Skip to content

Armor‐Obsidia Military Corpus

Lored edited this page Aug 27, 2025 · 3 revisions

OMC Soldier Armor

Medium power armor, perfectly protects the owner with little mobility restriction. Designed for use by regular OMC soldiers.

Base Stats:

Type

Armor

Market Value

2105

Mass

10 kg

HP

250

Creation:

Crafted At

Required Researches

OMC - Regular Armor

Work To Make

100000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

120%

Armor - Blunt

55%

Armor - Heat

55%

Insulation - Cold (°C)

25

Insulation - Heat (°C)

35

Layer

  • Middle
  • Outer

Could have Quality

True

Effect:

  • $\color{Green}{\textsf{Carrying Capacity: +10}}$
  • $\color{Green}{\textsf{Shooting Accuracy: +2}}$
  • $\color{Green}{\textsf{Melee Hit Chance: +2}}$
  • $\color{Green}{\textsf{Pain Shock Threshold: +20\%}}$
  • $\color{Red}{\textsf{Move Speed: -0.2}}$

OMC Officer Armor

Medium power armor, perfectly protects the owner with little mobility restriction. Designed and modified for use by OMC Regular Officers.

The hardened version provides more protection to the owner.

Base Stats:

Type

Armor

Market Value

2555

Mass

10 kg

HP

250

Creation:

Crafted At

Required Researches

OMC - Modified Equipment

Work To Make

100000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

125%

Armor - Blunt

60%

Armor - Heat

60%

Insulation - Cold (°C)

30

Insulation - Heat (°C)

40

Layer

  • Middle
  • Outer

Could have Quality

True

Effect:

  • $\color{Green}{\textsf{Carrying Capacity: +10}}$
  • $\color{Green}{\textsf{Shooting Accuracy: +2}}$
  • $\color{Green}{\textsf{Melee Hit Chance: +2}}$
  • $\color{Green}{\textsf{Pain Shock Threshold: +20\%}}$
  • $\color{Red}{\textsf{Move Speed: -0.2}}$

OMC Officer Armor(Space Griffin)

Medium power armor, perfectly protects the owner with little mobility restriction. Designed and modified for use by OMC Regular Officers.

Pressure-sealed version designed to keep the occupant alive in outer space.

Base Stats:

Type

Armor

Market Value

3005

Mass

10 kg

HP

250

Creation:

Crafted At

Required Researches

OMC - Modified Equipment

Work To Make

100000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

125%

Armor - Blunt

60%

Armor - Heat

60%

Insulation - Cold (°C)

100

Insulation - Heat (°C)

60

Layer

  • Middle
  • Outer

Could have Quality

True

Effect:

  • $\color{Green}{\textsf{Carrying Capacity: +10}}$
  • $\color{Green}{\textsf{Shooting Accuracy: +2}}$
  • $\color{Green}{\textsf{Melee Hit Chance: +2}}$
  • $\color{Green}{\textsf{Pain Shock Threshold: +20\%}}$
  • $\color{Green}{\textsf{Vacuum Resistance: +45\%}}$
  • $\color{Red}{\textsf{Move Speed: -0.2}}$

OMC Officer Armor(Fogler)

Medium power armor, perfectly protects the owner with little mobility restriction. Designed and modified for use by OMC Regular Officers.

Modified with the addition of a Smokepop pack.

Base Stats:

Type

Armor

Market Value

3005

Mass

10 kg

HP

250

Creation:

Crafted At

Required Researches

OMC - Modified Equipment

Work To Make

100000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

125%

Armor - Blunt

60%

Armor - Heat

60%

Insulation - Cold (°C)

30

Insulation - Heat (°C)

40

Layer

  • Middle
  • Outer

Could have Quality

True

Effect:

  • $\color{Green}{\textsf{Carrying Capacity: +10}}$
  • $\color{Green}{\textsf{Shooting Accuracy: +2}}$
  • $\color{Green}{\textsf{Melee Hit Chance: +2}}$
  • $\color{Green}{\textsf{Pain Shock Threshold: +20\%}}$
  • $\color{Red}{\textsf{Move Speed: -0.2}}$

Note

  • A built-in smokepop pack can be manually activated to create a cloud of blind smoke around its user, with the radius determined by the armor’s quality and starting at a base value of 6.9 tiles. Pawns under the control the player will never automatically use the pack - instead it must be manually activated by the player.
  • Ability can be activated 5 times before needing to be reloaded for 5x Syntherius.

OMC Officer Armor(Guardian)

Medium power armor, perfectly protects the owner with little mobility restriction. Designed and modified for use by OMC Regular Officers.

Modified with the addition of a Reinforced Barrier.

Base Stats:

Type

Armor

Market Value

3005

Mass

10 kg

HP

250

Creation:

Crafted At

Required Researches

OMC - Modified Equipment

Work To Make

100000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

125%

Armor - Blunt

60%

Armor - Heat

60%

Insulation - Cold (°C)

30

Insulation - Heat (°C)

40

Layer

  • Middle
  • Outer

Could have Quality

True

Effect:

  • $\color{Green}{\textsf{Carrying Capacity: +10}}$
  • $\color{Green}{\textsf{Shooting Accuracy: +2}}$
  • $\color{Green}{\textsf{Melee Hit Chance: +2}}$
  • $\color{Green}{\textsf{Pain Shock Threshold: +20\%}}$
  • $\color{Red}{\textsf{Move Speed: -0.2}}$

Note

  • This armor comes with a built-in energy shield. It generates its own charge to block incoming ranged attacks and explosions, with flame explosions bypassing the defense. Both the shield’s capacity and its recharge rate scale with the armor’s quality. At default values, the shield provides 90 points of charge and recharges at 11 energy per second.
  • When the shield is active, the wearer cannot use ranged weapons.

OMC Officer Armor(Protector)

Medium power armor, perfectly protects the owner with little mobility restriction. Designed and modified for use by OMC Regular Officers.

Modified with the addition of the Universal Barrier.

Base Stats:

Type

Armor

Market Value

3005

Mass

10 kg

HP

250

Creation:

Crafted At

Required Researches

OMC - Modified Equipment

Work To Make

100000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

125%

Armor - Blunt

60%

Armor - Heat

60%

Insulation - Cold (°C)

30

Insulation - Heat (°C)

40

Layer

  • Middle
  • Outer

Could have Quality

True

Effect:

  • $\color{Green}{\textsf{Carrying Capacity: +10}}$
  • $\color{Green}{\textsf{Shooting Accuracy: +2}}$
  • $\color{Green}{\textsf{Melee Hit Chance: +2}}$
  • $\color{Green}{\textsf{Pain Shock Threshold: +20\%}}$
  • $\color{Red}{\textsf{Move Speed: -0.2}}$

Note

  • This armor comes with a built-in energy shield. It generates its own charge to block incoming ranged attacks and explosions, with flame explosions bypassing the defense. Both the shield’s capacity and its recharge rate scale with the armor’s quality. At default values, the shield provides 75 points of charge and recharges at 13 energy per second.
  • When the shield is active, the wearer can still use ranged weapons.

OMC Officer Armor(Raven)

Medium power armor, perfectly protects the owner with little mobility restriction. Designed and modified for use by OMC Regular Officers.

Modified with the addition of a Jump pack.

Base Stats:

Type

Armor

Market Value

3005

Mass

10 kg

HP

250

Creation:

Crafted At

Required Researches

OMC - Modified Equipment

Work To Make

100000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

125%

Armor - Blunt

60%

Armor - Heat

60%

Insulation - Cold (°C)

30

Insulation - Heat (°C)

40

Layer

  • Middle
  • Outer

Could have Quality

True

Effect:

  • $\color{Green}{\textsf{Carrying Capacity: +10}}$
  • $\color{Green}{\textsf{Shooting Accuracy: +2}}$
  • $\color{Green}{\textsf{Melee Hit Chance: +2}}$
  • $\color{Green}{\textsf{Pain Shock Threshold: +20\%}}$
  • $\color{Red}{\textsf{Move Speed: -0.2}}$

Note

  • A built-in jump pack can be manually activated by the player to target any tile within line of sight, with the jump range determined by the quality of the armor and starting at a base value of 27.9 tiles.
  • Ability can be activated 5 times before needing to be reloaded for 5x Syntherius.

OMC Officer Armor(Warden)

Medium power armor, perfectly protects the owner with little mobility restriction. Designed and modified for use by OMC Regular Officers.

Modified with the addition of a Low-Shield pack.

Base Stats:

Type

Armor

Market Value

3005

Mass

10 kg

HP

250

Creation:

Crafted At

Required Researches

OMC - Modified Equipment

Work To Make

100000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

125%

Armor - Blunt

60%

Armor - Heat

60%

Insulation - Cold (°C)

30

Insulation - Heat (°C)

40

Layer

  • Middle
  • Outer

Could have Quality

True

Effect:

  • $\color{Green}{\textsf{Carrying Capacity: +10}}$
  • $\color{Green}{\textsf{Shooting Accuracy: +2}}$
  • $\color{Green}{\textsf{Melee Hit Chance: +2}}$
  • $\color{Green}{\textsf{Pain Shock Threshold: +20\%}}$
  • $\color{Red}{\textsf{Move Speed: -0.2}}$

Note

  • A built-in low-shield pack can be manually activated to deploy a temporary burnout low-shield structure. Once deployed, it projects a protective shield with a radius of 4.9 tiles for 1,800 ticks (30 seconds) before burning out and vanishing. The burnout low-shield itself has 250 HP and can be manually targeted and destroyed.
  • Ability can be activated 1 time before needing to be reloaded for 5x Syntherius.

OMC Officer Armor(Overseer)

Medium power armor, perfectly protects the owner with little mobility restriction. Designed and modified for use by OMC Regular Officers.

Modified with the addition of a Mechanoids Control pack.

Base Stats:

Type

Armor

Market Value

3005

Mass

10 kg

HP

250

Creation:

Crafted At

Required Researches

OMC - Modified Equipment

Work To Make

100000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

125%

Armor - Blunt

60%

Armor - Heat

60%

Insulation - Cold (°C)

30

Insulation - Heat (°C)

40

Layer

  • Middle
  • Outer

Could have Quality

True

Effect:

  • $\color{Green}{\textsf{Carrying Capacity: +10}}$
  • $\color{Green}{\textsf{Shooting Accuracy: +2}}$
  • $\color{Green}{\textsf{Melee Hit Chance: +2}}$
  • $\color{Green}{\textsf{Pain Shock Threshold: +20\%}}$
  • $\color{Green}{\textsf{Mech Bandwidth: +15}}$
  • $\color{Green}{\textsf{Mech Control Groups: +2}}$
  • $\color{Green}{\textsf{Mech Gestation Speed: +75\%}}$
  • $\color{Green}{\textsf{Mech Repair Speed: +75\%}}$
  • $\color{Red}{\textsf{Move Speed: -0.2}}$

OMC Officer Armor(Goblin)

Medium power armor, perfectly protects the owner with little mobility restriction. Designed and modified for use by OMC Regular Officers.

Modified with the pack that allows the user to deploy a battery-powered turret.

Base Stats:

Type

Armor

Market Value

3005

Mass

10 kg

HP

250

Creation:

Crafted At

Required Researches

OMC - Modified Equipment

Work To Make

100000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

125%

Armor - Blunt

60%

Armor - Heat

60%

Insulation - Cold (°C)

30

Insulation - Heat (°C)

40

Layer

  • Middle
  • Outer

Could have Quality

True

Effect:

  • $\color{Green}{\textsf{Carrying Capacity: +10}}$
  • $\color{Green}{\textsf{Shooting Accuracy: +2}}$
  • $\color{Green}{\textsf{Melee Hit Chance: +2}}$
  • $\color{Green}{\textsf{Pain Shock Threshold: +20\%}}$
  • $\color{Red}{\textsf{Move Speed: -0.2}}$

Note

  • A built-in tactical turret pack can be manually activated by the player to target an empty space within 22.9 tiles and line of sight. After a brief 1 second warm-up, a battery-powered OMC tactical turret is launched toward the target tile, where it deploys and begins operating.
  • Ability can be activated 3 time before needing to be reloaded for 30x Syntherius.

Deployable

OMC tactical turret

An automatic OMC Auto Pistol-equipped turret. It will stop functioning once its battery runs out.

Base Stats:

Type

Security

Beauty

-5

HP

225

Flammability

10%

Building:

Size

1x1

Minifiable

False

Blocks Wind

False

Placeable

False

Passability

Pass Through Only

Cover Effectiveness

40%

Terrain Affordance

Light

Pawn Stats:

Combat Power

65

Ranged Combat:

Range

20.9 tiles

Accuracy

80% - 70% - 40% - 20%

Damage

6 dmg (Bullet)

Burst Count

5 (per burst)

Armor penetration

10%

Stopping power

0.5

Warm-Up

0 seconds

Cooldown

1.9 seconds

Velocity

70 (m/s)

Clone this wiki locally