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Ranged‐Obsidia Empire Sins

Lored edited this page Jan 15, 2026 · 1 revision

Heroic Hellscream

Heroic Shotgun Sidearm used by Eidolons. Specially modified weapon charged with Fire and EMP damages.

This modification deprives item's quality levels.

Base Stats:

Type

Weapons

Market Value

4740

Mass

2.0 kg

HP

250

Mode

Ranged

Could have Quality

$\color{Red}{\textsf{False}}$

Effect:

  • $\color{Green}{\textsf{Pain Shock Threshold: -5\%}}$
  • $\color{Green}{\textsf{Ideoligion Spread Chance: +10\%}}$
  • $\color{Green}{\textsf{Mech Work Speed Offset: +10\%}}$
  • $\color{Green}{\textsf{Piloting Ability: +10\%}}$
  • $\color{Green}{\textsf{Psychic Sensitivity: +25\%}}$
  • $\color{Green}{\textsf{Neural Heat Recovery Rate: +0.04}}$
  • $\color{Green}{\textsf{Move Speed: +0.1}}$

Ranged Combat:

Range

13.9 tiles

Accuracy

85% - 90% - 75% - 65%

Damage

25 dmg (Bullet)

15 dmg (Flame)

15 dmg (EMP)

Burst Count

2 (per burst)

Armor penetration

30%

Stopping power

2.0

Warm-Up

1.5 seconds

Cooldown

1.0 seconds

Velocity

65 (m/s)

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

grip

13 dmg (Blunt)

30%

2.0 seconds

barrel

13 dmg (Poke / Blunt)

30%

2.0 seconds


Heroic Cerberus

Heroic Rifle used by Eidolons. Specially modified weapon charged with Fire and EMP damages.

This modification deprives item's quality levels.

Base Stats:

Type

Weapons

Market Value

4985

Mass

4.0 kg

HP

250

Mode

Ranged

Could have Quality

$\color{Red}{\textsf{False}}$

Effect:

  • $\color{Green}{\textsf{Pain Shock Threshold: -10\%}}$
  • $\color{Green}{\textsf{Ideoligion Spread Chance: +10\%}}$
  • $\color{Green}{\textsf{Mech Work Speed Offset: +10\%}}$
  • $\color{Green}{\textsf{Piloting Ability: +10\%}}$
  • $\color{Green}{\textsf{Psychic Sensitivity: +50\%}}$
  • $\color{Green}{\textsf{Neural Heat Recovery Rate: +0.083}}$
  • $\color{Green}{\textsf{Move Speed: +0.05}}$

Ranged Combat:

Range

31.9 tiles

Accuracy

95% - 110% - 130% - 110%

Damage

10 dmg (Bullet)

10 dmg (Flame)

10 dmg (EMP)

Burst Count

2 (per burst)

Armor penetration

55%

Stopping power

1.5

Warm-Up

2.0 seconds

Cooldown

1.5 seconds

Velocity

85 (m/s)

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

stock

13 dmg (Blunt)

30%

2.0 seconds

barrel

13 dmg (Poke / Blunt)

30%

2.0 seconds


Heroic Pride

Heroic Bow used by Eidolons. Specially modified weapon charged with Fire and EMP damages.

This modification deprives item's quality levels.

Base Stats:

Type

Weapons

Market Value

5990

Mass

3.5 kg

HP

250

Mode

Ranged

Could have Quality

$\color{Red}{\textsf{False}}$

Effect:

  • $\color{Green}{\textsf{Pain Shock Threshold: -5\%}}$
  • $\color{Green}{\textsf{Ideoligion Spread Chance: +10\%}}$
  • $\color{Green}{\textsf{Mech Work Speed Offset: +10\%}}$
  • $\color{Green}{\textsf{Piloting Ability: +10\%}}$
  • $\color{Green}{\textsf{Psychic Sensitivity: +50\%}}$
  • $\color{Green}{\textsf{Neural Heat Recovery Rate: +0.083}}$
  • $\color{Green}{\textsf{Move Speed: +0.1}}$

Ranged Combat:

Range

32.9 tiles

Accuracy

105% - 125% - 105% - 75%

Damage

10 dmg (Bullet)

15 dmg (Flame)

15 dmg (EMP)

Burst Count

2 (per burst)

Armor penetration

60%

Stopping power

1.5

Warm-Up

1.25 seconds

Cooldown

2.25 seconds

Velocity

55 (m/s)

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

limb

15 dmg (Poke)

40%

2.0 seconds


Heroic Unchained

Heroic Minigun used by Eidolons. Specially modified weapon charged with Fire and EMP damages.

This modification deprives item's quality levels.

Base Stats:

Type

Weapons

Market Value

4695

Mass

9.5 kg

HP

250

Mode

Ranged

Could have Quality

$\color{Red}{\textsf{False}}$

Effect:

  • $\color{Green}{\textsf{Pain Shock Threshold: -10\%}}$
  • $\color{Green}{\textsf{Ideoligion Spread Chance: +10\%}}$
  • $\color{Green}{\textsf{Mech Work Speed Offset: +10\%}}$
  • $\color{Green}{\textsf{Piloting Ability: +10\%}}$
  • $\color{Green}{\textsf{Psychic Sensitivity: +25\%}}$
  • $\color{Green}{\textsf{Neural Heat Recovery Rate: +0.04}}$
  • $\color{Green}{\textsf{Move Speed: +0.05}}$

Ranged Combat:

Range

21.9 tiles

Accuracy

35% - 65% - 60% - 35%

Damage

10 dmg (Bullet)

5 dmg (Flame)

5 dmg (EMP)

Burst Count

12 (per burst)

Armor penetration

50%

Stopping power

0.5

Warm-Up

3.0 seconds

Cooldown

3.0 seconds

Velocity

75 (m/s)

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

barrels

19 dmg (Poke / Blunt)

40%

2.5 seconds

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