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Turrets‐Crimson Arachna Cult

Lored edited this page Aug 31, 2025 · 1 revision

CAC Widowmaker Turret

An automatic CAC Sniper Rifle-equipped turret. Requires obsidia ammo kit as fuel. Its dumb AI brain can't be directly controlled, so beware of friendly fire.

Base Stats:

Type

Security

Beauty

-5

Market Value

1850

Mass

20 kg

HP

550

Flammability

10%

Fuel:

Usable Item(s)

Capacity

250

Consumption Rate

1

Building:

Power

-100 W

Size

2x2

Minifiable

True

Blocks Wind

True

Placeable

True

Passability

Pass Through Only

Cover Effectiveness

40%

Terrain Affordance

Medium

Ranged Combat:

Range

59.9 tiles

Accuracy

60% - 85% - 90% - 95%

Damage

45 dmg (Bullet)

Burst Count

2 (per burst)

Armor penetration

95%

Stopping power

1.5

Warm-Up

0 seconds

Cooldown

3.25 seconds

Velocity

110 (m/s)

Creation:

Required Researches

  • OE - Defence
  • CAC - Initiation

Work To Make

7500

Skill Required

  • Crafting: 8+

Resources to make

Warning

Turret have a 4% chance to explode when damaged below 20% health. The exploding turret will spark and emit a hissing sound for 240 ticks before exploding, dealing 50 Bomb damage in a 3.9 tile radius centered around the lower left tile of the turret.


CAC Widowmaker Powered Turret

An automatic CAC Sniper Rifle-equipped turret. Requires obsidia ammo kit as fuel. Its dumb AI brain can't be directly controlled, so beware of friendly fire.

This turret has a built-in generator.

Base Stats:

Type

Security

Beauty

-5

Market Value

1650

Mass

20 kg

HP

550

Flammability

10%

Fuel:

Usable Item(s)

Capacity

200

Consumption Rate

1

Building:

Power

-

Size

2x2

Minifiable

True

Blocks Wind

True

Placeable

True

Passability

Pass Through Only

Cover Effectiveness

40%

Terrain Affordance

Medium

Ranged Combat:

Range

59.9 tiles

Accuracy

60% - 85% - 90% - 95%

Damage

45 dmg (Bullet)

Burst Count

2 (per burst)

Armor penetration

95%

Stopping power

1.5

Warm-Up

0 seconds

Cooldown

3.25 seconds

Velocity

110 (m/s)

Creation:

Required Researches

  • OE - Adv. Defence
  • CAC - Initiation

Work To Make

9500

Skill Required

  • Crafting: 8+

Resources to make

Warning

Turret have a 4% chance to explode when damaged below 20% health. The exploding turret will spark and emit a hissing sound for 240 ticks before exploding, dealing 50 Bomb damage in a 3.9 tile radius centered around the lower left tile of the turret.


CAC Blackout Turret

An automatic CAC Minigun-equipped turret. Requires obsidia ammo kit as fuel. Its dumb AI brain can't be directly controlled, so beware of friendly fire.

Base Stats:

Type

Security

Beauty

-5

Market Value

4125

Mass

40 kg

HP

1000

Flammability

10%

Fuel:

Usable Item(s)

Capacity

850

Consumption Rate

1

Building:

Power

-200 W

Size

4x4

Minifiable

True

Blocks Wind

True

Placeable

True

Passability

Pass Through Only

Cover Effectiveness

40%

Terrain Affordance

Heavy

Ranged Combat:

Range

7.9 - 40.9 tiles

Accuracy

65% - 75% - 65% - 60%

Damage

28 dmg (Bullet)

Burst Count

12 (per burst)

Armor penetration

30%

Stopping power

0.5

Warm-Up

0 seconds

Cooldown

3 seconds

Velocity

75 (m/s)

Creation:

Required Researches

  • OE - Adv. Defence
  • CAC - Enlightenment

Work To Make

15000

Skill Required

  • Crafting: 10+

Resources to make

Warning

Turret have a 2% chance to explode when damaged below 20% health. The exploding turret will spark and emit a hissing sound for 240 ticks before exploding, dealing 50 Bomb damage in a 5.9 tile radius centered around the lower left tile of the turret.

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