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Farming

Lored edited this page Aug 12, 2025 · 1 revision

Small hydroponics

Small obsidia artificial ecosystem (sun)

Provides plants grow faster planted in this small artificial ecosystem due Obsidia technologies. Requires a high amount of power to work; plants will die if power is cut. Contains a built-in sun lamp to provide light for the plants.

Base Stats:

Type

Production

Market Value

95

HP

100

Flammability

45%

Building:

Power

-250 W

Size

1x1

Minifiable

False

Blocks Wind

False

Placeable

True

Passability

Pass Through Only

Cover Effectiveness

20%

Terrain Affordance

Medium

Cleanliness

-1

Soil Fertility

550%

Light Radius

3

Creation:

Required Researches

OE - Exp. Farm

Work To Make

750

Skill Required

  • Crafting: 10+

Resources to make

Note

Provide artificial light in the absence of sunlight.

Small obsidia artificial ecosystem (dusk)

Provides plants grow faster planted in this small artificial ecosystem due Obsidia technologies. Requires a high amount of power to work; plants will die if power is cut.

Base Stats:

Type

Production

Market Value

85

HP

100

Flammability

45%

Building:

Power

-200 W

Size

1x1

Minifiable

False

Blocks Wind

False

Placeable

True

Passability

Pass Through Only

Cover Effectiveness

20%

Terrain Affordance

Medium

Cleanliness

-1

Soil Fertility

550%

Creation:

Required Researches

OE - Exp. Farm

Work To Make

750

Skill Required

  • Crafting: 10+

Resources to make

Medium hydroponics

Obsidia artificial ecosystem (sun)

Provides plants grow faster planted in this artificial ecosystem due Obsidia technologies. Requires a high amount of power to work; plants will die if power is cut. Contains a built-in sun lamp to provide light for the plants.

Base Stats:

Type

Production

Market Value

285

HP

200

Flammability

45%

Building:

Power

-475 W

Size

3x3

Minifiable

False

Blocks Wind

False

Placeable

True

Passability

Pass Through Only

Cover Effectiveness

20%

Terrain Affordance

Medium

Cleanliness

-1

Soil Fertility

550%

Light Radius

5

Creation:

Required Researches

OE - Exp. Farm

Work To Make

2000

Skill Required

  • Crafting: 10+

Resources to make

Note

Provide artificial light in the absence of sunlight.

Obsidia artificial ecosystem (dusk)

Provides plants grow faster planted in this artificial ecosystem due Obsidia technologies. Requires a high amount of power to work; plants will die if power is cut.

Base Stats:

Type

Production

Market Value

255

HP

200

Flammability

45%

Building:

Power

-400 W

Size

3x3

Minifiable

False

Blocks Wind

False

Placeable

True

Passability

Pass Through Only

Cover Effectiveness

20%

Terrain Affordance

Medium

Cleanliness

-1

Soil Fertility

550%

Creation:

Required Researches

OE - Exp. Farm

Work To Make

2000

Skill Required

  • Crafting: 10+

Resources to make

Large hydroponics

Large obsidia artificial ecosystem (sun)

Provides plants grow faster planted in this large artificial ecosystem due Obsidia technologies. Requires a high amount of power to work; plants will die if power is cut. Contains a built-in sun lamp to provide light for the plants.

Base Stats:

Type

Production

Market Value

575

HP

350

Flammability

45%

Building:

Power

-700 W

Size

5x5

Minifiable

False

Blocks Wind

False

Placeable

True

Passability

Pass Through Only

Cover Effectiveness

20%

Terrain Affordance

Medium

Cleanliness

-1

Soil Fertility

550%

Light Radius

7

Creation:

Required Researches

OE - Exp. Farm

Work To Make

5000

Skill Required

  • Crafting: 10+

Resources to make

Note

Provide artificial light in the absence of sunlight.

Large obsidia artificial ecosystem (dusk)

Provides plants grow faster planted in this large artificial ecosystem due Obsidia technologies. Requires a high amount of power to work; plants will die if power is cut.

Base Stats:

Type

Production

Market Value

575

HP

350

Flammability

45%

Building:

Power

-700 W

Size

5x5

Minifiable

False

Blocks Wind

False

Placeable

True

Passability

Pass Through Only

Cover Effectiveness

20%

Terrain Affordance

Medium

Cleanliness

-1

Soil Fertility

550%

Creation:

Required Researches

OE - Exp. Farm

Work To Make

5000

Skill Required

  • Crafting: 10+

Resources to make

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