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Armor‐Obsidia Tech Corpus

Lored edited this page Aug 27, 2025 · 2 revisions

OTC Mechanic Armor

Light power armor, well protects the owner with little mobility restriction. Designed for use by OTC Mechanics.

Base Stats:

Type

Armor

Market Value

2105

Mass

12 kg

HP

250

Creation:

Crafted At

Required Researches

OTC - Regular Armor

Work To Make

100000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 8+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

110%

Armor - Blunt

45%

Armor - Heat

70%

Insulation - Cold (°C)

40

Insulation - Heat (°C)

50

Layer

  • Middle
  • Outer

Could have Quality

True

Effect:

  • $\color{Green}{\textsf{Carrying Capacity: +20}}$
  • $\color{Green}{\textsf{Toxic Resistance: +40\%}}$
  • $\color{Green}{\textsf{Toxic Environment Resistance: +40\%}}$
  • $\color{Green}{\textsf{Flammability: -100\%}}$
  • $\color{Red}{\textsf{Move Speed: -0.2}}$

OTC Engineer Armor

Light power armor, well protects the owner with little mobility restriction. Designed and modified for use by OTC Engineers.

The hardened version provides more protection to the owner.

Base Stats:

Type

Armor

Market Value

2105

Mass

12 kg

HP

250

Creation:

Crafted At

Required Researches

OTC - Experimental Equipment

Work To Make

100000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 8+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

115%

Armor - Blunt

50%

Armor - Heat

80%

Insulation - Cold (°C)

45

Insulation - Heat (°C)

55

Layer

  • Middle
  • Outer

Could have Quality

True

Effect:

  • $\color{Green}{\textsf{Carrying Capacity: +20}}$
  • $\color{Green}{\textsf{Toxic Resistance: +40\%}}$
  • $\color{Green}{\textsf{Toxic Environment Resistance: +40\%}}$
  • $\color{Green}{\textsf{Flammability: -100\%}}$
  • $\color{Red}{\textsf{Move Speed: -0.2}}$

OTC Engineer Armor(Space Griffin)

Light power armor, well protects the owner with little mobility restriction. Designed and modified for use by OTC Engineers.

Pressure-sealed version designed to keep the occupant alive in outer space.

Base Stats:

Type

Armor

Market Value

2705

Mass

12 kg

HP

250

Creation:

Crafted At

Required Researches

OTC - Experimental Equipment

Work To Make

100000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 8+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

115%

Armor - Blunt

50%

Armor - Heat

80%

Insulation - Cold (°C)

100

Insulation - Heat (°C)

80

Layer

  • Middle
  • Outer

Could have Quality

True

Effect:

  • $\color{Green}{\textsf{Carrying Capacity: +20}}$
  • $\color{Green}{\textsf{Toxic Resistance: +40\%}}$
  • $\color{Green}{\textsf{Toxic Environment Resistance: +40\%}}$
  • $\color{Green}{\textsf{Flammability: -100\%}}$
  • $\color{Green}{\textsf{Vacuum Resistance: +45\%}}$
  • $\color{Red}{\textsf{Move Speed: -0.2}}$

OTC Engineer Armor(Acid Viper)

Light power armor, well protects the owner with little mobility restriction. Designed and modified for use by OTC Engineers.

Modified by installing a Acid Grenade Launcher.

Base Stats:

Type

Armor

Market Value

2705

Mass

12 kg

HP

250

Creation:

Crafted At

Required Researches

OTC - Experimental Equipment

Work To Make

100000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 8+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

115%

Armor - Blunt

50%

Armor - Heat

80%

Insulation - Cold (°C)

45

Insulation - Heat (°C)

55

Layer

  • Middle
  • Outer

Could have Quality

True

Effect:

  • $\color{Green}{\textsf{Carrying Capacity: +20}}$
  • $\color{Green}{\textsf{Toxic Resistance: +40\%}}$
  • $\color{Green}{\textsf{Toxic Environment Resistance: +40\%}}$
  • $\color{Green}{\textsf{Flammability: -100\%}}$
  • $\color{Red}{\textsf{Move Speed: -0.2}}$

Ranged Combat:

Range

14.9 tiles

Miss Radius

1.9 tiles

Damage

10 dmg (Acid)

Burst Count

1 (per burst)

Armor penetration

15%

Stopping power

0.5

Warm-Up

2.5 seconds

Cooldown

0 seconds

Blast Radius

2.9 tiles

Velocity

20 (m/s)

Note

Ability can be activated 5 time before needing to be reloaded for 20x Syntherius.


OTC Engineer Armor(Cryo Viper)

Light power armor, well protects the owner with little mobility restriction. Designed and modified for use by OTC Engineers.

Modified by installing a Cryo Grenade Launcher.

Base Stats:

Type

Armor

Market Value

2705

Mass

12 kg

HP

250

Creation:

Crafted At

Required Researches

OTC - Experimental Equipment

Work To Make

100000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 8+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

115%

Armor - Blunt

50%

Armor - Heat

80%

Insulation - Cold (°C)

45

Insulation - Heat (°C)

55

Layer

  • Middle
  • Outer

Could have Quality

True

Effect:

  • $\color{Green}{\textsf{Carrying Capacity: +20}}$
  • $\color{Green}{\textsf{Toxic Resistance: +40\%}}$
  • $\color{Green}{\textsf{Toxic Environment Resistance: +40\%}}$
  • $\color{Green}{\textsf{Flammability: -100\%}}$
  • $\color{Red}{\textsf{Move Speed: -0.2}}$

Ranged Combat:

Range

14.9 tiles

Miss Radius

1.9 tiles

Damage

10 dmg (Cryo)

Burst Count

1 (per burst)

Armor penetration

15%

Stopping power

0.5

Warm-Up

2.5 seconds

Cooldown

0 seconds

Blast Radius

2.9 tiles

Velocity

20 (m/s)

Note

Ability can be activated 5 time before needing to be reloaded for 20x Syntherius.


OTC Engineer Armor(Fire Viper)

Light power armor, well protects the owner with little mobility restriction. Designed and modified for use by OTC Engineers.

Modified by installing a Fire Grenade Launcher.

Base Stats:

Type

Armor

Market Value

2705

Mass

12 kg

HP

250

Creation:

Crafted At

Required Researches

OTC - Experimental Equipment

Work To Make

100000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 8+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

115%

Armor - Blunt

50%

Armor - Heat

80%

Insulation - Cold (°C)

45

Insulation - Heat (°C)

55

Layer

  • Middle
  • Outer

Could have Quality

True

Effect:

  • $\color{Green}{\textsf{Carrying Capacity: +20}}$
  • $\color{Green}{\textsf{Toxic Resistance: +40\%}}$
  • $\color{Green}{\textsf{Toxic Environment Resistance: +40\%}}$
  • $\color{Green}{\textsf{Flammability: -100\%}}$
  • $\color{Red}{\textsf{Move Speed: -0.2}}$

Ranged Combat:

Range

14.9 tiles

Miss Radius

1.9 tiles

Damage

10 dmg (Flame)

Burst Count

1 (per burst)

Armor penetration

15%

Stopping power

0.5

Warm-Up

2.5 seconds

Cooldown

0 seconds

Blast Radius

2.9 tiles

Velocity

20 (m/s)

Note

Ability can be activated 5 time before needing to be reloaded for 20x Syntherius.


OTC Engineer Armor(EMP Viper)

Light power armor, well protects the owner with little mobility restriction. Designed and modified for use by OTC Engineers.

Modified by installing a EMP Grenade Launcher.

Base Stats:

Type

Armor

Market Value

2705

Mass

12 kg

HP

250

Creation:

Crafted At

Required Researches

OTC - Experimental Equipment

Work To Make

100000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 8+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

115%

Armor - Blunt

50%

Armor - Heat

80%

Insulation - Cold (°C)

45

Insulation - Heat (°C)

55

Layer

  • Middle
  • Outer

Could have Quality

True

Effect:

  • $\color{Green}{\textsf{Carrying Capacity: +20}}$
  • $\color{Green}{\textsf{Toxic Resistance: +40\%}}$
  • $\color{Green}{\textsf{Toxic Environment Resistance: +40\%}}$
  • $\color{Green}{\textsf{Flammability: -100\%}}$
  • $\color{Red}{\textsf{Move Speed: -0.2}}$

Ranged Combat:

Range

14.9 tiles

Miss Radius

1.9 tiles

Damage

10 dmg (EMP)

Burst Count

1 (per burst)

Armor penetration

15%

Stopping power

0.5

Warm-Up

2.5 seconds

Cooldown

0 seconds

Blast Radius

2.9 tiles

Velocity

20 (m/s)

Note

Ability can be activated 5 time before needing to be reloaded for 20x Syntherius.


OTC Engineer Armor(Guardian)

Light power armor, well protects the owner with little mobility restriction. Designed and modified for use by OTC Engineers.

Modified with the addition of a Reinforced Barrier.

Base Stats:

Type

Armor

Market Value

2705

Mass

12 kg

HP

250

Creation:

Crafted At

Required Researches

OTC - Experimental Equipment

Work To Make

100000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 8+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

115%

Armor - Blunt

50%

Armor - Heat

80%

Insulation - Cold (°C)

45

Insulation - Heat (°C)

55

Layer

  • Middle
  • Outer

Could have Quality

True

Effect:

  • $\color{Green}{\textsf{Carrying Capacity: +20}}$
  • $\color{Green}{\textsf{Toxic Resistance: +40\%}}$
  • $\color{Green}{\textsf{Toxic Environment Resistance: +40\%}}$
  • $\color{Green}{\textsf{Flammability: -100\%}}$
  • $\color{Red}{\textsf{Move Speed: -0.2}}$

Note

  • This armor comes with a built-in energy shield. It generates its own charge to block incoming ranged attacks and explosions, with flame explosions bypassing the defense. Both the shield’s capacity and its recharge rate scale with the armor’s quality. At default values, the shield provides 90 points of charge and recharges at 11 energy per second.
  • When the shield is active, the wearer cannot use ranged weapons.

OTC Engineer Armor(Protector)

Light power armor, well protects the owner with little mobility restriction. Designed and modified for use by OTC Engineers.

Modified with the addition of the Universal Barrier.

Base Stats:

Type

Armor

Market Value

2705

Mass

12 kg

HP

250

Creation:

Crafted At

Required Researches

OTC - Experimental Equipment

Work To Make

100000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 8+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

115%

Armor - Blunt

50%

Armor - Heat

80%

Insulation - Cold (°C)

45

Insulation - Heat (°C)

55

Layer

  • Middle
  • Outer

Could have Quality

True

Effect:

  • $\color{Green}{\textsf{Carrying Capacity: +20}}$
  • $\color{Green}{\textsf{Toxic Resistance: +40\%}}$
  • $\color{Green}{\textsf{Toxic Environment Resistance: +40\%}}$
  • $\color{Green}{\textsf{Flammability: -100\%}}$
  • $\color{Red}{\textsf{Move Speed: -0.2}}$

Note

  • This armor comes with a built-in energy shield. It generates its own charge to block incoming ranged attacks and explosions, with flame explosions bypassing the defense. Both the shield’s capacity and its recharge rate scale with the armor’s quality. At default values, the shield provides 75 points of charge and recharges at 13 energy per second.
  • When the shield is active, the wearer can still use ranged weapons.

OTC Engineer Armor(Protector)

Light power armor, well protects the owner with little mobility restriction. Designed and modified for use by OTC Engineers.

Modified with the addition of a Mechanoids Control pack.

Base Stats:

Type

Armor

Market Value

2705

Mass

12 kg

HP

250

Creation:

Crafted At

Required Researches

OTC - Experimental Equipment

Work To Make

100000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 8+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

115%

Armor - Blunt

50%

Armor - Heat

80%

Insulation - Cold (°C)

45

Insulation - Heat (°C)

55

Layer

  • Middle
  • Outer

Could have Quality

True

Effect:

  • $\color{Green}{\textsf{Carrying Capacity: +20}}$
  • $\color{Green}{\textsf{Toxic Resistance: +40\%}}$
  • $\color{Green}{\textsf{Toxic Environment Resistance: +40\%}}$
  • $\color{Green}{\textsf{Flammability: -100\%}}$
  • $\color{Green}{\textsf{Mech Bandwidth: +17}}$
  • $\color{Green}{\textsf{Mech Control Groups: +2}}$
  • $\color{Green}{\textsf{Mech Gestation Speed: +80\%}}$
  • $\color{Green}{\textsf{Mech Repair Speed: +80\%}}$
  • $\color{Red}{\textsf{Move Speed: -0.2}}$

OTC Engineer Armor(Goblin)

Light power armor, well protects the owner with little mobility restriction. Designed and modified for use by OTC Engineers.

Modified with the pack that allows the user to deploy a battery-powered turret.

Base Stats:

Type

Armor

Market Value

2705

Mass

12 kg

HP

250

Creation:

Crafted At

Required Researches

OTC - Experimental Equipment

Work To Make

100000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 8+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

115%

Armor - Blunt

50%

Armor - Heat

80%

Insulation - Cold (°C)

45

Insulation - Heat (°C)

55

Layer

  • Middle
  • Outer

Could have Quality

True

Effect:

  • $\color{Green}{\textsf{Carrying Capacity: +20}}$
  • $\color{Green}{\textsf{Toxic Resistance: +40\%}}$
  • $\color{Green}{\textsf{Toxic Environment Resistance: +40\%}}$
  • $\color{Green}{\textsf{Flammability: -100\%}}$
  • $\color{Red}{\textsf{Move Speed: -0.2}}$

Note


Deployable

OTC tactical acid turret

An automatic OTC Acid Pistol-equipped turret. It will stop functioning once its battery runs out.

Base Stats:

Type

Security

Beauty

-5

HP

225

Flammability

10%

Building:

Size

1x1

Minifiable

False

Blocks Wind

False

Placeable

False

Passability

Pass Through Only

Cover Effectiveness

40%

Terrain Affordance

Light

Pawn Stats:

Combat Power

65

Ranged Combat:

Range

15.9 tiles

Accuracy

80% - 70% - 40% - 20%

Damage

8 dmg (Acid)

Burst Count

7 (per burst)

Armor penetration

10%

Stopping power

0.5

Warm-Up

0 seconds

Cooldown

1.1 seconds

Velocity

70 (m/s)


OTC tactical cryo turret

An automatic OTC Cryo Pistol-equipped turret. It will stop functioning once its battery runs out.

Base Stats:

Type

Security

Beauty

-5

HP

225

Flammability

10%

Building:

Size

1x1

Minifiable

False

Blocks Wind

False

Placeable

False

Passability

Pass Through Only

Cover Effectiveness

40%

Terrain Affordance

Light

Pawn Stats:

Combat Power

65

Ranged Combat:

Range

15.9 tiles

Accuracy

80% - 70% - 40% - 20%

Damage

8 dmg (Cryo)

Burst Count

7 (per burst)

Armor penetration

10%

Stopping power

0.5

Warm-Up

0 seconds

Cooldown

1.1 seconds

Velocity

70 (m/s)


OTC tactical fire turret

An automatic OTC Fire Pistol-equipped turret. It will stop functioning once its battery runs out.

Base Stats:

Type

Security

Beauty

-5

HP

225

Flammability

10%

Building:

Size

1x1

Minifiable

False

Blocks Wind

False

Placeable

False

Passability

Pass Through Only

Cover Effectiveness

40%

Terrain Affordance

Light

Pawn Stats:

Combat Power

65

Ranged Combat:

Range

15.9 tiles

Accuracy

80% - 70% - 40% - 20%

Damage

8 dmg (Flame)

Burst Count

7 (per burst)

Armor penetration

10%

Stopping power

0.5

Warm-Up

0 seconds

Cooldown

1.1 seconds

Velocity

70 (m/s)


OTC tactical EMP turret

An automatic OTC EMP Pistol-equipped turret. It will stop functioning once its battery runs out.

Base Stats:

Type

Security

Beauty

-5

HP

225

Flammability

10%

Building:

Size

1x1

Minifiable

False

Blocks Wind

False

Placeable

False

Passability

Pass Through Only

Cover Effectiveness

40%

Terrain Affordance

Light

Pawn Stats:

Combat Power

65

Ranged Combat:

Range

15.9 tiles

Accuracy

80% - 70% - 40% - 20%

Damage

8 dmg (EMP)

Burst Count

7 (per burst)

Armor penetration

10%

Stopping power

0.5

Warm-Up

0 seconds

Cooldown

1.1 seconds

Velocity

70 (m/s)

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