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Royal Titles
The title of Aspirant marks the beginning of one’s journey within the Obsidia Empire. Aspirants show promise in academic, technical, or administrative fields, and must prove their loyalty and skill through training and service. This initial stage determines their future standing, and many outsiders start as Aspirants when seeking to join the Obsidia Empire.
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Royal Honor Required |
Psylink Level |
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Throne Room Requirements |
Bedroom Requirements |
Food Requirements |
Clothing Requirements |
New Abilities |
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1 |
1 |
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Arbiters are entrusted with maintaining order and justice within the territories of the Obsidia Empire. They act as impartial judges in matters of dispute, ensuring that the laws of the Obsidia Empire are upheld with precision and fairness. Arbiters often oversee negotiations, settlements, and legal proceedings, handling both internal conflicts and relations with trusted external factions. Their decisions carry significant weight, making them key figures in the Obsidia Empire’s judiciary system.
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Royal Honor Required |
Psylink Level |
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Throne Room Requirements |
Bedroom Requirements |
Food Requirements |
Clothing Requirements |
New Abilities |
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9(10) |
2 |
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The title of Custodian is given to those responsible for preserving the Obsidia Empire’s most critical technologies, knowledge, and resources. Custodians guard vast libraries of data, secure rare materials, and oversee technological relics from the Obsidia Empire’s ancient past. Beyond merely safeguarding, Custodians are also charged with advancing these resources, ensuring that the Obsidia Empire’s legacy continues to evolve. Custodians often lead research initiatives or manage vital industrial complexes.
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Royal Honor Required |
Psylink Level |
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Throne Room Requirements |
Bedroom Requirements |
Food Requirements |
Clothing Requirements |
New Abilities |
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21(31) |
3 |
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An Overseer holds authority over a region or critical operation within the Obsidia Empire, such as a planetary colony or a large-scale research project. They are responsible for ensuring that productivity, efficiency, and discipline are maintained at the highest levels. Overseers report directly to the central governing body, acting as the eyes and ears of the Obsidia Empire in their assigned domains. Their leadership is essential to maintaining the Obsidia Empire’s far-reaching expansion and infrastructure.
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Royal Honor Required |
Psylink Level |
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Throne Room Requirements |
Bedroom Requirements |
Food Requirements |
Clothing Requirements |
New Abilities |
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37(68) |
4 |
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A High Master is a recognized expert in a specific discipline, whether it be in technology, administration, or philosophical teachings of the Obsidia Empire. High Masters are often called upon to mentor lower-ranked members, lead grand projects, or make key decisions that shape the future of their specialized fields. Their wisdom and expertise make them invaluable assets to the Obsidia Empire, and they hold considerable respect and authority in their areas of mastery.
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Royal Honor Required |
Psylink Level |
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Throne Room Requirements |
Bedroom Requirements |
Food Requirements |
Clothing Requirements |
New Abilities |
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61(129) |
5 |
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The Chief Advisor serves as the closest counsel to the most powerful leaders of the Obsidia Empire. Tasked with providing strategic guidance and insight, the Chief Advisor plays a pivotal role in shaping policy, governance, and long-term planning. Their knowledge spans a wide range of fields, and they often speak with the voice of the Obsidia Empire’s leadership in diplomatic missions or in the internal council. A Chief Advisor’s influence can often decide the direction of entire sectors of the Obsidia Empire’s operations.
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Royal Honor Required |
Psylink Level |
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Throne Room Requirements |
Bedroom Requirements |
Food Requirements |
Clothing Requirements |
New Abilities |
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93(222) |
6 |
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The Grand Executor is responsible for enforcing the will of the Obsidia Empire across its vast domains. As one of the highest authority figures, they are tasked with executing major policies, overseeing key operations, and ensuring that the Obsidia Empire's laws and commands are followed without fail. Grand Executors often lead the Obsidia Empire’s most ambitious endeavors, whether they involve expansion, conquest, or reform. Their word is law, and their reach extends across all corners of the Obsidia Empire
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Royal Honor Required |
Psylink Level |
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Throne Room Requirements |
Bedroom Requirements |
Food Requirements |
Clothing Requirements |
New Abilities |
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133(355) |
7 |
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The title of Supreme Regent is reserved for those who govern in the absence of the Obsidia Empire’s highest rulers. They act with near-absolute authority, holding the power to make decisions on behalf of the ruling elite. Supreme Regents are trusted with maintaining stability and control across the Obsidia Empire during times of transition or crisis. Their leadership ensures that the Obsidia Empire continues to thrive, even when its primary rulers are otherwise occupied with external matters.
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Royal Honor Required |
Psylink Level |
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Throne Room Requirements |
Bedroom Requirements |
Food Requirements |
Clothing Requirements |
New Abilities |
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190(545) |
8 |
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The Eternal Dominator is a title of unmatched authority and strength within the Obsidia Empire. Those who hold this title have complete control over entire regions or sectors of the Obsidia Empire, wielding their power with an iron fist. They are both feared and revered, seen as embodiments of the Obsidia Empire’s relentless drive for dominance and expansion. Their decisions shape the future of entire worlds, and their reign is marked by absolute command.
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Royal Honor Required |
Psylink Level |
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Throne Room Requirements |
Bedroom Requirements |
Food Requirements |
Clothing Requirements |
New Abilities |
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275(820) |
10 |
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The Exalted Emperor is the supreme ruler of the Obsidia Empire, holding absolute authority over all its domains. Their wisdom, vision, and power are beyond question, guiding the Obsidia Empire’s course through the ages. The Exalted Emperor is both a symbol of the Obsidia Empire’s eternal legacy and the ultimate decision-maker in all matters, from military campaigns to diplomatic relations. Under their reign, the Obsidia Empire thrives, expanding its influence across the galaxy with unparalleled might.
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Royal Honor Required |
Psylink Level |
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Throne Room Requirements |
Bedroom Requirements |
Food Requirements |
Clothing Requirements |
New Abilities |
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Only NPC Title |
12 |
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Permit Name |
Prerequisite |
Cooldown(Days) |
Honor Cost(to ignore cooldown) |
Description |
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Resource Support |
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Syntherius Drop |
Aspirant |
45 |
4 |
Call for a drop of 100 Syntherius. |
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Tionant Jelly Bundle Drop |
Aspirant |
45 |
4 |
Call for a drop of 10 Blue Tionant Jelly, 10 Green Tionant Jelly, 10 Red Tionant Jelly and 10 Yellow Tionant Jelly. |
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Obsidia Metal Bundle Drop |
Custodian / Custodiana |
60 |
4 |
Call for a drop of 250 Obsidian, 150 Mythril and 150 Platinum. |
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Slime Heart Drop |
High Master / High Mistress |
60 |
6 |
Call for a drop of 8 Slime heart (Unconf.). |
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Workers Support |
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Call Obsidia Laborer Team |
Arbiter |
60 |
4 |
Call a group of 6 obsidia laborers to assist you for 4 days. These workers can only do general labor tasks. You can control them as though they were your own colonists. You are required to keep them safe. |
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OMC Combat Support |
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Call OMC Recruits Squad |
Arbiter |
30 |
4 |
Call a group of 6 OMC recruits to aid you in battle. |
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Call OMC Soldiers Squad |
Overseer |
50 |
6 |
Call a group of 6 OMC soldiers to aid you in battle. |
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Call OMC Officers Squad |
Chief Advisor / Chief Advisoress |
75 |
10 |
Call a group of 6 OMC officers to aid you in battle. |
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Call OMC Officers Big Squad |
Grand Executor |
90 |
16 |
Call a group of 10 OMC officers to aid you in battle. |
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OTC Combat Support |
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Call OTC Recruits Squad |
Arbiter |
30 |
4 |
Call a group of 6 OTC recruits to aid you in battle. |
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Call OTC Mechanics Squad |
Overseer |
50 |
6 |
Call a group of 6 OTC mechanics to aid you in battle. |
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Call OTC Engineers Squad |
Chief Advisor / Chief Advisoress |
75 |
10 |
Call a group of 6 OTC engineers to aid you in battle. |
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Call OTC Engineers Big Squad |
Grand Executor |
90 |
16 |
Call a group of 10 OTC engineers to aid you in battle. |
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OCC Combat Support |
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Call OCC Recruits Squad |
Arbiter |
30 |
4 |
Call a group of 6 OCC recruits to aid you in battle. |
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Call OCC Hunters Squad |
Overseer |
50 |
6 |
Call a group of 6 OCC hunters to aid you in battle. |
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Call OCC Inquisitors Squad |
Chief Advisor / Chief Advisoress |
75 |
10 |
Call a group of 6 OCC inquisitors to aid you in battle. |
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Call OCC Inquisitors Big Squad |
Grand Executor |
90 |
16 |
Call a group of 10 OCC inquisitors to aid you in battle. |
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OEC Combat Support |
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Call OEC Recruits Squad |
Arbiter |
30 |
4 |
Call a group of 6 OEC recruits to aid you in battle. |
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Call OEC Knights Squad |
Overseer |
50 |
6 |
Call a group of 6 OEC knights to aid you in battle. |
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Call OEC Paladins Squad |
Chief Advisor / Chief Advisoress |
75 |
10 |
Call a group of 6 OEC paladins to aid you in battle. |
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Call OEC Paladins Big Squad |
Grand Executor |
90 |
16 |
Call a group of 10 OEC paladins to aid you in battle. |
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Misk |
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Call Orbital Salvo |
Chief Advisor / Chief Advisoress |
90 |
8 |
Call a salvo of orbital strikes around a target position. |
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Call Transport Shuttle |
Overseer |
40 |
8 |
Call a shuttle for your own use. It will transport colonists, items, and animals anywhere you like within 70 world tiles. |
The starting point for those who have taken their first step toward the Obsidia Mercenary Gangs. As a Visitor, you observe from the fringes, not yet part of the inner workings. Attention on you is minimal, but every move is measured. Trust here is a rare and valuable currency, one that you’ve yet to earn.
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Royal Honor Required |
Psylink Level |
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Throne Room Requirements |
Bedroom Requirements |
Food Requirements |
Clothing Requirements |
New Abilities |
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1 |
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Now part of the circle, as a Member, you’ve gained enough trust to move beyond being an outsider. You’re no longer just a face in the crowd, but your journey toward full involvement has only begun. What you see and hear now is bound by an unspoken code—one that leaves no room for missteps.
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Royal Honor Required |
Psylink Level |
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Throne Room Requirements |
Bedroom Requirements |
Food Requirements |
Clothing Requirements |
New Abilities |
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99(100) |
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As a Sponsor, your status signifies more than mere participation. Your actions and decisions begin to carry weight. You no longer get questioned, for you’ve already proven your loyalty. With each step, you are no longer just trusted—you are someone whose influence is starting to be noticed. But influence brings unseen obligations.
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Royal Honor Required |
Psylink Level |
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Throne Room Requirements |
Bedroom Requirements |
Food Requirements |
Clothing Requirements |
New Abilities |
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200(300) |
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At the VIP level, you have achieved true recognition. This rank grants access to what remains hidden from most eyes. Your presence is no longer questioned—you are trusted at a level few reach. However, with this status comes responsibility, one that cannot be taken lightly. Each decision you make now has the power to shift the balance.
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Royal Honor Required |
Psylink Level |
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Throne Room Requirements |
Bedroom Requirements |
Food Requirements |
Clothing Requirements |
New Abilities |
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325(625) |
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The highest title — Orichalcum Client — is not merely trust; it’s a symbol that more is available to you than you might expect. You’ve reached a level where no questions are asked, and your decisions are accepted without hesitation. But this status is not only a privilege—it is a test of your ability to walk the fine line where every mistake may cost far more than it seems.
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Royal Honor Required |
Psylink Level |
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Throne Room Requirements |
Bedroom Requirements |
Food Requirements |
Clothing Requirements |
New Abilities |
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475(1100) |
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Permit Name |
Prerequisite |
Cooldown(Days) |
Honor Cost(to ignore cooldown) |
Description |
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Combat Support |
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Call Mercenary Duo |
Visitor / Visitoress |
20 |
4 |
Call a group of 2 Mercenary Enforcers to aid you in battle. |
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Call Mercenary Squad |
Member |
40 |
8 |
Call a group of 4 Mercenary Enforcers to aid you in battle. |
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Call Mercenary Team |
Sponsor |
60 |
10 |
Call a group of 8 Mercenary Enforcers to aid you in battle. |
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Call Mercenary Platoon |
VIP |
90 |
16 |
Call a group of 12 Mercenary Enforcers to aid you in battle. |
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Call Mercenary Battalion |
Orichalcum Client / Orichalcum Clientess |
120 |
24 |
Call a group of 18 Mercenary Enforcers to aid you in battle. |
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Psy Combat Support |
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Call Mercenary Psy-Duo |
Sponsor |
60 |
4 |
Call a group of 2 Mercenary Battlemasters to aid you in battle. |
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Call Mercenary Psy-Squad |
VIP |
90 |
8 |
Call a group of 4 Mercenary Battlemasters to aid you in battle. |
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Call Mercenary Psy-Team |
Orichalcum Client / Orichalcum Clientess |
120 |
10 |
Call a group of 8 Mercenary Battlemasters to aid you in battle. |
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Misk |
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Call Mercenary Orbital Salvo |
Orichalcum Client / Orichalcum Clientess |
120 |
10 |
Call a salvo of orbital strikes around a target position. |
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This ability places a lasting mark on the target, designating them as prey for the nobility of Obsidia Empire. The marked target suffers mental weakening, takes increased damage, and experiences a reduction in movement speed, making escape nearly impossible. |
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Ability: |
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Casting Time |
1.5 secs |
Cooldown |
300000 ticks |
Duration |
~588 secs |
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Range |
14.9 tiles |
Area of Effect |
Target |
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A sinister emblem branded upon the target, signaling their doom at the hands of Obsidia Empire noble. It drains the target’s mental resilience, making them vulnerable to attacks and slowing their movements, as they falter under the weight of inevitable capture.
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Effect |
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- Home
- Factions
- Storytelling
- Gear
- Artificial body parts
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Resources
- Food
- Medicine
- Materials
- Crafted resources
- Exotic items
- Extended recipes
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Buildings
- Natural
- Production
- Power
- Security
- Structure
- Floors
- Furniture
- Temperature
- Recreation
- Misc
- Biotech DLC
- Anomaly DLC
- Odyssey DLC
- Lifeforms
- Damage Types