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Armor‐Obsidia Mercenary Gangs
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Highly modified heavy power armor, excellent protects the owner. Designed for use by Mercenaries. This modification with the addition of a Smokepop pack and deprives item's quality levels. |
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Base Stats: |
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Type |
Armor |
Market Value |
7550 |
Mass |
10 kg |
HP |
600 |
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Creation: |
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Crafted At |
Required Researches |
OMG - Mercenary Grid Access |
Work To Make |
115000 |
Work Speed Stat |
General Labor Speed |
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Skills to make |
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Resources to make |
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Apparel: |
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Lifestage |
Adult |
Armor - Sharp |
195% |
Armor - Blunt |
125% |
Armor - Heat |
150% |
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Insulation - Cold (°C) |
150 |
Insulation - Heat (°C) |
55 |
Layer |
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Could have Quality |
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Effect: |
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Note
- A built-in smokepop pack can be manually activated to create a cloud of blind smoke around its user, with the radius determined by the armor’s quality and starting at a base value of 7.9 tiles. Pawns under the control the player will never automatically use the pack - instead it must be manually activated by the player.
- Ability can be activated 5 times before needing to be reloaded for 5x Syntherius.
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Highly modified heavy power armor, excellent protects the owner. Designed for use by Mercenaries. This modification with installing a Grenade Launcher and deprives item's quality levels. |
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Base Stats: |
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Type |
Armor |
Market Value |
7550 |
Mass |
10 kg |
HP |
600 |
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Creation: |
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Crafted At |
Required Researches |
OMG - Mercenary Grid Access |
Work To Make |
115000 |
Work Speed Stat |
General Labor Speed |
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Skills to make |
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Resources to make |
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Apparel: |
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Lifestage |
Adult |
Armor - Sharp |
195% |
Armor - Blunt |
125% |
Armor - Heat |
150% |
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Insulation - Cold (°C) |
150 |
Insulation - Heat (°C) |
55 |
Layer |
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Could have Quality |
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Effect: |
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Ranged Combat: |
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Range |
15.9 tiles |
Miss Radius |
1.9 tiles |
Damage |
25 dmg (Blast) 10 dmg (Necrobane) 25 dmg (EMP) |
Burst Count |
1 (per burst) |
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Armor penetration |
30% |
Stopping power |
0.5 |
Warm-Up |
2.5 seconds |
Cooldown |
0 seconds |
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Blast Radius |
3.9 tiles |
Velocity |
35 (m/s) |
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Note
Ability can be activated 5 times before needing to be reloaded for 10x Syntherius.
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Highly modified heavy power armor, excellent protects the owner. Designed for use by Mercenaries. This modification with the pack that allows the user to deploy a battery-powered turret and deprives item's quality levels. |
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Base Stats: |
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Type |
Armor |
Market Value |
7550 |
Mass |
10 kg |
HP |
600 |
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Creation: |
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Crafted At |
Required Researches |
OMG - Mercenary Grid Access |
Work To Make |
115000 |
Work Speed Stat |
General Labor Speed |
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Skills to make |
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Resources to make |
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Apparel: |
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Lifestage |
Adult |
Armor - Sharp |
195% |
Armor - Blunt |
125% |
Armor - Heat |
150% |
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Insulation - Cold (°C) |
150 |
Insulation - Heat (°C) |
55 |
Layer |
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Could have Quality |
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Effect: |
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Note
- A built-in tactical turret pack can be manually activated by the player to target an empty space within 22.9 tiles and line of sight. After a brief 1 second warm-up, a battery-powered OMG tactical turret is launched toward the target tile, where it deploys and begins operating.
- Ability can be activated 3 times before needing to be reloaded for 30x Syntherius.
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Highly modified heavy power armor, excellent protects the owner. Designed for use by Mercenaries. This modification with the pack that allows the user to deploy a battery-powered drones and deprives item's quality levels. |
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Base Stats: |
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Type |
Armor |
Market Value |
7550 |
Mass |
10 kg |
HP |
600 |
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Creation: |
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Crafted At |
Required Researches |
OMG - Mercenary Grid Access |
Work To Make |
115000 |
Work Speed Stat |
General Labor Speed |
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Skills to make |
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Resources to make |
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Apparel: |
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Lifestage |
Adult |
Armor - Sharp |
195% |
Armor - Blunt |
125% |
Armor - Heat |
150% |
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Insulation - Cold (°C) |
150 |
Insulation - Heat (°C) |
55 |
Layer |
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Could have Quality |
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Effect: |
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Note
- A built-in drone pack allows the user to manually deploy a Mercenary Swarmling Drone to any tile within line of sight, with a maximum deployment range of 22.9 tiles. The drone is battery-powered and operates autonomously once deployed.
- Ability can be activated 4 times before needing to be reloaded for 40x Syntherius.
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An automatic OMG Revolver-equipped turret. It will stop functioning once its battery runs out. |
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Base Stats: |
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Type |
Security |
Beauty |
-5 |
HP |
225 |
Flammability |
10% |
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Building: |
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Size |
1x1 |
Minifiable |
False |
Blocks Wind |
False |
Placeable |
False |
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Passability |
Pass Through Only |
Cover Effectiveness |
40% |
Terrain Affordance |
Light |
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Pawn Stats: |
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Combat Power |
85 |
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Ranged Combat: |
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Range |
25.9 tiles |
Accuracy |
115% - 105% - 85% - 65% |
Damage |
15 dmg (Bullet) 10 dmg (Necrobane) 10 dmg (EMP) |
Burst Count |
1 (per burst) |
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Armor penetration |
50% |
Stopping power |
1.5 |
Warm-Up |
0 seconds |
Cooldown |
1.75 seconds |
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Velocity |
75 (m/s) |
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Mercenary Swarmling Drone - small autonomous mechanoid built for efficient elimination. Swarmling Drones are powered by a long-lasting battery. |
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Base Stats: |
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Type |
Mechanoid |
Market Value |
135 |
Flammability |
0% |
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Pawn Stats: |
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Combat Power |
45 |
Move Speed |
6 c/s |
Health Scale |
50% |
Body Size |
0.25 |
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Mass |
15 kg |
Pack Capacity |
8.75 kg |
Carrying Capacity |
- |
Comfortable Temp Range |
-100°C - 250°C |
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Filth Rate |
1 |
Life Expectancy |
2500 years |
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Armor: |
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Armor - Sharp |
40% |
Armor - Blunt |
20% |
Armor - Heat |
200% |
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Melee Combat: |
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Attack name |
Power |
Armor penetration |
Cooldown |
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stinger |
6 dmg (Stab) 3 dmg (Necrobane) 3 dmg (EMP) |
30% |
2 seconds |
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Tip
Dead Mercenary Swarmling Drone may be shredded for: 2x Syntherius
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