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Ranged‐Fire‐Obsidia Tech Corpus
|
Regular Pistol used by OTC Mechanics. Balanced weapon with Fire charges. |
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Base Stats: |
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|
Type |
Weapons |
Market Value |
515 |
Mass |
1.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
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|
Creation: |
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|
Crafted At |
Required Researches |
OTC - Regular Weapons |
Work To Make |
12500 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
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|
Resources to make |
|
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|
Ranged Combat: |
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|
Range |
15.9 tiles |
Accuracy |
80% - 70% - 40% - 20% |
Damage |
8 (Flame) |
Burst Count |
3 (per burst) |
|
Armor penetration |
10% |
Stopping power |
0.5 |
Warm-Up |
0.75 seconds |
Cooldown |
0.8 seconds |
|
Velocity |
70 (m/s) |
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|
Melee Combat: |
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|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
grip |
10 dmg (Blunt) |
13% |
1.5 seconds |
||||
|
barrel |
10 dmg (Poke / Blunt) |
13% |
2.0 seconds |
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|
Experimental Pistol used by OTC Engineers. Balanced weapon with Fire charges. |
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|
Base Stats: |
|||||||
|
Type |
Weapons |
Market Value |
765 |
Mass |
1.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
||||
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OTC - Experimental Equipment |
Work To Make |
12500 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
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|
Resources to make |
|||||||
|
Ranged Combat: |
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|
Range |
15.9 tiles |
Accuracy |
80% - 70% - 40% - 20% |
Damage |
8 (Flame) |
Burst Count |
5 (per burst) |
|
Armor penetration |
10% |
Stopping power |
0.5 |
Warm-Up |
0.75 seconds |
Cooldown |
0.7 |
|
Velocity |
70 (m/s) |
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|
Melee Combat: |
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|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
grip |
10 dmg (Blunt) |
13% |
1.5 seconds |
||||
|
barrel |
10 dmg (Poke / Blunt) |
13% |
2.0 seconds |
||||
|
Paragon Experimental Pistol used by OTC Engineers. Balanced weapon with Fire charges. |
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|
Base Stats: |
|||||||
|
Type |
Weapons |
Market Value |
1265 |
Mass |
1.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
||||
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OTC - Experimental Equipment |
Work To Make |
12500 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Ranged Combat: |
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|
Range |
15.9 tiles |
Accuracy |
80% - 70% - 40% - 20% |
Damage |
8 (Flame) |
Burst Count |
5 (per burst) |
|
Armor penetration |
10% |
Stopping power |
0.5 |
Warm-Up |
0.75 seconds |
Cooldown |
0.7 seconds |
|
Velocity |
70 (m/s) |
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|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
grip |
10 dmg (Blunt) |
13% |
1.5 seconds |
||||
|
barrel |
10 dmg (Poke / Blunt) |
13% |
2.0 seconds |
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|
Regular SMG used by OTC Mechanics. Balanced weapon with Fire charges. |
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|
Base Stats: |
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|
Type |
Weapons |
Market Value |
945 |
Mass |
2.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
||||
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OTC - Regular Weapons |
Work To Make |
22500 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
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|
Resources to make |
|
||||||
|
Ranged Combat: |
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|
Range |
15.9 tiles |
Accuracy |
85% - 70% - 35% - 20% |
Damage |
10 (Flame) |
Burst Count |
6 (per burst) |
|
Armor penetration |
20% |
Stopping power |
0.5 |
Warm-Up |
1.0 seconds |
Cooldown |
1.5 seconds |
|
Velocity |
65 (m/s) |
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|
Melee Combat: |
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|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
stock |
10 dmg (Blunt) |
13% |
1.5 seconds |
||||
|
barrel |
10 dmg (Poke / Blunt) |
13% |
2.0 seconds |
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|
Experimental SMG used by OTC Engineers. Balanced weapon with Fire charges. |
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|
Base Stats: |
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|
Type |
Weapons |
Market Value |
1195 |
Mass |
2.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
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|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OTC - Experimental Equipment |
Work To Make |
22500 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Ranged Combat: |
|||||||
|
Range |
15.9 tiles |
Accuracy |
85% - 70% - 35% - 20% |
Damage |
10 (Flame) |
Burst Count |
6 (per burst) |
|
Armor penetration |
20% |
Stopping power |
0.5 |
Warm-Up |
1.0 seconds |
Cooldown |
1.4 |
|
Velocity |
65 (m/s) |
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|
Melee Combat: |
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|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
stock |
10 dmg (Blunt) |
13% |
1.5 seconds |
||||
|
barrel |
10 dmg (Poke / Blunt) |
13% |
2.0 seconds |
||||
|
Paragon Experimental SMG used by OTC Engineers. Balanced weapon with Fire charges. |
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|
Base Stats: |
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|
Type |
Weapons |
Market Value |
1695 |
Mass |
2.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
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|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OTC - Experimental Equipment |
Work To Make |
22500 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
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|
Resources to make |
|||||||
|
Ranged Combat: |
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|
Range |
15.9 tiles |
Accuracy |
85% - 70% - 35% - 20% |
Damage |
10 (Flame) |
Burst Count |
6 (per burst) |
|
Armor penetration |
20% |
Stopping power |
0.5 |
Warm-Up |
1.0 seconds |
Cooldown |
1.4 seconds |
|
Velocity |
65 (m/s) |
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|
Melee Combat: |
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|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
stock |
10 dmg (Blunt) |
13% |
1.5 seconds |
||||
|
barrel |
10 dmg (Poke / Blunt) |
13% |
2.0 seconds |
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|
Regular Shotgun used by OTC Mechanics. Balanced weapon with Fire charges. |
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|
Base Stats: |
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|
Type |
Weapons |
Market Value |
960 |
Mass |
4.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
||||
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OTC - Regular Weapons |
Work To Make |
25000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
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|
Resources to make |
|
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|
Ranged Combat: |
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|
Range |
10.9 tiles |
Accuracy |
60% - 65% - 55% - 50% |
Damage |
25 (Flame) |
Burst Count |
2 (per burst) |
|
Armor penetration |
15% |
Stopping power |
3.0 |
Warm-Up |
1.25 seconds |
Cooldown |
1.05 seconds |
|
Velocity |
70 (m/s) |
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|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
stock |
10 dmg (Blunt) |
13% |
1.5 seconds |
||||
|
barrel |
10 dmg (Poke / Blunt) |
13% |
2.0 seconds |
||||
|
Experimental Shotgun used by OTC Engineers. Balanced weapon with Fire charges. |
||||||
|
Base Stats: |
|||||||
|
Type |
Weapons |
Market Value |
1210 |
Mass |
4.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
||||
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OTC - Experimental Equipment |
Work To Make |
25000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
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|
Resources to make |
|||||||
|
Ranged Combat: |
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|
Range |
10.9 tiles |
Accuracy |
60% - 65% - 55% - 50% |
Damage |
25 (Flame) |
Burst Count |
2 (per burst) |
|
Armor penetration |
15% |
Stopping power |
3.0 |
Warm-Up |
1.25 seconds |
Cooldown |
0.95 |
|
Velocity |
70 (m/s) |
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|
Melee Combat: |
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|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
stock |
10 dmg (Blunt) |
13% |
1.5 seconds |
||||
|
barrel |
10 dmg (Poke / Blunt) |
13% |
2.0 seconds |
||||
|
Paragon Experimental Shotgun used by OTC Engineers. Balanced weapon with Fire charges. |
||||||
|
Base Stats: |
|||||||
|
Type |
Weapons |
Market Value |
1710 |
Mass |
4.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
||||
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OTC - Experimental Equipment |
Work To Make |
25000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Ranged Combat: |
|||||||
|
Range |
10.9 tiles |
Accuracy |
60% - 65% - 55% - 50% |
Damage |
25 (Flame) |
Burst Count |
2 (per burst) |
|
Armor penetration |
15% |
Stopping power |
3.0 |
Warm-Up |
1.25 seconds |
Cooldown |
0.95 seconds |
|
Velocity |
70 (m/s) |
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|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
stock |
10 dmg (Blunt) |
13% |
1.5 seconds |
||||
|
barrel |
10 dmg (Poke / Blunt) |
13% |
2.0 seconds |
||||
|
Regular Grenade Launcher used by OTC Mechanics. Balanced weapon with Fire charges. |
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|
Base Stats: |
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|
Type |
Weapons |
Market Value |
1770 |
Mass |
4.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
||||
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OTC - Regular Weapons |
Work To Make |
25000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|
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|
Effect: |
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|
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|
Ranged Combat: |
|||||||
|
Range |
20.9 tiles |
Miss Radius |
1.9 tiles |
Damage |
35 (Flame) |
Burst Count |
1 (per burst) |
|
Armor penetration |
15% |
Stopping power |
0.5 |
Warm-Up |
4.0 seconds |
Cooldown |
3.3 seconds |
|
Blast Radius |
2.9 tiles |
Velocity |
50 (m/s) |
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|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
barrel |
20 dmg (Poke / Blunt) |
13% |
2.5 seconds |
||||
|
Experimental Grenade Launcher used by OTC Engineers. Balanced weapon with Fire charges. |
||||||
|
Base Stats: |
|||||||
|
Type |
Weapons |
Market Value |
2020 |
Mass |
4.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
||||
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OTC - Experimental Equipment |
Work To Make |
25000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Effect: |
|||||||
|
|||||||
|
Ranged Combat: |
|||||||
|
Range |
20.9 tiles |
Miss Radius |
1.9 tiles |
Damage |
35 (Flame) |
Burst Count |
1 (per burst) |
|
Armor penetration |
15% |
Stopping power |
0.5 |
Warm-Up |
4.0 seconds |
Cooldown |
3.2 |
|
Blast Radius |
2.9 tiles |
Velocity |
50 (m/s) |
||||
|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
barrel |
20 dmg (Poke / Blunt) |
13% |
2.5 seconds |
||||
|
Paragon Experimental Grenade Launcher used by OTC Engineers. Balanced weapon with Fire charges. |
||||||
|
Base Stats: |
|||||||
|
Type |
Weapons |
Market Value |
2520 |
Mass |
4.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
||||
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OTC - Experimental Equipment |
Work To Make |
25000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Effect: |
|||||||
|
|||||||
|
Ranged Combat: |
|||||||
|
Range |
20.9 tiles |
Miss Radius |
1.9 tiles |
Damage |
35 (Flame) |
Burst Count |
1 (per burst) |
|
Armor penetration |
15% |
Stopping power |
0.5 |
Warm-Up |
4.0 seconds |
Cooldown |
3.2 seconds |
|
Blast Radius |
2.9 tiles |
Velocity |
50 (m/s) |
||||
|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
barrel |
20 dmg (Poke / Blunt) |
13% |
2.5 seconds |
||||
|
Regular Lancecaster used by OTC Mechanics. Balanced weapon with Fire charges. |
||||||
|
Base Stats: |
|||||||
|
Type |
Weapons |
Market Value |
1700 |
Mass |
3.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
||||
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OTC - Regular Weapons |
Work To Make |
25000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|
||||||
|
Ranged Combat: |
|||||||
|
Range |
20.9 tiles |
Accuracy |
65% - 75% - 65% - 45% |
Damage |
5 dmg (Beam) 10 (Flame) |
Burst Count |
5 (per burst) |
|
Armor penetration |
50% |
Stopping power |
1.0 |
Warm-Up |
0.8 seconds |
Cooldown |
1.2 seconds |
|
Velocity |
- |
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|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
stock |
8 dmg (Blunt) |
13% |
1.5 seconds |
||||
|
barrel |
8 dmg (Poke / Blunt) |
13% |
2 seconds |
||||
|
Experimental Lancecaster used by OTC Engineers. Balanced weapon with Fire charges. |
||||||
|
Base Stats: |
|||||||
|
Type |
Weapons |
Market Value |
1950 |
Mass |
3.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
||||
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OTC - Experimental Equipment |
Work To Make |
25000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Ranged Combat: |
|||||||
|
Range |
20.9 tiles |
Accuracy |
65% - 75% - 65% - 45% |
Damage |
5 dmg (Beam) 10 (Flame) |
Burst Count |
5 (per burst) |
|
Armor penetration |
50% |
Stopping power |
1.0 |
Warm-Up |
0.8 seconds |
Cooldown |
1.1 |
|
Velocity |
- |
||||||
|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
stock |
8 dmg (Blunt) |
13% |
1.5 seconds |
||||
|
barrel |
8 dmg (Poke / Blunt) |
13% |
2 seconds |
||||
|
Paragon Experimental Lancecaster used by OTC Engineers. Balanced weapon with Fire charges. |
||||||
|
Base Stats: |
|||||||
|
Type |
Weapons |
Market Value |
2520 |
Mass |
3.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
||||
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OTC - Experimental Equipment |
Work To Make |
25000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Ranged Combat: |
|||||||
|
Range |
20.9 tiles |
Accuracy |
65% - 75% - 65% - 45% |
Damage |
5 dmg (Beam) 10 (Flame) |
Burst Count |
5 (per burst) |
|
Armor penetration |
50% |
Stopping power |
1.0 |
Warm-Up |
0.8 seconds |
Cooldown |
1.1 seconds |
|
Velocity |
50 (m/s) |
||||||
|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
stock |
8 dmg (Blunt) |
13% |
1.5 seconds |
||||
|
barrel |
8 dmg (Poke / Blunt) |
13% |
2 seconds |
||||
|
Regular Sniper Rifle used by OTC Mechanics. Balanced weapon with Fire charges. It's remanufactured weapon based on OMC Sniper Rifle. |
||||||
|
Base Stats: |
|||||||
|
Type |
Weapons |
Market Value |
2240 |
Mass |
4.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
||||
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OE - Cross Technologies |
Work To Make |
30000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|
||||||
|
Ranged Combat: |
|||||||
|
Range |
44.9 tiles |
Accuracy |
55% - 80% - 85% - 90% |
Damage |
30 (Flame) |
Burst Count |
1 (per burst) |
|
Armor penetration |
35% |
Stopping power |
1.5 |
Warm-Up |
2.5 seconds |
Cooldown |
2.8 seconds |
|
Velocity |
110 (m/s) |
||||||
|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
stock |
10 dmg (Blunt) |
13% |
1.5 seconds |
||||
|
barrel |
10 dmg (Poke / Blunt) |
13% |
2.0 seconds |
||||
|
Experimental Sniper Rifle used by OTC Engineers. Balanced weapon with Fire charges. It's remanufactured weapon based on OMC Sniper Rifle. |
||||||
|
Base Stats: |
|||||||
|
Type |
Weapons |
Market Value |
2490 |
Mass |
4.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
||||
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OTC - Experimental Equipment |
Work To Make |
30000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|
||||||
|
Ranged Combat: |
|||||||
|
Range |
44.9 tiles |
Accuracy |
55% - 80% - 85% - 90% |
Damage |
30 (Flame) |
Burst Count |
1 (per burst) |
|
Armor penetration |
35% |
Stopping power |
1.5 |
Warm-Up |
2.5 seconds |
Cooldown |
2.7 |
|
Velocity |
110 (m/s) |
||||||
|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
stock |
10 dmg (Blunt) |
13% |
1.5 seconds |
||||
|
barrel |
10 dmg (Poke / Blunt) |
13% |
2.0 seconds |
||||
|
Paragon Experimental Sniper Rifle used by OTC Engineers. Balanced weapon with Fire charges. It's remanufactured weapon based on OMC Sniper Rifle. |
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|
Base Stats: |
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|
Type |
Weapons |
Market Value |
2990 |
Mass |
4.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
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|
Creation: |
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|
Crafted At |
Required Researches |
OTC - Experimental Equipment |
Work To Make |
30000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
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|
Resources to make |
|||||||
|
Ranged Combat: |
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|
Range |
44.9 tiles |
Accuracy |
55% - 80% - 85% - 90% |
Damage |
30 (Flame) |
Burst Count |
1 (per burst) |
|
Armor penetration |
35% |
Stopping power |
1.5 |
Warm-Up |
2.5 seconds |
Cooldown |
2.7 seconds |
|
Velocity |
110 (m/s) |
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|
Melee Combat: |
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|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
stock |
10 dmg (Blunt) |
13% |
1.5 seconds |
||||
|
barrel |
10 dmg (Poke / Blunt) |
13% |
2.0 seconds |
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|
Regular Multi-Cannon used by OTC Mechanics. Balanced weapon with Fire charges. It's remanufactured weapon based on OCC Multi-Cannon. |
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|
Base Stats: |
|||||||
|
Type |
Weapons |
Market Value |
1770 |
Mass |
9.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
||||
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OE - Cross Technologies |
Work To Make |
50000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
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|
Resources to make |
|
||||||
|
Effect: |
|||||||
|
|||||||
|
Ranged Combat: |
|||||||
|
Range |
20.9 tiles |
Accuracy |
30% - 50% - 35% - 30% |
Damage |
15 (Flame) |
Burst Count |
4 (per burst) |
|
Armor penetration |
15% |
Stopping power |
1.5 |
Warm-Up |
2.0 seconds |
Cooldown |
1.8 seconds |
|
Velocity |
75 (m/s) |
||||||
|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
barrels |
20 dmg (Poke / Blunt) |
13% |
2.5 seconds |
||||
|
Experimental Multi-Cannon used by OTC Engineers. Balanced weapon with Fire charges. It's remanufactured weapon based on OCC Multi-Cannon. |
||||||
|
Base Stats: |
|||||||
|
Type |
Weapons |
Market Value |
2020 |
Mass |
9.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
||||
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OTC - Experimental Equipment |
Work To Make |
50000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Effect: |
|||||||
|
|||||||
|
Ranged Combat: |
|||||||
|
Range |
20.9 tiles |
Accuracy |
30% - 50% - 35% - 30% |
Damage |
15 (Flame) |
Burst Count |
4 (per burst) |
|
Armor penetration |
15% |
Stopping power |
1.5 |
Warm-Up |
2.0 seconds |
Cooldown |
1.7 |
|
Velocity |
75 (m/s) |
||||||
|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
barrels |
20 dmg (Poke / Blunt) |
13% |
2.5 seconds |
||||
|
Paragon Experimental Multi-Cannon used by OTC Engineers. Balanced weapon with Fire charges. It's remanufactured weapon based on OCC Multi-Cannon. |
||||||
|
Base Stats: |
|||||||
|
Type |
Weapons |
Market Value |
2520 |
Mass |
9.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
||||
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OTC - Experimental Equipment |
Work To Make |
50000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Effect: |
|||||||
|
|||||||
|
Ranged Combat: |
|||||||
|
Range |
20.9 tiles |
Accuracy |
30% - 50% - 35% - 30% |
Damage |
15 (Flame) |
Burst Count |
4 (per burst) |
|
Armor penetration |
15% |
Stopping power |
1.5 |
Warm-Up |
2.0 seconds |
Cooldown |
1.7 seconds |
|
Velocity |
75 (m/s) |
||||||
|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
barrels |
20 dmg (Poke / Blunt) |
13% |
2.5 seconds |
||||
|
Regular Bow used by OTC Mechanics. Balanced weapon with Fire charges. It's remanufactured weapon based on OEC Bow. |
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|
Base Stats: |
|||||||
|
Type |
Weapons |
Market Value |
2065 |
Mass |
3.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
||||
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OE - Cross Technologies |
Work To Make |
25000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|
||||||
|
Ranged Combat: |
|||||||
|
Range |
26.9 tiles |
Accuracy |
70% - 80% - 70% - 50% |
Damage |
20 (Flame) |
Burst Count |
1 (per burst) |
|
Armor penetration |
20% |
Stopping power |
1.5 |
Warm-Up |
1.5 seconds |
Cooldown |
1.3 seconds |
|
Blast Radius |
1.9 tiles |
Velocity |
55 (m/s) |
||||
|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
limb |
15 dmg (Poke) |
13% |
1.5 seconds |
||||
|
Experimental Bow used by OTC Engineers. Balanced weapon with Fire charges. It's remanufactured weapon based on OEC Bow. |
||||||
|
Base Stats: |
|||||||
|
Type |
Weapons |
Market Value |
2315 |
Mass |
3.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
||||
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OTC - Experimental Equipment |
Work To Make |
25000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Ranged Combat: |
|||||||
|
Range |
26.9 tiles |
Accuracy |
70% - 80% - 70% - 50% |
Damage |
20 (Flame) |
Burst Count |
1 (per burst) |
|
Armor penetration |
20% |
Stopping power |
1.5 |
Warm-Up |
1.5 seconds |
Cooldown |
1.2 |
|
Blast Radius |
1.9 tiles |
Velocity |
55 (m/s) |
||||
|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
limb |
15 dmg (Poke) |
13% |
1.5 seconds |
||||
|
Paragon Experimental Bow used by OTC Engineers. Balanced weapon with Fire charges. It's remanufactured weapon based on OEC Bow. |
||||||
|
Base Stats: |
|||||||
|
Type |
Weapons |
Market Value |
2815 |
Mass |
3.5 kg |
HP |
150 |
|
Mode |
Ranged |
Could have Quality |
True |
||||
|
Creation: |
|||||||
|
Crafted At |
Required Researches |
OTC - Experimental Equipment |
Work To Make |
25000 |
Work Speed Stat |
General Labor Speed |
|
|
Skills to make |
|
||||||
|
Resources to make |
|||||||
|
Ranged Combat: |
|||||||
|
Range |
26.9 tiles |
Accuracy |
70% - 80% - 70% - 50% |
Damage |
20 (Flame) |
Burst Count |
1 (per burst) |
|
Armor penetration |
20% |
Stopping power |
1.5 |
Warm-Up |
1.5 seconds |
Cooldown |
1.2 seconds |
|
Blast Radius |
1.9 tiles |
Velocity |
55 (m/s) |
||||
|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
limb |
15 dmg (Poke) |
13% |
1.5 seconds |
||||
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