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Textile

Lored edited this page Aug 21, 2025 · 6 revisions

Mooncloth

Fabric spun from microfibers extracted from Moonplants. It is tough, light, strong, luxurious and insulates well.

Base Stats:

Type

Textiles

Stuff Categories

Fabric

Market Value

6.5

Stack Limit

100

Mass

0.03 kg

Beauty

-4

HP

100

Deterioration Rate

1.0

Flammability

40%

Stat Modifiers:

Armor - Sharp

x1.75

Armor - Blunt

x0.45

Armor - Heat

x2.5

Insulation - Cold (°C)

+30

Insulation - Heat (°C)

+30

Work To Make Factor

x1

Work To Build Factor

x1

Max Hit Points

x2

Flammability

x0.4

Beauty Factor

x4

Note

Basic plant-based fabric that can be grown by planting: Moonplant


Rough obsidia skin

Tanned, dried, scraped obsidia fauna skin. It is tough, strong, but insulates bad.

Base Stats:

Type

Textiles

Stuff Categories

Leathers

Market Value

3

Stack Limit

100

Mass

0.06 kg

Beauty

-4

HP

150

Deterioration Rate

1.0

Flammability

50%

Stat Modifiers:

Armor - Sharp

x1.7

Armor - Blunt

x0.6

Armor - Heat

x0.6

Insulation - Cold (°C)

+2

Insulation - Heat (°C)

+2

Work To Make Factor

x1

Work To Build Factor

x1

Max Hit Points

x2.25

Flammability

x0.5

Beauty Factor

x1

Note

Type of textiles produced when a cook butchers: Jungle arachna, Sharkaradon, Ogren or Elder ogren


Obsidia synthleather

Lightweight, thin obsidia fauna leather. It is very fragile and weak, but at the same time it perfectly protects against temperature and is incredibly beautiful.

Base Stats:

Type

Textiles

Stuff Categories

Leathers

Market Value

11.5

Stack Limit

100

Mass

0.03 kg

Beauty

-4

HP

65

Deterioration Rate

1.0

Flammability

40%

Stat Modifiers:

Armor - Sharp

x0.45

Armor - Blunt

x0.45

Armor - Heat

x1.25

Insulation - Cold (°C)

+55

Insulation - Heat (°C)

+55

Work To Make Factor

x1

Work To Build Factor

x1

Max Hit Points

x0.75

Flammability

x0.5

Beauty Factor

x12.5

Beauty Offset

+20

Note

Type of textiles produced when a cook butchers: Waste arachna, Obsidia caterpillars or Bruuls


Insulated obsidia fur

A soft furry pelt harvested from obsidia fauna. It is beautiful, very durable and insulates well against cold.

Base Stats:

Type

Textiles

Stuff Categories

Leathers

Market Value

4.5

Stack Limit

100

Mass

0.03 kg

Beauty

-4

HP

100

Deterioration Rate

1.0

Flammability

100%

Stat Modifiers:

Armor - Sharp

x1.3

Armor - Blunt

x0.28

Armor - Heat

x1.5

Insulation - Cold (°C)

+38

Insulation - Heat (°C)

+28

Work To Make Factor

x1

Work To Build Factor

x1

Max Hit Points

x1.75

Flammability

x1

Beauty Factor

x3.5

Note

Type of textiles produced when a cook butchers: Tundra arachna, Rosner, Direwolf or Elder Direwolf


Luxurious obsidia fur

A soft furry pelt harvested from obsidia fauna. It is very beautiful, durable and insulates well against heat.

Base Stats:

Type

Textiles

Stuff Categories

Leathers

Market Value

6.5

Stack Limit

100

Mass

0.03 kg

Beauty

-4

HP

100

Deterioration Rate

1.0

Flammability

100%

Stat Modifiers:

Armor - Sharp

x1.05

Armor - Blunt

x0.2

Armor - Heat

x1.75

Insulation - Cold (°C)

+25

Insulation - Heat (°C)

+40

Work To Make Factor

x1

Work To Build Factor

x1

Max Hit Points

x1.75

Flammability

x1

Beauty Factor

x6.5

Beauty Offset

+10

Quality Stat Modifiers:

Quality

Awful

Poor

Normal

Good

Excellent

Masterwork

Legendary

Psychic Sensitivity

x1.1

x1.15

x1.2

x1.25

x1.3

x1.35

x1.4

Neural Heat Limit

10

12

15

17

19

22

25

Neural Heat Recover Rate

0.066

0.066

0.066

0.083

0.083

0.083

0.091

Note

Type of textiles produced when a cook butchers: Swamp arachna, Hootie or Astrinx


Thermal obsidia scale

Tanned obsidia fauna leather. Very beautiful, strong and protects well from the heat.

Base Stats:

Type

Textiles

Stuff Categories

Leathers

Market Value

8

Stack Limit

100

Mass

0.03 kg

Beauty

-4

HP

100

Deterioration Rate

1.0

Flammability

100%

Stat Modifiers:

Armor - Sharp

x1.2

Armor - Blunt

x0.3

Armor - Heat

x1.5

Insulation - Cold (°C)

+28

Insulation - Heat (°C)

+38

Work To Make Factor

x1

Work To Build Factor

x1

Max Hit Points

x1.75

Flammability

x1

Beauty Factor

x5

Note

Type of textiles produced when a cook butchers: Dune arachna, Snapper, Scorpids, Raptor or Elder Raptor


Obsidian synthweave

Fabric synthesized from Obsidian. Synthweave is similar in properties to the original.

Base Stats:

Type

Textiles

Stuff Categories

  • Fabric
  • Leathery

Market Value

10.5

Stack Limit

100

Mass

0.1 kg

Beauty

-4

HP

150

Deterioration Rate

0

Flammability

50%

Stat Modifiers:

Armor - Sharp

x1.25

Armor - Blunt

x0.75

Armor - Heat

x1.2

Insulation - Cold (°C)

+10

Insulation - Heat (°C)

+10

Work To Make Factor

x1.5

Work To Build Factor

x1.5

Max Hit Points

x1.5

Flammability

x0.25

Beauty Factor

x5

Creation:

Crafted At

Obsidia synthesis printer

Required Researches

OE - Adv. Synthesis

Work To Make

1500

Work Speed Stat

General Labor Speed

Skills to make

  • Intellectual: 12+
  • Crafting: 12+

5x Resources to make


Mythril synthweave

Fabric synthesized from Mythril. Synthweave is similar in properties to the original.

Base Stats:

Type

Textiles

Stuff Categories

  • Fabric
  • Leathery

Market Value

15.5

Stack Limit

100

Mass

0.05 kg

Beauty

-4

HP

150

Deterioration Rate

0

Flammability

50%

Stat Modifiers:

Armor - Sharp

x0.7

Armor - Blunt

x0.35

Armor - Heat

x0.45

Insulation - Cold (°C)

+10

Insulation - Heat (°C)

+10

Work To Make Factor

x1.5

Work To Build Factor

x1.5

Max Hit Points

x1

Flammability

x0.25

Beauty Factor

x10

Beauty Offset

+25

Quality Stat Modifiers:

Quality

Awful

Poor

Normal

Good

Excellent

Masterwork

Legendary

Psychic Sensitivity

x1

x1.05

x1.1

x1.15

x1.2

x1.25

x1.3

Neural Heat Limit

6

8

10

13

15

17

20

Neural Heat Recover Rate

0.05

0.05

0.05

0.066

0.066

0.066

0.083

Creation:

Crafted At

Obsidia synthesis printer

Required Researches

OE - Adv. Synthesis

Work To Make

1500

Work Speed Stat

General Labor Speed

Skills to make

  • Intellectual: 12+
  • Crafting: 12+

5x Resources to make


Platinum synthweave

Fabric synthesized from Platinum. Synthweave is similar in properties to the original.

Base Stats:

Type

Textiles

Stuff Categories

  • Fabric
  • Leathery

Market Value

12.5

Stack Limit

100

Mass

0.05 kg

Beauty

-4

HP

150

Deterioration Rate

0

Flammability

50%

Stat Modifiers:

Armor - Sharp

x0.65

Armor - Blunt

x0.3

Armor - Heat

x0.5

Insulation - Cold (°C)

+10

Insulation - Heat (°C)

+10

Work To Make Factor

x1.5

Work To Build Factor

x1.5

Max Hit Points

x1

Flammability

x0.25

Beauty Factor

x8

Beauty Offset

+10

Creation:

Crafted At

Obsidia synthesis printer

Required Researches

OE - Adv. Synthesis

Work To Make

1500

Work Speed Stat

General Labor Speed

Skills to make

  • Intellectual: 12+
  • Crafting: 12+

5x Resources to make


Empyrium synthweave

Fabric synthesized from Empyrium. Synthweave is similar in properties to the original.

Base Stats:

Type

Textiles

Stuff Categories

  • Fabric
  • Leathery

Market Value

22.5

Stack Limit

100

Mass

0.1 kg

Beauty

-4

HP

150

Deterioration Rate

0

Flammability

25%

Stat Modifiers:

Armor - Sharp

x1.45

Armor - Blunt

x0.95

Armor - Heat

x1.3

Insulation - Cold (°C)

+14

Insulation - Heat (°C)

+14

Work To Make Factor

x2

Work To Build Factor

x2

Max Hit Points

x2.5

Flammability

x0.2

Beauty Factor

x7

Beauty Offset

+8

Creation:

Crafted At

Obsidia synthesis printer

Required Researches

OE - Adv. Synthesis

Work To Make

1500

Work Speed Stat

General Labor Speed

Skills to make

  • Intellectual: 12+
  • Crafting: 12+

5x Resources to make


Orichalcum synthweave

Fabric synthesized from Orichalcum. Synthweave is similar in properties to the original.

Base Stats:

Type

Textiles

Stuff Categories

  • Fabric
  • Leathery

Market Value

27.5

Stack Limit

100

Mass

0.05 kg

Beauty

-4

HP

150

Deterioration Rate

0

Flammability

25%

Stat Modifiers:

Armor - Sharp

x0.8

Armor - Blunt

x0.5

Armor - Heat

x0.6

Insulation - Cold (°C)

+14

Insulation - Heat (°C)

+14

Work To Make Factor

x1.75

Work To Build Factor

x1.75

Max Hit Points

x1.25

Flammability

x0.2

Beauty Factor

x12

Beauty Offset

+30

Quality Stat Modifiers:

Quality

Awful

Poor

Normal

Good

Excellent

Masterwork

Legendary

Psychic Sensitivity

x1.05

x1.1

x1.15

x1.2

x1.25

x1.3

x1.35

Neural Heat Limit

8

10

12

15

17

19

22

Neural Heat Recover Rate

0.05

0.05

0.05

0.066

0.066

0.066

0.083

Creation:

Crafted At

Obsidia synthesis printer

Required Researches

OE - Adv. Synthesis

Work To Make

1500

Work Speed Stat

General Labor Speed

Skills to make

  • Intellectual: 12+
  • Crafting: 12+

5x Resources to make

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