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Damage Types

Lored edited this page Aug 15, 2025 · 3 revisions

Damage Types

Name

Death Message

Armor Category

Effect

Acid

{0} has dissolved in acid burns.

Heat

Toxic buildup

Cryo

{0} has succumbed to frostbite.

Heat

Hypothermia

Blast

{0} has been blasted to death.

Sharp

Shredded Armor

Necrobane

{0} has fallen to necrobane... yet walks again.

Heat

Necrobane Venom

Unstable Toxins

{0} has overdosed on unstable toxins.

Heat

Unstable Toxins

Silk

{0} has been wrapped up to death.

-

Silked

Web

{0} has been wrapped up to death.

-

Webbed


Damage Effects

Shredded Armor

Temporary armor reduction after receiving Blast damage.

Severity

Effect

0.005

0.1

0.2

0.3

0.4

0.5

0.6

0.7

0.8

0.9

Armor - Sharp

$\color{Red}{\textsf{-10\%}}$

$\color{Red}{\textsf{-20\%}}$

$\color{Red}{\textsf{-30\%}}$

$\color{Red}{\textsf{-40\%}}$

$\color{Red}{\textsf{-50\%}}$

$\color{Red}{\textsf{-60\%}}$

$\color{Red}{\textsf{-70\%}}$

$\color{Red}{\textsf{-80\%}}$

$\color{Red}{\textsf{-90\%}}$

$\color{Red}{\textsf{-100\%}}$

Armor - Blunt

$\color{Red}{\textsf{-10\%}}$

$\color{Red}{\textsf{-20\%}}$

$\color{Red}{\textsf{-30\%}}$

$\color{Red}{\textsf{-40\%}}$

$\color{Red}{\textsf{-50\%}}$

$\color{Red}{\textsf{-60\%}}$

$\color{Red}{\textsf{-70\%}}$

$\color{Red}{\textsf{-80\%}}$

$\color{Red}{\textsf{-90\%}}$

$\color{Red}{\textsf{-100\%}}$


Necrobane Venom

This venom weakens a target’s defenses, increasing incoming damage. Its effects intensify as more accumulates, making the target progressively more vulnerable.

Severity

Effect

0.005

0.1

0.2

0.3

0.4

0.5

0.6

0.7

0.8

0.9

Incoming Damage Multiplier

$\color{Red}{\textsf{x105\%}}$

$\color{Red}{\textsf{x110\%}}$

$\color{Red}{\textsf{x115\%}}$

$\color{Red}{\textsf{x120\%}}$

$\color{Red}{\textsf{x125\%}}$

$\color{Red}{\textsf{x130\%}}$

$\color{Red}{\textsf{x135\%}}$

$\color{Red}{\textsf{x140\%}}$

$\color{Red}{\textsf{x145\%}}$

$\color{Red}{\textsf{x150\%}}$


Unstable Toxins

Poisoning with unstable toxins. Causes random negatives or positives side effects.

Possible random effects:

Hypothermia

Food poisoning

Heatstroke

Brain shock

Gut worms

Muscle parasites

Fibrous mechanites

Sensory mechanites

Ambrosia warmth

Drunkenness

Hangover

Stoned on smokeleaf

High on go-juice

High on wake-up

High on psychite tea

High on flake

High on yayo

Psilocap hallucinations

Cosmol high

Slugol high

Torraxin high

Torraxin after effect

Joltixin high

Joltixin after effect

Luraxin high

Luraxin after effect

Alcrexin high

Alcrexin after effect


Silked

Mothoid's silk impedes movement.

Effect

  • $\color{Red}{\textsf{Manipulation: -35\%}}$
  • $\color{Red}{\textsf{Moving: -65\%}}$

Webbed

Arachna's web impedes movement.

Severity

Effect

-

0.22

0.44

0.66

0.88

Sight

$\color{Red}{\textsf{-10\%}}$

$\color{Red}{\textsf{-20\%}}$

$\color{Red}{\textsf{-30\%}}$

$\color{Red}{\textsf{-40\%}}$

$\color{Red}{\textsf{-50\%}}$

Manipulation

$\color{Red}{\textsf{-10\%}}$

$\color{Red}{\textsf{-25\%}}$

$\color{Red}{\textsf{-45\%}}$

$\color{Red}{\textsf{-65\%}}$

$\color{Red}{\textsf{-85\%}}$

Moving

$\color{Red}{\textsf{-10\%}}$

$\color{Red}{\textsf{-25\%}}$

$\color{Red}{\textsf{-45\%}}$

$\color{Red}{\textsf{-65\%}}$

$\color{Red}{\textsf{-85\%}}$

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