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Turrets‐Engineered Growth Organism
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Amalgam Shotgun-equipped turret. Completely self-contained and does not require power or ammunition. Its dumb AI brain can't be directly controlled, so beware of friendly fire. |
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Base Stats: |
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Type |
Security |
Beauty |
-5 |
Market Value |
4135 |
Mass |
20 kg |
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HP |
550 |
Flammability |
10% |
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Building: |
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Power |
- |
Size |
2x2 |
Minifiable |
True |
Blocks Wind |
True |
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Placeable |
True |
Passability |
Pass Through Only |
Cover Effectiveness |
40% |
Terrain Affordance |
Medium |
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Ranged Combat: |
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Range |
25.9 tiles |
Accuracy |
90% - 100% - 85% - 75% |
Damage |
25 dmg (Bullet) 10 dmg (Acid) 10 dmg (Cryo) |
Burst Count |
2 (per burst) |
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Armor penetration |
25% |
Stopping power |
3 |
Warm-Up |
0 seconds |
Cooldown |
1.5 seconds |
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Velocity |
70 (m/s) |
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Creation: |
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Required Researches |
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Work To Make |
7500 |
Skill Required |
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Resources to make |
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Warning
Turret have a 4% chance to explode when damaged below 20% health. The exploding turret will spark and emit a hissing sound for 240 ticks before exploding, dealing 50 Bomb damage in a 3.9 tile radius centered around the lower left tile of the turret.
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Amalgam SMG-equipped turret. Completely self-contained and does not require power or ammunition. Its dumb AI brain can't be directly controlled, so beware of friendly fire. |
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Base Stats: |
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Type |
Security |
Beauty |
-5 |
Market Value |
4120 |
Mass |
20 kg |
|
HP |
550 |
Flammability |
10% |
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Building: |
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Power |
- |
Size |
2x2 |
Minifiable |
True |
Blocks Wind |
True |
|
Placeable |
True |
Passability |
Pass Through Only |
Cover Effectiveness |
40% |
Terrain Affordance |
Medium |
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Ranged Combat: |
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Range |
28.9 tiles |
Accuracy |
130% - 105% - 55% - 30% |
Damage |
10 dmg (Bullet) 10 dmg (Acid) 10 dmg (Cryo) |
Burst Count |
4 (per burst) |
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Armor penetration |
30% |
Stopping power |
0.5 |
Warm-Up |
0 seconds |
Cooldown |
1.95 seconds |
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Velocity |
65 (m/s) |
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Creation: |
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Required Researches |
|
Work To Make |
7500 |
Skill Required |
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Resources to make |
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Warning
Turret have a 4% chance to explode when damaged below 20% health. The exploding turret will spark and emit a hissing sound for 240 ticks before exploding, dealing 50 Bomb damage in a 3.9 tile radius centered around the lower left tile of the turret.
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Amalgam Sniper Rifle-equipped turret. Completely self-contained and does not require power or ammunition. Its dumb AI brain can't be directly controlled, so beware of friendly fire. |
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Base Stats: |
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Type |
Security |
Beauty |
-5 |
Market Value |
5415 |
Mass |
20 kg |
|
HP |
550 |
Flammability |
10% |
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Building: |
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|
Power |
- |
Size |
2x2 |
Minifiable |
True |
Blocks Wind |
True |
|
Placeable |
True |
Passability |
Pass Through Only |
Cover Effectiveness |
40% |
Terrain Affordance |
Medium |
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Ranged Combat: |
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Range |
59.9 tiles |
Accuracy |
85% - 120% - 130% - 140% |
Damage |
30 dmg (Bullet) 10 dmg (Acid) 10 dmg (Cryo) |
Burst Count |
1 (per burst) |
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Armor penetration |
50% |
Stopping power |
1.5 |
Warm-Up |
0 seconds |
Cooldown |
3.25 seconds |
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Velocity |
110 (m/s) |
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Creation: |
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Required Researches |
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Work To Make |
7500 |
Skill Required |
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Resources to make |
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Warning
Turret have a 4% chance to explode when damaged below 20% health. The exploding turret will spark and emit a hissing sound for 240 ticks before exploding, dealing 50 Bomb damage in a 3.9 tile radius centered around the lower left tile of the turret.
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Amalgam Grenade Launcher-equipped turret. Completely self-contained and does not require power or ammunition. Its dumb AI brain can't be directly controlled, so beware of friendly fire. |
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Base Stats: |
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Type |
Security |
Beauty |
-5 |
Market Value |
4945 |
Mass |
20 kg |
|
HP |
550 |
Flammability |
10% |
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Building: |
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|
Power |
- |
Size |
2x2 |
Minifiable |
True |
Blocks Wind |
True |
|
Placeable |
True |
Passability |
Pass Through Only |
Cover Effectiveness |
40% |
Terrain Affordance |
Medium |
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Ranged Combat: |
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Range |
34.9 tiles |
Accuracy |
85% - 120% - 130% - 140% |
Damage |
35 dmg (Cryo) |
Burst Count |
3 (per burst) |
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Armor penetration |
30% |
Stopping power |
1.5 |
Warm-Up |
0 seconds |
Cooldown |
3.25 seconds |
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Blast Radius |
1.9 tiles |
Velocity |
5 (m/s) |
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Creation: |
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Required Researches |
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Work To Make |
7500 |
Skill Required |
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Resources to make |
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Warning
Turret have a 4% chance to explode when damaged below 20% health. The exploding turret will spark and emit a hissing sound for 240 ticks before exploding, dealing 50 Bomb damage in a 3.9 tile radius centered around the lower left tile of the turret.
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