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Structure
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Reinforced Obsidia heavy wall with multiple layers of armor. Nearly completely resistant to explosives and any breaching tools. Capable of holding up a roof. |
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Base Stats: |
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Type |
Structure |
Beauty |
Depends on materials |
HP |
1500 |
Flammability |
0% |
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Building: |
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Size |
1x1 |
Minifiable |
False |
Placeable |
True |
Passability |
Impassable |
|
Cover Effectiveness |
100% |
Terrain Affordance |
Heavy |
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Creation: |
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Required Researches |
OE - Building |
Work To Make |
550 |
Skill Required |
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Resources to make |
|
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Stuff Tags |
|
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Note
Has a built-in Power conduit which transmits power from generators or batteries to appliances up to six squares away.
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Reinforced Obsidia heavy wall with multiple layers of armor. Nearly completely resistant to explosives and any breaching tools. Capable of holding up a roof. Designed with tactical holes to see and fire through. |
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Base Stats: |
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|
Type |
Structure |
Beauty |
Depends on materials |
HP |
1500 |
Flammability |
0% |
|
Building: |
|||||||
|
Size |
1x1 |
Minifiable |
False |
Placeable |
True |
Passability |
Impassable |
|
Cover Effectiveness |
75% |
Terrain Affordance |
Heavy |
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|
Creation: |
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|
Required Researches |
OE - Building |
Work To Make |
550 |
Skill Required |
|
Resources to make |
|
|
Stuff Tags |
|
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Note
Has a built-in Power conduit which transmits power from generators or batteries to appliances up to six squares away.
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Reinforced Obsidia heavy doorway. Simple doors must be manually opened, which slows people down. The amount of slowdown depends on what the door is made of. |
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Base Stats: |
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|
Type |
Structure |
Beauty |
Depends on materials |
HP |
1000 |
Flammability |
0% |
|
Building: |
|||||||
|
Size |
1x1 |
Minifiable |
False |
Placeable |
True |
Passability |
- |
|
Cover Effectiveness |
100% |
Terrain Affordance |
Heavy |
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|
Creation: |
|||||||
|
Required Researches |
OE - Building |
Work To Make |
1500 |
Skill Required |
|
Resources to make |
|
|
Stuff Tags |
|
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Note
Has a built-in Power conduit which transmits power from generators or batteries to appliances up to six squares away.
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Reinforced Obsidia heavy doorway. Powered operation allows people to move through the door without slowing down. |
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Base Stats: |
|||||||
|
Type |
Structure |
Beauty |
Depends on materials |
HP |
1000 |
Flammability |
0% |
|
Building: |
|||||||
|
Size |
1x1 |
Minifiable |
False |
Placeable |
True |
Passability |
- |
|
Cover Effectiveness |
100% |
Terrain Affordance |
Heavy |
Power |
-50 W |
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|
Creation: |
|||||||
|
Required Researches |
OE - Building |
Work To Make |
1750 |
Skill Required |
|
Resources to make |
|
|
Stuff Tags |
|
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Note
Has a built-in Power conduit which transmits power from generators or batteries to appliances up to six squares away.
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Reinforced Obsidia heavy doorway. Allows animals to pass while insulating the temperature. Animal flaps are commonly used as barn doors to give penned animals a sheltered place to sleep. |
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Base Stats: |
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|
Type |
Structure |
Beauty |
Depends on materials |
HP |
1000 |
Flammability |
0% |
|
Building: |
|||||||
|
Size |
1x1 |
Minifiable |
False |
Placeable |
True |
Passability |
- |
|
Cover Effectiveness |
100% |
Terrain Affordance |
Heavy |
||||
|
Creation: |
|||||||
|
Required Researches |
OE - Building |
Work To Make |
1500 |
Skill Required |
|
Resources to make |
|
|
Stuff Tags |
|
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Note
Has a built-in Power conduit which transmits power from generators or batteries to appliances up to six squares away.
Tip
Obsidia animal door is useful for creating insulated, indoor areas for animals. Pen animals will naturally seek out food stored in an obsidia animal door enclosed freezer and will seek out safe temperatures automatically in the event of temperature extremes. They will also seek out shelter from toxic fallout, however an unenclosed roofed area will also provide that benefit. Animal beds can also be placed into a barn to protect them from raiders.
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Armored Obsidia heavy double doorway. Simple doors must be manually opened, which slows people down. The amount of slowdown depends on what the door is made of. This large, heavy door requires adjacent walls to function. |
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Base Stats: |
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|
Type |
Structure |
Beauty |
Depends on materials |
HP |
3500 |
Flammability |
0% |
|
Building: |
|||||||
|
Size |
2x1 |
Minifiable |
False |
Placeable |
True |
Passability |
- |
|
Cover Effectiveness |
100% |
Terrain Affordance |
Heavy |
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|
Creation: |
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|
Required Researches |
OE - Building |
Work To Make |
3000 |
Skill Required |
|
Resources to make |
|
|
Stuff Tags |
|
||||||
Note
Has a built-in Power conduit which transmits power from generators or batteries to appliances up to six squares away.
|
Armored Obsidia heavy double doorway. Powered operation allows people to move through the door without slowing down. This large, heavy door requires adjacent walls to function. |
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|
Base Stats: |
|||||||
|
Type |
Structure |
Beauty |
Depends on materials |
HP |
3500 |
Flammability |
0% |
|
Building: |
|||||||
|
Size |
2x1 |
Minifiable |
False |
Placeable |
True |
Passability |
- |
|
Cover Effectiveness |
100% |
Terrain Affordance |
Heavy |
Power |
-55 W |
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|
Creation: |
|||||||
|
Required Researches |
OE - Building |
Work To Make |
3500 |
Skill Required |
|
Resources to make |
|
|
Stuff Tags |
|
||||||
Note
Has a built-in Power conduit which transmits power from generators or batteries to appliances up to six squares away.
|
Reinforced Obsidia heavy doorway. Allows animals to pass while insulating the temperature. Animal flaps are commonly used as barn doors to give penned animals a sheltered place to sleep. |
||||||
|
Base Stats: |
|||||||
|
Type |
Structure |
Beauty |
Depends on materials |
HP |
3500 |
Flammability |
0% |
|
Building: |
|||||||
|
Size |
1x1 |
Minifiable |
False |
Placeable |
True |
Passability |
- |
|
Cover Effectiveness |
100% |
Terrain Affordance |
Heavy |
||||
|
Creation: |
|||||||
|
Required Researches |
OE - Building |
Work To Make |
3000 |
Skill Required |
|
Resources to make |
|
|
Stuff Tags |
|
||||||
Note
Has a built-in Power conduit which transmits power from generators or batteries to appliances up to six squares away.
Tip
Armored obsidia animal door is useful for creating insulated, indoor areas for animals. Pen animals will naturally seek out food stored in an armored obsidia animal door enclosed freezer and will seek out safe temperatures automatically in the event of temperature extremes. They will also seek out shelter from toxic fallout, however an unenclosed roofed area will also provide that benefit. Animal beds can also be placed into a barn to protect them from raiders.
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Reinforced Obsidia heavy column. Capable of holding up a roof. Does not block sight or movement and looks quite nice. |
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Base Stats: |
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Type |
Structure |
Beauty |
10 |
Mass |
10 kg |
HP |
1500 |
|
Flammability |
0% |
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|
Building: |
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|
Size |
1x1 |
Minifiable |
False |
Placeable |
True |
Passability |
Pass Through Only |
|
Cover Effectiveness |
25% |
Terrain Affordance |
|||||
|
Creation: |
|||||||
|
Required Researches |
OE - Building |
Work To Make |
1500 |
Skill Required |
|
Resources to make |
|
|
Stuff Tags |
|
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Reinforced Obsidia heavy column. Capable of holding up a roof. Does not block sight or movement and looks quite nice, also lights the area. |
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|
Base Stats: |
|||||||
|
Type |
Structure |
Beauty |
10 |
Mass |
10 kg |
HP |
1500 |
|
Flammability |
0% |
||||||
|
Building: |
|||||||
|
Size |
1x1 |
Minifiable |
False |
Placeable |
True |
Passability |
Pass Through Only |
|
Cover Effectiveness |
25% |
Terrain Affordance |
Light |
Power |
-35 W |
Light Radius |
11 |
|
Creation: |
|||||||
|
Required Researches |
OE - Building |
Work To Make |
1500 |
Skill Required |
|
Resources to make |
|
|
Stuff Tags |
|
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- Home
- Factions
- Storytelling
- Gear
- Artificial body parts
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Resources
- Food
- Medicine
- Materials
- Crafted resources
- Exotic items
- Extended recipes
-
Buildings
- Natural
- Production
- Power
- Security
- Structure
- Floors
- Furniture
- Temperature
- Recreation
- Misc
- Biotech DLC
- Anomaly DLC
- Odyssey DLC
- Lifeforms
- Damage Types