Skip to content

Armor‐Obsidia Mercenary Gangs

Lored edited this page Aug 27, 2025 · 2 revisions

Mercenary Armor(Corsair)

Highly modified heavy power armor, excellent protects the owner. Designed for use by Mercenaries.

This modification with the addition of a Smokepop pack and deprives item's quality levels.

Base Stats:

Type

Armor

Market Value

7550

Mass

10 kg

HP

600

Creation:

Crafted At

Required Researches

OMG - Mercenary Grid Access

Work To Make

115000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 12+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

195%

Armor - Blunt

125%

Armor - Heat

150%

Insulation - Cold (°C)

150

Insulation - Heat (°C)

55

Layer

  • Middle
  • Outer

Could have Quality

$\color{Red}{\textsf{False}}$

Effect:

  • $\color{Green}{\textsf{Toxic Resistance: +20\%}}$
  • $\color{Green}{\textsf{Pain Shock Threshold: +20\%}}$
  • $\color{Green}{\textsf{Shooting Accuracy: +4}}$
  • $\color{Green}{\textsf{Melee Hit Chance: +4}}$
  • $\color{Green}{\textsf{Psychic Sensitivity: +20\%}}$
  • $\color{Green}{\textsf{Neural Heat Recovery Rate: +0.083}}$
  • $\color{Green}{\textsf{Slave Suppression Offset: -10\%}}$
  • $\color{Green}{\textsf{Mech Bandwidth: +12}}$
  • $\color{Green}{\textsf{Mech Control Groups: +2}}$
  • $\color{Green}{\textsf{Vacuum Resistance: +50\%}}$

Note

  • A built-in smokepop pack can be manually activated to create a cloud of blind smoke around its user, with the radius determined by the armor’s quality and starting at a base value of 7.9 tiles. Pawns under the control the player will never automatically use the pack - instead it must be manually activated by the player.
  • Ability can be activated 5 times before needing to be reloaded for 5x Syntherius.

Mercenary Armor(Demolition)

Highly modified heavy power armor, excellent protects the owner. Designed for use by Mercenaries.

This modification with installing a Grenade Launcher and deprives item's quality levels.

Base Stats:

Type

Armor

Market Value

7550

Mass

10 kg

HP

600

Creation:

Crafted At

Required Researches

OMG - Mercenary Grid Access

Work To Make

115000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 12+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

195%

Armor - Blunt

125%

Armor - Heat

150%

Insulation - Cold (°C)

150

Insulation - Heat (°C)

55

Layer

  • Middle
  • Outer

Could have Quality

$\color{Red}{\textsf{False}}$

Effect:

  • $\color{Green}{\textsf{Toxic Resistance: +20\%}}$
  • $\color{Green}{\textsf{Pain Shock Threshold: +20\%}}$
  • $\color{Green}{\textsf{Shooting Accuracy: +4}}$
  • $\color{Green}{\textsf{Melee Hit Chance: +4}}$
  • $\color{Green}{\textsf{Psychic Sensitivity: +20\%}}$
  • $\color{Green}{\textsf{Neural Heat Recovery Rate: +0.083}}$
  • $\color{Green}{\textsf{Slave Suppression Offset: -10\%}}$
  • $\color{Green}{\textsf{Mech Bandwidth: +12}}$
  • $\color{Green}{\textsf{Mech Control Groups: +2}}$
  • $\color{Green}{\textsf{Vacuum Resistance: +50\%}}$

Ranged Combat:

Range

15.9 tiles

Miss Radius

1.9 tiles

Damage

25 dmg (Blast)

10 dmg (Necrobane)

25 dmg (EMP)

Burst Count

1 (per burst)

Armor penetration

30%

Stopping power

0.5

Warm-Up

2.5 seconds

Cooldown

0 seconds

Blast Radius

3.9 tiles

Velocity

35 (m/s)

Note

Ability can be activated 5 times before needing to be reloaded for 10x Syntherius.


Mercenary Armor(Commando)

Highly modified heavy power armor, excellent protects the owner. Designed for use by Mercenaries.

This modification with the pack that allows the user to deploy a battery-powered turret and deprives item's quality levels.

Base Stats:

Type

Armor

Market Value

7550

Mass

10 kg

HP

600

Creation:

Crafted At

Required Researches

OMG - Mercenary Grid Access

Work To Make

115000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 12+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

195%

Armor - Blunt

125%

Armor - Heat

150%

Insulation - Cold (°C)

150

Insulation - Heat (°C)

55

Layer

  • Middle
  • Outer

Could have Quality

$\color{Red}{\textsf{False}}$

Effect:

  • $\color{Green}{\textsf{Toxic Resistance: +20\%}}$
  • $\color{Green}{\textsf{Pain Shock Threshold: +20\%}}$
  • $\color{Green}{\textsf{Shooting Accuracy: +4}}$
  • $\color{Green}{\textsf{Melee Hit Chance: +4}}$
  • $\color{Green}{\textsf{Psychic Sensitivity: +20\%}}$
  • $\color{Green}{\textsf{Neural Heat Recovery Rate: +0.083}}$
  • $\color{Green}{\textsf{Slave Suppression Offset: -10\%}}$
  • $\color{Green}{\textsf{Mech Bandwidth: +12}}$
  • $\color{Green}{\textsf{Mech Control Groups: +2}}$
  • $\color{Green}{\textsf{Vacuum Resistance: +50\%}}$

Note

  • A built-in tactical turret pack can be manually activated by the player to target an empty space within 22.9 tiles and line of sight. After a brief 1 second warm-up, a battery-powered OMG tactical turret is launched toward the target tile, where it deploys and begins operating.
  • Ability can be activated 3 times before needing to be reloaded for 30x Syntherius.

Mercenary Armor(Swarmling)

Highly modified heavy power armor, excellent protects the owner. Designed for use by Mercenaries.

This modification with the pack that allows the user to deploy a battery-powered drones and deprives item's quality levels.

Base Stats:

Type

Armor

Market Value

7550

Mass

10 kg

HP

600

Creation:

Crafted At

Required Researches

OMG - Mercenary Grid Access

Work To Make

115000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 12+

Resources to make

Apparel:

Lifestage

Adult

Armor - Sharp

195%

Armor - Blunt

125%

Armor - Heat

150%

Insulation - Cold (°C)

150

Insulation - Heat (°C)

55

Layer

  • Middle
  • Outer

Could have Quality

$\color{Red}{\textsf{False}}$

Effect:

  • $\color{Green}{\textsf{Toxic Resistance: +20\%}}$
  • $\color{Green}{\textsf{Pain Shock Threshold: +20\%}}$
  • $\color{Green}{\textsf{Shooting Accuracy: +4}}$
  • $\color{Green}{\textsf{Melee Hit Chance: +4}}$
  • $\color{Green}{\textsf{Psychic Sensitivity: +20\%}}$
  • $\color{Green}{\textsf{Neural Heat Recovery Rate: +0.083}}$
  • $\color{Green}{\textsf{Slave Suppression Offset: -10\%}}$
  • $\color{Green}{\textsf{Mech Bandwidth: +12}}$
  • $\color{Green}{\textsf{Mech Control Groups: +2}}$
  • $\color{Green}{\textsf{Vacuum Resistance: +50\%}}$

Note

  • A built-in drone pack allows the user to manually deploy a Mercenary Swarmling Drone to any tile within line of sight, with a maximum deployment range of 22.9 tiles. The drone is battery-powered and operates autonomously once deployed.
  • Ability can be activated 4 times before needing to be reloaded for 40x Syntherius.

Deployable

OMG tactical turret

An automatic OMG Revolver-equipped turret. It will stop functioning once its battery runs out.

Base Stats:

Type

Security

Beauty

-5

HP

225

Flammability

10%

Building:

Size

1x1

Minifiable

False

Blocks Wind

False

Placeable

False

Passability

Pass Through Only

Cover Effectiveness

40%

Terrain Affordance

Light

Pawn Stats:

Combat Power

85

Ranged Combat:

Range

25.9 tiles

Accuracy

115% - 105% - 85% - 65%

Damage

15 dmg (Bullet)

10 dmg (Necrobane)

10 dmg (EMP)

Burst Count

1 (per burst)

Armor penetration

50%

Stopping power

1.5

Warm-Up

0 seconds

Cooldown

1.75 seconds

Velocity

75 (m/s)


Mercenary Swarmling Drone

Mercenary Swarmling Drone - small autonomous mechanoid built for efficient elimination. Swarmling Drones are powered by a long-lasting battery.

Base Stats:

Type

Mechanoid

Market Value

135

Flammability

0%

Pawn Stats:

Combat Power

45

Move Speed

6 c/s

Health Scale

50%

Body Size

0.25

Mass

15 kg

Pack Capacity

8.75 kg

Carrying Capacity

-

Comfortable Temp Range

-100°C - 250°C

Filth Rate

1

Life Expectancy

2500 years

Armor:

Armor - Sharp

40%

Armor - Blunt

20%

Armor - Heat

200%

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

stinger

6 dmg (Stab)

3 dmg (Necrobane)

3 dmg (EMP)

30%

2 seconds

Tip

Dead Mercenary Swarmling Drone may be shredded for: 2x Syntherius

Clone this wiki locally