

+25%

+30%

+35%

+40%

+45%

+50%

+55%

+60%

+65%

+70%

+75%

Meditation Psyfocus Gain:

+5%

+10%

+15%

+20%

+25%

+30%

+35%

+40%

+45%

+50%

+55%

+60%

+65%

+70%

+75%

Neural Heat Recovery Rate:

+0.01

+0.02

+0.03

+0.04

+0.05

+0.06

+0.07

+0.08

+0.09

+0.1

+0.11

+0.12

+0.13

+0.14

+0.15

Hunger Rate Offset:

$\color{Red}{\textsf{+1\%}}$

$\color{Red}{\textsf{+2\%}}$

$\color{Red}{\textsf{+3\%}}$

$\color{Red}{\textsf{+4\%}}$

$\color{Red}{\textsf{+5\%}}$

$\color{Red}{\textsf{+6\%}}$

$\color{Red}{\textsf{+6\%}}$

$\color{Red}{\textsf{+7\%}}$

$\color{Red}{\textsf{+7\%}}$

$\color{Red}{\textsf{+8\%}}$

$\color{Red}{\textsf{+8\%}}$

$\color{Red}{\textsf{+9\%}}$

$\color{Red}{\textsf{+9\%}}$

$\color{Red}{\textsf{+10\%}}$

$\color{Red}{\textsf{+10\%}}$


Mutation - Mechanitor

Mutation is an amalgam-technological adaptation that alters the Symbiote, strengthening its bond with the host and granting enhanced abilities. Its purpose is to achieve higher performance and improvements Mechanoids control abilities.

Implantation requires - symbiont.

This mutation can be implanted up to 15 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

625

Mass

1 kg

Creation:

Crafted At

Obsidia amalgam vat

Required Researches

  • OE - Implants
  • OE - Bioengineering

Work To Make

9500

Work Speed Stat

Drug Synthesis Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

x4

x5

x6

x7

x8

x9

x10

x11

x12

x13

x14

x15

Mech Bandwidth:

+3%

+6%

+9%

+12%

+15%

+18%

+21%

+24%

+27%

+30%

+33%

+36%

+39%

+42%

+45%

Mech Control Groups:

+1

+1

+2

+2

+3

+3

+4

+4

+5

+5

+6

+6

+7

+7

+8

Mech Gestation Speed:

+5%

+10%

+15%

+20%

+25%

+30%

+35%

+40%

+45%

+50%

+55%

+60%

+65%

+70%

+75%

Mech Work Speed Offset:

+5%

+10%

+15%

+20%

+25%

+30%

+35%

+40%

+45%

+50%

+55%

+60%

+65%

+70%

+75%

Neural Heat Recovery Rate:

+0.01

+0.02

+0.03

+0.04

+0.05

+0.06

+0.07

+0.08

+0.09

+0.1

+0.11

+0.12

+0.13

+0.14

+0.15

Hunger Rate Offset:

$\color{Red}{\textsf{+1\%}}$

$\color{Red}{\textsf{+2\%}}$

$\color{Red}{\textsf{+3\%}}$

$\color{Red}{\textsf{+4\%}}$

$\color{Red}{\textsf{+5\%}}$

$\color{Red}{\textsf{+6\%}}$

$\color{Red}{\textsf{+6\%}}$

$\color{Red}{\textsf{+7\%}}$

$\color{Red}{\textsf{+7\%}}$

$\color{Red}{\textsf{+8\%}}$

$\color{Red}{\textsf{+8\%}}$

$\color{Red}{\textsf{+9\%}}$

$\color{Red}{\textsf{+9\%}}$

$\color{Red}{\textsf{+10\%}}$

$\color{Red}{\textsf{+10\%}}$


Mutation - Demigod

Mutation is an amalgam-technological adaptation that alters the Symbiote, strengthening its bond with the host and granting enhanced abilities. Its purpose is to achieve higher performance and improvements body stats.

Implantation requires - symbiont.

This mutation can be implanted up to 15 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

625

Mass

1 kg

Creation:

Crafted At

Obsidia amalgam vat

Required Researches

  • OE - Implants
  • OE - Bioengineering

Work To Make

9500

Work Speed Stat

Drug Synthesis Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

x4

x5

x6

x7

x8

x9

x10

x11

x12

x13

x14

x15

Pain:

-5%

-10%

-15%

-20%

-25%

-30%

-35%

-40%

-45%

-50%

-55%

-60%

-65%

-70%

-75%

Consciousness:

+5%

+10%

+15%

+20%

+25%

+30%

+35%

+40%

+45%

+50%

+55%

+60%

+65%

+70%

+75%

Hearing:

+5%

+10%

+15%

+20%

+25%

+30%

+35%

+40%

+45%

+50%

+55%

+60%

+65%

+70%

+75%

Sight:

+5%

+10%

+15%

+20%

+25%

+30%

+35%

+40%

+45%

+50%

+55%

+60%

+65%

+70%

+75%

Talking:

+5%

+10%

+15%

+20%

+25%

+30%

+35%

+40%

+45%

+50%

+55%

+60%

+65%

+70%

+75%

Manipulation:

+5%

+10%

+15%

+20%

+25%

+30%

+35%

+40%

+45%

+50%

+55%

+60%

+65%

+70%

+75%

Moving:

+5%

+10%

+15%

+20%

+25%

+30%

+35%

+40%

+45%

+50%

+55%

+60%

+65%

+70%

+75%

Hunger Rate Offset:

$\color{Red}{\textsf{+1\%}}$

$\color{Red}{\textsf{+2\%}}$

$\color{Red}{\textsf{+3\%}}$

$\color{Red}{\textsf{+4\%}}$

$\color{Red}{\textsf{+5\%}}$

$\color{Red}{\textsf{+6\%}}$

$\color{Red}{\textsf{+6\%}}$

$\color{Red}{\textsf{+7\%}}$

$\color{Red}{\textsf{+7\%}}$

$\color{Red}{\textsf{+8\%}}$

$\color{Red}{\textsf{+8\%}}$

$\color{Red}{\textsf{+9\%}}$

$\color{Red}{\textsf{+9\%}}$

$\color{Red}{\textsf{+10\%}}$

$\color{Red}{\textsf{+10\%}}$


Mutation - Colossus

Mutation is an amalgam-technological adaptation that alters the Symbiote, strengthening its bond with the host and granting enhanced abilities. Its purpose is to achieve higher performance and improve resistance to damage across the whole body.

Implantation requires - symbiont.

This mutation can be implanted up to 15 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

625

Mass

1 kg

Creation:

Crafted At

Obsidia amalgam vat

Required Researches

  • OE - Implants
  • OE - Bioengineering

Work To Make

9500

Work Speed Stat

Drug Synthesis Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

x4

x5

x6

x7

x8

x9

x10

x11

x12

x13

x14

x15

Incoming Damage Multiplier:

-1%

-2%

-3%

-4%

-5%

-6%

-7%

-8%

-9%

-10%

-11%

-12%

-13%

-14%

-15%

Armor - Sharp:

+8%

+11%

+14%

+17%

+20%

+23%

+26%

+29%

+32%

+35%

+38%

+41%

+44%

+47%

+50%

Armor - Blunt:

+8%

+11%

+14%

+17%

+20%

+23%

+26%

+29%

+32%

+35%

+38%

+41%

+44%

+47%

+50%

Armor - Heat:

+8%

+11%

+14%

+17%

+20%

+23%

+26%

+29%

+32%

+35%

+38%

+41%

+44%

+47%

+50%

Hunger Rate Offset:

$\color{Red}{\textsf{+1\%}}$

$\color{Red}{\textsf{+2\%}}$

$\color{Red}{\textsf{+3\%}}$

$\color{Red}{\textsf{+4\%}}$

$\color{Red}{\textsf{+5\%}}$

$\color{Red}{\textsf{+6\%}}$

$\color{Red}{\textsf{+6\%}}$

$\color{Red}{\textsf{+7\%}}$

$\color{Red}{\textsf{+7\%}}$

$\color{Red}{\textsf{+8\%}}$

$\color{Red}{\textsf{+8\%}}$

$\color{Red}{\textsf{+9\%}}$

$\color{Red}{\textsf{+9\%}}$

$\color{Red}{\textsf{+10\%}}$

$\color{Red}{\textsf{+10\%}}$


Mutation - Endurer

Mutation is an amalgam-technological adaptation that alters the Symbiote, strengthening its bond with the host and granting enhanced abilities. Its purpose is to achieve higher performance and improve adaptability to comfortable temperatures.

Implantation requires - symbiont.

This mutation can be implanted up to 15 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

625

Mass

1 kg

Creation:

Crafted At

Obsidia amalgam vat

Required Researches

  • OE - Implants
  • OE - Bioengineering

Work To Make

9500

Work Speed Stat

Drug Synthesis Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

x4

x5

x6

x7

x8

x9

x10

x11

x12

x13

x14

x15

Insulation - Cold (°C):

+5

+10

+15

+20

+25

+30

+35

+40

+45

+50

+55

+60

+65

+70

+75

Insulation - Heat (°C):

+5

+10

+15

+20

+25

+30

+35

+40

+45

+50

+55

+60

+65

+70

+75

Hunger Rate Offset:

$\color{Red}{\textsf{+1\%}}$

$\color{Red}{\textsf{+2\%}}$

$\color{Red}{\textsf{+3\%}}$

$\color{Red}{\textsf{+4\%}}$

$\color{Red}{\textsf{+5\%}}$

$\color{Red}{\textsf{+6\%}}$

$\color{Red}{\textsf{+6\%}}$

$\color{Red}{\textsf{+7\%}}$

$\color{Red}{\textsf{+7\%}}$

$\color{Red}{\textsf{+8\%}}$

$\color{Red}{\textsf{+8\%}}$

$\color{Red}{\textsf{+9\%}}$

$\color{Red}{\textsf{+9\%}}$

$\color{Red}{\textsf{+10\%}}$

$\color{Red}{\textsf{+10\%}}$


Mutation - Constructor

Mutation is an amalgam-technological adaptation that alters the Symbiote, strengthening its bond with the host and granting enhanced abilities. Its purpose is to achieve higher performance and improvements working skills.

Implantation requires - symbiont.

This mutation can be implanted up to 15 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

625

Mass

1 kg

Creation:

Crafted At

Obsidia amalgam vat

Required Researches

  • OE - Implants
  • OE - Bioengineering

Work To Make

9500

Work Speed Stat

Drug Synthesis Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

x4

x5

x6

x7

x8

x9

x10

x11

x12

x13

x14

x15

Carrying Capacity:

+5

+10

+15

+20

+25

+30

+35

+40

+45

+50

+55

+60

+65

+70

+75

Global Work Speed:

+5%

+10%

+15%

+20%

+25%

+30%

+35%

+40%

+45%

+50%

+55%

+60%

+65%

+70%

+75%

Global Learning Factor:

+5%

+10%

+15%

+20%

+25%

+30%

+35%

+40%

+45%

+50%

+55%

+60%

+65%

+70%

+75%

Hunger Rate Offset:

$\color{Red}{\textsf{+1\%}}$

$\color{Red}{\textsf{+2\%}}$

$\color{Red}{\textsf{+3\%}}$

$\color{Red}{\textsf{+4\%}}$

$\color{Red}{\textsf{+5\%}}$

$\color{Red}{\textsf{+6\%}}$

$\color{Red}{\textsf{+6\%}}$

$\color{Red}{\textsf{+7\%}}$

$\color{Red}{\textsf{+7\%}}$

$\color{Red}{\textsf{+8\%}}$

$\color{Red}{\textsf{+8\%}}$

$\color{Red}{\textsf{+9\%}}$

$\color{Red}{\textsf{+9\%}}$

$\color{Red}{\textsf{+10\%}}$

$\color{Red}{\textsf{+10\%}}$


Mutation - Elder Direwolf

Mutation is an amalgam-technological adaptation that alters the Symbiote, strengthening its bond with the host and granting enhanced abilities. It was developed from a mutated EGO Seed harvested from an Elder Direwolf.

Implantation requires - symbiont.

This mutation can be implanted up to 5 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

625

Mass

1 kg

Creation:

Crafted At

Obsidia amalgam vat

Required Researches

  • OE - Implants
  • OE - Bioengineering

Work To Make

9500

Work Speed Stat

Drug Synthesis Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

x4

x5

Melee Damage Factor:

+5%

+10%

+15%

+20%

+25%

Insulation - Cold (°C):

+5

+10

+15

+20

+25

Insulation - Heat (°C):

+5

+10

+15

+20

+25

Consciousness:

+2%

+4%

+6%

+8%

+10%

Hearing:

+2%

+4%

+6%

+8%

+10%

Sight:

+2%

+4%

+6%

+8%

+10%

Talking:

+2%

+4%

+6%

+8%

+10%

Manipulation:

+2%

+4%

+6%

+8%

+10%

Moving:

+2%

+4%

+6%

+8%

+10%

Important

This mutator grants the symbiont host the ability Elder Direwolf power, one of the unique powers of the Elder Direwolf.


Mutation - Elder Raptor

Mutation is an amalgam-technological adaptation that alters the Symbiote, strengthening its bond with the host and granting enhanced abilities. It was developed from a mutated EGO Seed harvested from an Elder Raptor.

Implantation requires - symbiont.

This mutation can be implanted up to 5 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

625

Mass

1 kg

Creation:

Crafted At

Obsidia amalgam vat

Required Researches

  • OE - Implants
  • OE - Bioengineering

Work To Make

9500

Work Speed Stat

Drug Synthesis Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

x4

x5

Pain:

-5%

-10%

-15%

-20%

-25%

Aiming Time:

-5%

-10%

-15%

-20%

-25%

Consciousness:

+2%

+4%

+6%

+8%

+10%

Hearing:

+2%

+4%

+6%

+8%

+10%

Sight:

+2%

+4%

+6%

+8%

+10%

Talking:

+2%

+4%

+6%

+8%

+10%

Manipulation:

+2%

+4%

+6%

+8%

+10%

Moving:

+2%

+4%

+6%

+8%

+10%

Important

This mutator grants the symbiont host the ability Elder Raptor power, one of the unique powers of the Elder Raptor.

Mutation - Elder Ogren

Mutation is an amalgam-technological adaptation that alters the Symbiote, strengthening its bond with the host and granting enhanced abilities. It was developed from a mutated EGO Seed harvested from an Elder Ogren.

Implantation requires - symbiont.

This mutation can be implanted up to 5 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

625

Mass

1 kg

Creation:

Crafted At

Obsidia amalgam vat

Required Researches

  • OE - Implants
  • OE - Bioengineering

Work To Make

9500

Work Speed Stat

Drug Synthesis Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

x4

x5

Global Learning Factor:

+10%

+20%

+30%

+40%

+50%

Incoming Damage Multiplier:

-5%

-10%

-15%

-20%

-25%

Consciousness:

+2%

+4%

+6%

+8%

+10%

Hearing:

+2%

+4%

+6%

+8%

+10%

Sight:

+2%

+4%

+6%

+8%

+10%

Talking:

+2%

+4%

+6%

+8%

+10%

Manipulation:

+2%

+4%

+6%

+8%

+10%

Moving:

+2%

+4%

+6%

+8%

+10%

Important

This mutator grants the symbiont host the ability Elder Ogren power, one of the unique powers of the Elder Ogren.

Mutation - Elder Tionant

Mutation is an amalgam-technological adaptation that alters the Symbiote, strengthening its bond with the host and granting enhanced abilities. It was developed from a mutated EGO Seed harvested from an Elder Tionant.

Implantation requires - symbiont.

This mutation can be implanted up to 5 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

625

Mass

1 kg

Creation:

Crafted At

Obsidia amalgam vat

Required Researches

  • OE - Implants
  • OE - Bioengineering

Work To Make

9500

Work Speed Stat

Drug Synthesis Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

x4

x5

Global Work Speed:

+10%

+20%

+30%

+40%

+50%

Psychic Sensitivity:

+5%

+10%

+15%

+20%

+25%

Consciousness:

+2%

+4%

+6%

+8%

+10%

Hearing:

+2%

+4%

+6%

+8%

+10%

Sight:

+2%

+4%

+6%

+8%

+10%

Talking:

+2%

+4%

+6%

+8%

+10%

Manipulation:

+2%

+4%

+6%

+8%

+10%

Moving:

+2%

+4%

+6%

+8%

+10%

Important

This mutator grants the symbiont host the ability Elder Tionant power, one of the unique powers of the Elder Tionants.

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