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Bruuls
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Bruul is a genetically engineered creature similar to a cephalopod, the design was made using the genes of an unknown creature on Obsidia. Scientists planned to create a living weapon and they succeeded. Bruul is an excellent fighting unit, having the ability to secrete dangerous ink... However, their rather weak and fragile body, as the difficulty in taming and training them, didn't live up to expectations. All test samples had to be disposed of. This specimen emits Acid ink. |
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Base Stats: |
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Type |
Animal |
Market Value |
4000 |
Flammability |
70% |
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Pawn Stats: |
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|
Combat Power |
400 |
Move Speed |
2.25 c/s |
Riding Speed |
1 |
Health Scale |
150% |
|
Body Size |
1 |
Mass |
60 kg |
Carrying Capacity |
75 |
Comfortable Temp Range |
-60°C - 60°C |
|
Diet |
omnivorous grazer, herbivorous |
Hunger Rate |
0.32 Nutrition/Day |
Filth Rate |
5 |
Life Expectancy |
20 years |
|
Juvenile Age |
0.12 years |
Maturity Age |
0.2 years |
Manhunter Chance |
95% |
Manhunter Chance (Taming) |
65% |
|
Trainable Intelligence |
Advanced |
Wildness |
95% |
Minimum Handling Skill |
10 |
Mate Interval |
12 hours |
|
Roam Interval |
5 days |
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Production: |
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Meat Yield |
140x Meat |
Leather Yield |
Eggs Per Clutch |
4-8x |
Egg Laying Interval |
12 days |
|
|
Can Lay Unfertilized Eggs |
True |
Egg types |
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Armor: |
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|
Armor - Sharp |
45% |
Armor - Blunt |
35% |
Armor - Heat |
45% |
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Melee Combat: |
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Attack name |
Power |
Armor penetration |
Cooldown |
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|
tentacle |
6 dmg (Blunt) 4 dmg (Acid) |
21% |
1.5 seconds |
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|
teeth |
8 dmg (Bite) 4 dmg (Acid) |
21% |
2 seconds |
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Ranged Combat: |
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Range |
23.9 tiles |
Accuracy |
90% - 100% - 100% - 80% |
Damage |
6 dmg (Acid) |
Burst Count |
1 (per burst) |
|
Armor penetration |
15% |
Stopping power |
0.5 |
Warm-Up |
1 seconds |
Cooldown |
- |
|
Velocity |
65 (m/s) |
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Note
Acid Bruul can be found in: Temperate forest, Temperate swamp, Tropical rainforest, Tropical swamp, Arid shrubland, Desert, Extreme desert, Boreal forest, Cold bog, Tundra and some mods biomes.
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Bruul is a genetically engineered creature similar to a cephalopod, the design was made using the genes of an unknown creature on Obsidia. Scientists planned to create a living weapon and they succeeded. Bruul is an excellent fighting unit, having the ability to secrete dangerous ink... However, their rather weak and fragile body, as the difficulty in taming and training them, didn't live up to expectations. All test samples had to be disposed of. This specimen emits Cryo ink. |
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|
Base Stats: |
|||||||
|
Type |
Animal |
Market Value |
4000 |
Flammability |
70% |
||
|
Pawn Stats: |
|||||||
|
Combat Power |
400 |
Move Speed |
2.25 c/s |
Riding Speed |
1 |
Health Scale |
150% |
|
Body Size |
1 |
Mass |
60 kg |
Carrying Capacity |
75 |
Comfortable Temp Range |
-60°C - 60°C |
|
Diet |
omnivorous grazer, herbivorous |
Hunger Rate |
0.32 Nutrition/Day |
Filth Rate |
5 |
Life Expectancy |
20 years |
|
Juvenile Age |
0.12 years |
Maturity Age |
0.2 years |
Manhunter Chance |
95% |
Manhunter Chance (Taming) |
65% |
|
Trainable Intelligence |
Advanced |
Wildness |
95% |
Minimum Handling Skill |
10 |
Mate Interval |
12 hours |
|
Roam Interval |
5 days |
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|
Production: |
|||||||
|
Meat Yield |
140x Meat |
Leather Yield |
Eggs Per Clutch |
4-8x |
Egg Laying Interval |
12 days |
|
|
Can Lay Unfertilized Eggs |
True |
Egg types |
|||||
|
Armor: |
|||||||
|
Armor - Sharp |
45% |
Armor - Blunt |
35% |
Armor - Heat |
45% |
||
|
Melee Combat: |
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|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
tentacle |
6 dmg (Blunt) 4 dmg (Cryo) |
21% |
1.5 seconds |
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|
teeth |
8 dmg (Bite) 4 dmg (Cryo) |
21% |
2 seconds |
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|
Ranged Combat: |
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|
Range |
23.9 tiles |
Accuracy |
90% - 100% - 100% - 80% |
Damage |
6 dmg (Cryo) |
Burst Count |
1 (per burst) |
|
Armor penetration |
15% |
Stopping power |
0.5 |
Warm-Up |
1 seconds |
Cooldown |
- |
|
Velocity |
65 (m/s) |
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Note
Cryo Bruul can be found in: Temperate forest, Temperate swamp, Tropical rainforest, Tropical swamp, Arid shrubland, Desert, Extreme desert, Boreal forest, Cold bog, Tundra and some mods biomes.
|
Bruul is a genetically engineered creature similar to a cephalopod, the design was made using the genes of an unknown creature on Obsidia. Scientists planned to create a living weapon and they succeeded. Bruul is an excellent fighting unit, having the ability to secrete dangerous ink... However, their rather weak and fragile body, as the difficulty in taming and training them, didn't live up to expectations. All test samples had to be disposed of. This specimen emits Fire ink. |
||||||
|
Base Stats: |
|||||||
|
Type |
Animal |
Market Value |
4000 |
Flammability |
70% |
||
|
Pawn Stats: |
|||||||
|
Combat Power |
400 |
Move Speed |
2.25 c/s |
Riding Speed |
1 |
Health Scale |
150% |
|
Body Size |
1 |
Mass |
60 kg |
Carrying Capacity |
75 |
Comfortable Temp Range |
-60°C - 60°C |
|
Diet |
omnivorous grazer, herbivorous |
Hunger Rate |
0.32 Nutrition/Day |
Filth Rate |
5 |
Life Expectancy |
20 years |
|
Juvenile Age |
0.12 years |
Maturity Age |
0.2 years |
Manhunter Chance |
95% |
Manhunter Chance (Taming) |
65% |
|
Trainable Intelligence |
Advanced |
Wildness |
95% |
Minimum Handling Skill |
10 |
Mate Interval |
12 hours |
|
Roam Interval |
5 days |
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|
Production: |
|||||||
|
Meat Yield |
140x Meat |
Leather Yield |
Eggs Per Clutch |
4-8x |
Egg Laying Interval |
12 days |
|
|
Can Lay Unfertilized Eggs |
True |
Egg types |
|||||
|
Armor: |
|||||||
|
Armor - Sharp |
45% |
Armor - Blunt |
35% |
Armor - Heat |
45% |
||
|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
tentacle |
6 dmg (Blunt) 4 dmg (Flame) |
21% |
1.5 seconds |
||||
|
teeth |
8 dmg (Bite) 4 dmg (Flame) |
21% |
2 seconds |
||||
|
Ranged Combat: |
|||||||
|
Range |
Accuracy |
Damage |
Burst Count |
Armor penetration |
Stopping power |
Warm-Up |
Cooldown |
|
Velocity |
|||||||
|
Ranged Combat: |
|||||||
|
Range |
23.9 tiles |
Accuracy |
90% - 100% - 100% - 80% |
Damage |
6 dmg (Flame) |
Burst Count |
1 (per burst) |
|
Armor penetration |
15% |
Stopping power |
0.5 |
Warm-Up |
1 seconds |
Cooldown |
- |
|
Velocity |
65 (m/s) |
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Note
Fire Bruul can be found in: Temperate forest, Temperate swamp, Tropical rainforest, Tropical swamp, Arid shrubland, Desert, Extreme desert, Boreal forest, Cold bog, Tundra and some mods biomes.
|
Bruul is a genetically engineered creature similar to a cephalopod, the design was made using the genes of an unknown creature on Obsidia. Scientists planned to create a living weapon and they succeeded. Bruul is an excellent fighting unit, having the ability to secrete dangerous ink... However, their rather weak and fragile body, as the difficulty in taming and training them, didn't live up to expectations. All test samples had to be disposed of. This specimen emits EMP ink. |
||||||
|
Base Stats: |
|||||||
|
Type |
Animal |
Market Value |
4000 |
Flammability |
70% |
||
|
Pawn Stats: |
|||||||
|
Combat Power |
400 |
Move Speed |
2.25 c/s |
Riding Speed |
1 |
Health Scale |
150% |
|
Body Size |
1 |
Mass |
60 kg |
Carrying Capacity |
75 |
Comfortable Temp Range |
-60°C - 60°C |
|
Diet |
omnivorous grazer, herbivorous |
Hunger Rate |
0.32 Nutrition/Day |
Filth Rate |
5 |
Life Expectancy |
20 years |
|
Juvenile Age |
0.12 years |
Maturity Age |
0.2 years |
Manhunter Chance |
95% |
Manhunter Chance (Taming) |
65% |
|
Trainable Intelligence |
Advanced |
Wildness |
95% |
Minimum Handling Skill |
10 |
Mate Interval |
12 hours |
|
Roam Interval |
5 days |
||||||
|
Production: |
|||||||
|
Meat Yield |
140x Meat |
Leather Yield |
Eggs Per Clutch |
4-8x |
Egg Laying Interval |
12 days |
|
|
Can Lay Unfertilized Eggs |
True |
Egg types |
|||||
|
Armor: |
|||||||
|
Armor - Sharp |
45% |
Armor - Blunt |
35% |
Armor - Heat |
45% |
||
|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
tentacle |
6 dmg (Blunt) 4 dmg (EMP) |
21% |
1.5 seconds |
||||
|
teeth |
8 dmg (Bite) 4 dmg (EMP) |
21% |
2 seconds |
||||
|
Ranged Combat: |
|||||||
|
Range |
23.9 tiles |
Accuracy |
90% - 100% - 100% - 80% |
Damage |
6 dmg (EMP) |
Burst Count |
1 (per burst) |
|
Armor penetration |
15% |
Stopping power |
0.5 |
Warm-Up |
1 seconds |
Cooldown |
- |
|
Velocity |
65 (m/s) |
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Note
EMP Bruul can be found in: Temperate forest, Temperate swamp, Tropical rainforest, Tropical swamp, Arid shrubland, Desert, Extreme desert, Boreal forest, Cold bog, Tundra and some mods biomes.
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