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Turrets‐Crimson Arachna Cult
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An automatic CAC Sniper Rifle-equipped turret. Requires obsidia ammo kit as fuel. Its dumb AI brain can't be directly controlled, so beware of friendly fire. |
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Base Stats: |
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Type |
Security |
Beauty |
-5 |
Market Value |
1850 |
Mass |
20 kg |
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HP |
550 |
Flammability |
10% |
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Fuel: |
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Usable Item(s) |
Capacity |
250 |
Consumption Rate |
1 |
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Building: |
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Power |
-100 W |
Size |
2x2 |
Minifiable |
True |
Blocks Wind |
True |
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Placeable |
True |
Passability |
Pass Through Only |
Cover Effectiveness |
40% |
Terrain Affordance |
Medium |
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Ranged Combat: |
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Range |
59.9 tiles |
Accuracy |
60% - 85% - 90% - 95% |
Damage |
45 dmg (Bullet) |
Burst Count |
2 (per burst) |
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Armor penetration |
95% |
Stopping power |
1.5 |
Warm-Up |
0 seconds |
Cooldown |
3.25 seconds |
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Velocity |
110 (m/s) |
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Creation: |
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Required Researches |
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Work To Make |
7500 |
Skill Required |
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Resources to make |
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Warning
Turret have a 4% chance to explode when damaged below 20% health. The exploding turret will spark and emit a hissing sound for 240 ticks before exploding, dealing 50 Bomb damage in a 3.9 tile radius centered around the lower left tile of the turret.
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An automatic CAC Sniper Rifle-equipped turret. Requires obsidia ammo kit as fuel. Its dumb AI brain can't be directly controlled, so beware of friendly fire. This turret has a built-in generator. |
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Base Stats: |
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Type |
Security |
Beauty |
-5 |
Market Value |
1650 |
Mass |
20 kg |
|
HP |
550 |
Flammability |
10% |
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Fuel: |
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Usable Item(s) |
Capacity |
200 |
Consumption Rate |
1 |
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Building: |
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|
Power |
- |
Size |
2x2 |
Minifiable |
True |
Blocks Wind |
True |
|
Placeable |
True |
Passability |
Pass Through Only |
Cover Effectiveness |
40% |
Terrain Affordance |
Medium |
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Ranged Combat: |
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Range |
59.9 tiles |
Accuracy |
60% - 85% - 90% - 95% |
Damage |
45 dmg (Bullet) |
Burst Count |
2 (per burst) |
|
Armor penetration |
95% |
Stopping power |
1.5 |
Warm-Up |
0 seconds |
Cooldown |
3.25 seconds |
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Velocity |
110 (m/s) |
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Creation: |
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|
Required Researches |
|
Work To Make |
9500 |
Skill Required |
|
Resources to make |
|
Warning
Turret have a 4% chance to explode when damaged below 20% health. The exploding turret will spark and emit a hissing sound for 240 ticks before exploding, dealing 50 Bomb damage in a 3.9 tile radius centered around the lower left tile of the turret.
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An automatic CAC Minigun-equipped turret. Requires obsidia ammo kit as fuel. Its dumb AI brain can't be directly controlled, so beware of friendly fire. |
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Base Stats: |
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Type |
Security |
Beauty |
-5 |
Market Value |
4125 |
Mass |
40 kg |
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HP |
1000 |
Flammability |
10% |
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Fuel: |
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Usable Item(s) |
Capacity |
850 |
Consumption Rate |
1 |
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Building: |
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Power |
-200 W |
Size |
4x4 |
Minifiable |
True |
Blocks Wind |
True |
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Placeable |
True |
Passability |
Pass Through Only |
Cover Effectiveness |
40% |
Terrain Affordance |
Heavy |
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Ranged Combat: |
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Range |
7.9 - 40.9 tiles |
Accuracy |
65% - 75% - 65% - 60% |
Damage |
28 dmg (Bullet) |
Burst Count |
12 (per burst) |
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Armor penetration |
30% |
Stopping power |
0.5 |
Warm-Up |
0 seconds |
Cooldown |
3 seconds |
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Velocity |
75 (m/s) |
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Creation: |
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Required Researches |
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Work To Make |
15000 |
Skill Required |
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Resources to make |
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Warning
Turret have a 2% chance to explode when damaged below 20% health. The exploding turret will spark and emit a hissing sound for 240 ticks before exploding, dealing 50 Bomb damage in a 5.9 tile radius centered around the lower left tile of the turret.
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