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Cyberwares

Lored edited this page Aug 15, 2025 · 1 revision

Сyberwares

Important

Unlike most medical implants, Сyberware is not installed via a surgical operation and instead can be painlessly self-installed by a conscious pawn in about 2 seconds. Simply right click on the item on the ground and click "Implant" or "Upgrade" if one has already been installed. Сyberware has a limited number of possible upgrades. These upgrades cannot be uninstalled. If the pawn dies by any means and is resurrected all upgrades will be preserved, but if the Cyberware interface is extracted to be installed in another pawn, all upgrades linked to it will be lost.

Cyberware - Obsidian-will

Obsidia cyberware is technology installed into the human flesh that sometimes has the capability to interface with the nervous system. Its goal is to achieve higher performance and improve mental break threshold.

Installation requires - cyberware interface.

This cyberware can be installed up to 10 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

475

Mass

1 kg

Creation:

Crafted At

Obsidia bionic table

Required Researches

OE - Cyberwares

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

x4

x5

x6

x7

x8

x9

x10

Mental Break Threshold:

$\color{Green}{\textsf{-3\%}}$

$\color{Green}{\textsf{-6\%}}$

$\color{Green}{\textsf{-9\%}}$

$\color{Green}{\textsf{-12\%}}$

$\color{Green}{\textsf{-15\%}}$

$\color{Green}{\textsf{-18\%}}$

$\color{Green}{\textsf{-21\%}}$

$\color{Green}{\textsf{-24\%}}$

$\color{Green}{\textsf{-27\%}}$

$\color{Green}{\textsf{-30\%}}$


Cyberware - Optimist

Obsidia cyberware is technology installed into the human flesh that sometimes has the capability to interface with the nervous system. Its goal is to achieve higher performance and improve mood.

Installation requires - cyberware interface.

This cyberware can be installed up to 3 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

475

Mass

1 kg

Creation:

Crafted At

Obsidia bionic table

Required Researches

OE - Cyberwares

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

Mood:

$\color{Green}{\textsf{+5}}$ quiet melody in my head

Nice upbeat melody sounds.

$\color{Green}{\textsf{+10}}$ melody in my head

Nice upbeat melody sounds.

$\color{Green}{\textsf{+15}}$ loud melody in my head

Nice upbeat melody sounds.


Cyberware - Pessimist

Obsidia cyberware is technology installed into the human flesh that sometimes has the capability to interface with the nervous system. Its goal is to achieve higher performance and worsens mood.

Installation requires - cyberware interface.

This cyberware can be installed up to 3 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

475

Mass

1 kg

Creation:

Crafted At

Obsidia bionic table

Required Researches

OE - Cyberwares

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

Mood:

$\color{Red}{\textsf{-5}}$ quiet melody in my head

Sad gothic melody sounds.

$\color{Red}{\textsf{-10}}$ melody in my head

Sad gothic melody sounds.

$\color{Red}{\textsf{-15}}$ loud melody in my head

Sad gothic melody sounds.


Cyberware - Temperature protector

Obsidia cyberware is technology installed into the human flesh that sometimes has the capability to interface with the nervous system. Its goal is to achieve higher performance and bring new enhancements comfortable temperature.

Installation requires - cyberware interface.

This cyberware can be installed up to 5 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

475

Mass

1 kg

Creation:

Crafted At

Obsidia bionic table

Required Researches

OE - Cyberwares

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

x4

x5

Insulation - Cold (°C):

$\color{Green}{\textsf{+5}}$

$\color{Green}{\textsf{+10}}$

$\color{Green}{\textsf{+15}}$

$\color{Green}{\textsf{+20}}$

$\color{Green}{\textsf{+25}}$

Insulation - Heat (°C):

$\color{Green}{\textsf{+5}}$

$\color{Green}{\textsf{+10}}$

$\color{Green}{\textsf{+15}}$

$\color{Green}{\textsf{+20}}$

$\color{Green}{\textsf{+25}}$


Cyberware - Workout

Obsidia cyberware is technology installed into the human flesh that sometimes has the capability to interface with the nervous system. Its goal is to achieve higher performance and improve work speed.

Installation requires - cyberware interface.

This cyberware can be installed up to 3 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

475

Mass

1 kg

Creation:

Crafted At

Obsidia bionic table

Required Researches

OE - Cyberwares

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

Global Work Speed:

$\color{Green}{\textsf{+10\%}}$

$\color{Green}{\textsf{+20\%}}$

$\color{Green}{\textsf{+30\%}}$


Cyberware - Relaxing

Obsidia cyberware is technology installed into the human flesh that sometimes has the capability to interface with the nervous system. Its goal is to achieve higher performance and improve learning speed.

Installation requires - cyberware interface.

This cyberware can be installed up to 3 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

475

Mass

1 kg

Creation:

Crafted At

Obsidia bionic table

Required Researches

OE - Cyberwares

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

Global Learning Factor:

$\color{Green}{\textsf{+10\%}}$

$\color{Green}{\textsf{+20\%}}$

$\color{Green}{\textsf{+30\%}}$

Entity Study Rate:

$\color{Green}{\textsf{+10\%}}$

$\color{Green}{\textsf{+20\%}}$

$\color{Green}{\textsf{+30\%}}$


Cyberware - Ranger

Obsidia cyberware is technology installed into the human flesh that sometimes has the capability to interface with the nervous system. Its goal is to achieve higher performance and bring new enhancements in ranged combat.

Installation requires - cyberware interface.

This cyberware can be installed up to 3 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

475

Mass

1 kg

Creation:

Crafted At

Obsidia bionic table

Required Researches

OE - Cyberwares

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

Aiming Time:

$\color{Green}{\textsf{-5\%}}$

$\color{Green}{\textsf{-10\%}}$

$\color{Green}{\textsf{-15\%}}$

Accuracy (Close):

$\color{Green}{\textsf{+5\%}}$

$\color{Green}{\textsf{+10\%}}$

$\color{Green}{\textsf{+15\%}}$

Accuracy (Short):

$\color{Green}{\textsf{+5\%}}$

$\color{Green}{\textsf{+10\%}}$

$\color{Green}{\textsf{+15\%}}$

Accuracy (Medium):

$\color{Green}{\textsf{+5\%}}$

$\color{Green}{\textsf{+10\%}}$

$\color{Green}{\textsf{+15\%}}$

Accuracy (Long):

$\color{Green}{\textsf{+5\%}}$

$\color{Green}{\textsf{+10\%}}$

$\color{Green}{\textsf{+15\%}}$

Shooting Accuracy:

$\color{Green}{\textsf{+2}}$

$\color{Green}{\textsf{+4}}$

$\color{Green}{\textsf{+6}}$


Cyberware - Melee

Obsidia cyberware is technology installed into the human flesh that sometimes has the capability to interface with the nervous system. Its goal is to achieve higher performance and bring new enhancements in melee combat.

Installation requires - cyberware interface.

This cyberware can be installed up to 3 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

475

Mass

1 kg

Creation:

Crafted At

Obsidia bionic table

Required Researches

OE - Cyberwares

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

Melee Damage Multiplier:

$\color{Green}{\textsf{+5\%}}$

$\color{Green}{\textsf{+10\%}}$

$\color{Green}{\textsf{+15\%}}$

Melee Hit Chance:

$\color{Green}{\textsf{+2}}$

$\color{Green}{\textsf{+4}}$

$\color{Green}{\textsf{+6}}$

Melee Dodge Chance:

$\color{Green}{\textsf{+2}}$

$\color{Green}{\textsf{+4}}$

$\color{Green}{\textsf{+6}}$


Cyberware - Psy

Obsidia cyberware is technology installed into the human flesh that sometimes has the capability to interface with the nervous system. Its goal is to achieve higher performance and bring new enhancements in psy abilities.

Installation requires - cyberware interface.

This cyberware can be installed up to 3 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

475

Mass

1 kg

Creation:

Crafted At

Obsidia bionic table

Required Researches

OE - Cyberwares

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

Psychic Sensitivity:

$\color{Green}{\textsf{+5\%}}$

$\color{Green}{\textsf{+10\%}}$

$\color{Green}{\textsf{+15\%}}$

Meditation Psyfocus Gain:

$\color{Green}{\textsf{+5\%}}$

$\color{Green}{\textsf{+10\%}}$

$\color{Green}{\textsf{+15\%}}$

Neural Heat Recovery Rate:

$\color{Green}{\textsf{+0.011}}$

$\color{Green}{\textsf{+0.022}}$

$\color{Green}{\textsf{+0.033}}$


Cyberware - Social

Obsidia cyberware is technology installed into the human flesh that sometimes has the capability to interface with the nervous system. Its goal is to achieve higher performance and bring new enhancements in social skills.

Installation requires - cyberware interface.

This cyberware can be installed up to 5 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

475

Mass

1 kg

Creation:

Crafted At

Obsidia bionic table

Required Researches

OE - Cyberwares

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

x4

x5

Social Impact:

$\color{Green}{\textsf{+5\%}}$

$\color{Green}{\textsf{+10\%}}$

$\color{Green}{\textsf{+15\%}}$

$\color{Green}{\textsf{+20\%}}$

$\color{Green}{\textsf{+25\%}}$

Negotiation Ability:

$\color{Green}{\textsf{+5\%}}$

$\color{Green}{\textsf{+10\%}}$

$\color{Green}{\textsf{+15\%}}$

$\color{Green}{\textsf{+20\%}}$

$\color{Green}{\textsf{+25\%}}$

Conversion Power:

$\color{Green}{\textsf{+5\%}}$

$\color{Green}{\textsf{+10\%}}$

$\color{Green}{\textsf{+15\%}}$

$\color{Green}{\textsf{+20\%}}$

$\color{Green}{\textsf{+25\%}}$


Cyberware - Beastmaster

Obsidia cyberware is technology installed into the human flesh that sometimes has the capability to interface with the nervous system. Its goal is to achieve higher performance and bring new enhancements in animal skills.

Installation requires - cyberware interface.

This cyberware can be installed up to 5 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

475

Mass

1 kg

Creation:

Crafted At

Obsidia bionic table

Required Researches

OE - Cyberwares

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

x4

x5

Tame Animal Chance:

$\color{Green}{\textsf{+5\%}}$

$\color{Green}{\textsf{+10\%}}$

$\color{Green}{\textsf{+15\%}}$

$\color{Green}{\textsf{+20\%}}$

$\color{Green}{\textsf{+25\%}}$

Train Animal Chance:

$\color{Green}{\textsf{+5\%}}$

$\color{Green}{\textsf{+10\%}}$

$\color{Green}{\textsf{+15\%}}$

$\color{Green}{\textsf{+20\%}}$

$\color{Green}{\textsf{+25\%}}$


Cyberware - Trader

Obsidia cyberware is technology installed into the human flesh that sometimes has the capability to interface with the nervous system. Its goal is to achieve higher performance and bring new enhancements in trading skills.

Installation requires - cyberware interface.

This cyberware can be installed up to 5 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

475

Mass

1 kg

Creation:

Crafted At

Obsidia bionic table

Required Researches

OE - Cyberwares

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

x4

x5

Beauty:

$\color{Green}{\textsf{+1}}$

$\color{Green}{\textsf{+2}}$

$\color{Green}{\textsf{+3}}$

$\color{Green}{\textsf{+4}}$

$\color{Green}{\textsf{+5}}$

Trade Price Improvement:

$\color{Green}{\textsf{+5\%}}$

$\color{Green}{\textsf{+10\%}}$

$\color{Green}{\textsf{+15\%}}$

$\color{Green}{\textsf{+20\%}}$

$\color{Green}{\textsf{+25\%}}$

Animal Products Price Improvement:

$\color{Green}{\textsf{+5\%}}$

$\color{Green}{\textsf{+10\%}}$

$\color{Green}{\textsf{+15\%}}$

$\color{Green}{\textsf{+20\%}}$

$\color{Green}{\textsf{+25\%}}$


Cyberware - Recruiter

Obsidia cyberware is technology installed into the human flesh that sometimes has the capability to interface with the nervous system. Its goal is to achieve higher performance and bring new enhancements in recruiting skills.

Installation requires - cyberware interface.

This cyberware can be installed up to 5 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

475

Mass

1 kg

Creation:

Crafted At

Obsidia bionic table

Required Researches

OE - Cyberwares

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

x4

x5

Arrest Success Chance:

$\color{Green}{\textsf{+5\%}}$

$\color{Green}{\textsf{+10\%}}$

$\color{Green}{\textsf{+15\%}}$

$\color{Green}{\textsf{+20\%}}$

$\color{Green}{\textsf{+25\%}}$

Suppression Power:

$\color{Green}{\textsf{+5\%}}$

$\color{Green}{\textsf{+10\%}}$

$\color{Green}{\textsf{+15\%}}$

$\color{Green}{\textsf{+20\%}}$

$\color{Green}{\textsf{+25\%}}$


Cyberware - Ideologist

Obsidia cyberware is technology installed into the human flesh that sometimes has the capability to interface with the nervous system. Its goal is to achieve higher performance and bring new enhancements in ideology skills.

Installation requires - cyberware interface.

This cyberware can be installed up to 5 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

475

Mass

1 kg

Creation:

Crafted At

Obsidia bionic table

Required Researches

OE - Cyberwares

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

x4

x5

Conversion Power:

$\color{Green}{\textsf{+5\%}}$

$\color{Green}{\textsf{+10\%}}$

$\color{Green}{\textsf{+15\%}}$

$\color{Green}{\textsf{+20\%}}$

$\color{Green}{\textsf{+25\%}}$

Ideoligion Spread Chance:

$\color{Green}{\textsf{+5\%}}$

$\color{Green}{\textsf{+10\%}}$

$\color{Green}{\textsf{+15\%}}$

$\color{Green}{\textsf{+20\%}}$

$\color{Green}{\textsf{+25\%}}$


Cyberware - Drug filter(Basic)

Obsidia cyberware is technology installed into the human flesh that sometimes has the capability to interface with the nervous system. Its goal is to achieve higher performance and preventing the host from feeling any negative side effects from not indulging in their addictions. Works only with basic drugs.

Installation requires - cyberware interface.

This cyberware can be installed up to 3 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

475

Mass

1 kg

Creation:

Crafted At

Obsidia bionic table

Required Researches

OE - Cyberwares

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

Hunger Rate Offset:

$\color{Red}{\textsf{+40\%}}$

$\color{Red}{\textsf{+25\%}}$

$\color{Red}{\textsf{+10\%}}$

Prevents needs:

  • Chemical
  • Alcohol
  • Ambrosia
  • Go-juice
  • Psychite
  • Smokeleaf
  • Wake-up

Cyberware - Drug filter(Obsidia)

Obsidia cyberware is technology installed into the human flesh that sometimes has the capability to interface with the nervous system. Its goal is to achieve higher performance and preventing the host from feeling any negative side effects from not indulging in their addictions. Works only with obsidia drugs.

Installation requires - cyberware interface.

This cyberware can be installed up to 3 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

475

Mass

1 kg

Creation:

Crafted At

Obsidia bionic table

Required Researches

OE - Cyberwares

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

Hunger Rate Offset:

$\color{Red}{\textsf{+40\%}}$

$\color{Red}{\textsf{+25\%}}$

$\color{Red}{\textsf{+10\%}}$

Prevents needs:


Cyberware - Drug filter(Exotic)

Obsidia cyberware is technology installed into the human flesh that sometimes has the capability to interface with the nervous system. Its goal is to achieve higher performance and preventing the host from feeling any negative side effects from not indulging in their addictions. Works only with rare exotic drugs.

Installation requires - cyberware interface.

This cyberware can be installed up to 3 times to increase its effect.

Base Stats:

Type

Body Parts

Market Value

475

Mass

1 kg

Creation:

Crafted At

Obsidia bionic table

Required Researches

OE - Cyberwares

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 10+
  • Medicine: 10+
  • Intellectual: 10+

Resources to make

Effect

x1

x2

x3

Hunger Rate Offset:

$\color{Red}{\textsf{+40\%}}$

$\color{Red}{\textsf{+25\%}}$

$\color{Red}{\textsf{+10\%}}$

Prevents needs:

  • Chemical
  • Antibiotics
  • Royal Jelly
  • Caffeine
  • Tobacco
  • Featherdust
  • Electro Egg
  • Psychotropic Fungus
  • Salve
  • Red Ink
  • Milk

Note

Cyberware - Drug filter(Exotic) was created to work with other mods and is practically useless without them. If you think that Drugs should be added from a mod that does not exist, you should contact the developer of Obsidia Expansion directly, specifying mod name and Drug name.

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