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Artificial body parts

Lored edited this page Aug 28, 2025 · 2 revisions

Artificial body parts – in Obsidia Expansion, these advanced implants and prosthetics are designed to replace missing or damaged body parts, or to enhance natural functions. Basic versions act as direct substitutes for lost limbs or organs, while advanced variations can improve efficiency, grant new abilities, or even integrate built-in weaponry. Together, they offer colonists and enemies alike a path toward survival, augmentation, and transformation beyond human limits.


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Warning

By game mechanics(without the use of external mods), two primary types of artificial body parts are relevant here: Implants and Prosthetics. Implants are attached directly to an existing natural body part, while Prosthetics replace the original and require its removal. Most Implants are fully compatible with one another, except for skin glands which are mutually exclusive. Prosthetic parts, however, cannot host additional prosthetics or implants-for example, a bionic arm cannot have an Arm implant - Duelist or Hand implant - Harvester installed on it.

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