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Chaos Lord

Lored edited this page Aug 30, 2025 · 3 revisions

Chaos Lord

Chaos Lord is a prototype based on the Dominator, a medium-sized well-armored mechanoid. Originally designed as a combat mechandroid, tests revealed significantly improved results, leading to their use as assassins. Additionally, they can use the enhanced abilities of the Dominators.

Uses specially designed unique Grand Proton Rifle.

Base Stats:

Type

Mechanoid

Market Value

4500

Flammability

0%

Pawn Stats:

Combat Power

450

Move Speed

3.5 c/s

Health Scale

600%

Body Size

2

Mass

135 kg

Pack Capacity

70 kg

Carrying Capacity

150

Comfortable Temp Range

-100°C - 250°C

Filth Rate

1

Life Expectancy

2500 years

Armor:

Armor - Sharp

95%

Armor - Blunt

65%

Armor - Heat

200%

Mechanoid:

Bandwidth Cost

5

Creation:

Crafted At

Large mech gestator

Required Researches

  • OE - Adv. Mechtech
  • OE - Cross Technologies

Gestation Cycles

7

Resources to make

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

left fist

15 dmg (Blunt)

30%

1.6 seconds

right fist

15 dmg (Blunt)

30%

1.6 seconds

head

10 dmg (Blunt)

30%

1.6 seconds

Important

Tip

Dead Chaos Lord may be shredded for: 15x Empyrium, 10x Orichalcum and 2x Compressed syntherius

Grand Proton Rifle

Unique Rifle specially designed for the Chaos Lord.

Base Stats:

Type

Weapons

Weapon Class

Mechanoid

Market Value

3000

Mass

15 kg

Ranged Combat:

Range

64.9 tiles

Accuracy

55% - 80% - 85% - 90%

Damage

45 dmg (Bullet)

Burst Count

1 (per burst)

Armor penetration

100%

Stopping power

2

Warm-Up

4 seconds

Cooldown

4.5 seconds

Velocity

150 (m/s)

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

blade

25 dmg (Cut)

75%

1.5 seconds


Chaos Lord Abilities

Grand Redline

Grand Redline mode grant the Chaos Lord an ability to increased combat potential and movespeed.

Ability:

Casting Time

-

Cooldown

25000 ticks

Duration

~252 secs

Range

-

Area of Effect

Self

Grand Redline effect

A special Chaos Lord's mode that raises their combat potential and movespeed.

Effect

  • $\color{Green}{\textsf{Aiming Time: -0.75\%}}$
  • $\color{Green}{\textsf{Ranged Cooldown: -0.75\%}}$
  • $\color{Green}{\textsf{Move Speed: +0.75}}$

Grand Vanguard

Vanguard program grant the Chaos Lord an ability to reducing incoming damage with small reducing movespeed.

Ability:

Casting Time

-

Cooldown

20000 ticks

Duration

~168 secs

Range

-

Area of Effect

Self

Note

The Grand Vanguard has the same effect as Vanguard.

Chaos Blink

Blink device grant the Chaos Lord an ability to teleport the target to a random position not too far from its starting point.

Ability:

Casting Time

-

Cooldown

5000 ticks

Duration

-

Range

6.9~24.9 tiles

Area of Effect

Self

Note

The Chaos Lord teleported to a random tile between 7 and 25 tiles away from its starting location.

Shadow walk

Camouflage device grant the Chaos Lord an ability to activate the inner stealth module which renders the user invisible.

Ability:

Casting Time

-

Cooldown

45000 ticks

Duration

500 secs

Range

-

Area of Effect

Self

Note

Camouflage clouds the minds of those nearby, preventing them from perceiving the affected pawn even if their eyes function normally. Notably, even pawns with 0% psychic sensitivity cannot resist this effect and remain unable to see an invisible target.

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