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Demons slimes

Lored edited this page Aug 29, 2025 · 2 revisions

Demons slimes

Important

Mod required: Vanilla Expanded Framework

Acid demon slime

Slimes - an amalgam life-form that was developed as an alternative source of necessary materials for Obsidia Expansion.

Acid demon slime ranged battle type, with increased intelligence for training.

Base Stats:

Type

Animal

Market Value

975

Flammability

45%

Pawn Stats:

Combat Power

200

Move Speed

3.75 c/s

Riding Speed

1

Health Scale

150%

Body Size

0.4

Mass

24 kg

Carrying Capacity

30

Comfortable Temp Range

-125°C - 125°C

Diet

carnivorous, animal products

Hunger Rate

0.56

Filth Rate

3

Life Expectancy

100 years

Juvenile Age

0.05 years

Maturity Age

0.1 years

Manhunter Chance

65%

Manhunter Chance (Taming)

2.5%

Trainable Intelligence

Advanced

Wildness

0%

Minimum Handling Skill

1

Roam Interval

-

Armor:

Armor - Sharp

-

Armor - Blunt

-

Armor - Heat

50%

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

mouth

5 dmg (Bite)

4 dmg (Acid)

35%

1.5 seconds

head

5 dmg (Blunt)

4 dmg (Acid)

35%

1.5 seconds

Ranged Combat:

Range

19.9 tiles

Accuracy

75% - 85% - 80% - 70%

Damage

15 dmg (Acid)

Burst Count

1 (per burst)

Armor penetration

30%

Stopping power

1.5

Warm-Up

4 seconds

Cooldown

-

Blast Radius

1.9 tiles

Velocity

50 (m/s)

Tip

Dead Acid demon slime may be butchered for: 10x Platinum and 5x Obsidian

Acid demon slime heart (Сonf.)

A hyper-advanced slime core with configuration to grow up into Acid demon slime in 5 days. Acid demon slime ranged battle type, with increased intelligence for training.

Warning! Slime is formed untamed.

Base Stats:

Type

Crafted resources

Market Value

775

Stack Limit

5

Mass

2 kg

HP

25

Deterioration Rate

0

Flammability

0%

Safe Temp Range

0°C - 75°C

Creation:

Crafted At

Obsidia amalgam vat

Required Researches

OE - Bioengineering

Work To Make

25000

Work Speed Stat

Drug Synthesis Speed

Skills to make

  • Intellectual: 6+

Resources to make


Cryo demon slime

Slimes - an amalgam life-form that was developed as an alternative source of necessary materials for Obsidia Expansion.

Cryo demon slime ranged battle type, with increased intelligence for training.

Base Stats:

Type

Animal

Market Value

975

Flammability

45%

Pawn Stats:

Combat Power

200

Move Speed

3.75 c/s

Riding Speed

1

Health Scale

150%

Body Size

0.4

Mass

24 kg

Carrying Capacity

30

Comfortable Temp Range

-125°C - 125°C

Diet

carnivorous, animal products

Hunger Rate

0.56

Filth Rate

3

Life Expectancy

100 years

Juvenile Age

0.05 years

Maturity Age

0.1 years

Manhunter Chance

65%

Manhunter Chance (Taming)

2.5%

Trainable Intelligence

Advanced

Wildness

0%

Minimum Handling Skill

1

Roam Interval

-

Armor:

Armor - Sharp

-

Armor - Blunt

-

Armor - Heat

50%

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

mouth

5 dmg (Bite)

4 dmg (Cryo)

35%

1.5 seconds

head

5 dmg (Blunt)

4 dmg (Cryo)

35%

1.5 seconds

Ranged Combat:

Range

19.9 tiles

Accuracy

75% - 85% - 80% - 70%

Damage

15 dmg (Cryo)

Burst Count

1 (per burst)

Armor penetration

30%

Stopping power

1.5

Warm-Up

4 seconds

Cooldown

-

Blast Radius

1.9 tiles

Velocity

50 (m/s)

Tip

Dead Cryo demon slime may be butchered for: 10x Platinum and 5x Obsidian

Cryo demon slime heart (Сonf.)

A hyper-advanced slime core with configuration to grow up into Cryo demon slime in 5 days. Cryo demon slime ranged battle type, with increased intelligence for training.

Warning! Slime is formed untamed.

Base Stats:

Type

Crafted resources

Market Value

775

Stack Limit

5

Mass

2 kg

HP

25

Deterioration Rate

0

Flammability

0%

Safe Temp Range

0°C - 75°C

Creation:

Crafted At

Obsidia amalgam vat

Required Researches

OE - Bioengineering

Work To Make

25000

Work Speed Stat

Drug Synthesis Speed

Skills to make

  • Intellectual: 6+

Resources to make


Fire demon slime

Slimes - an amalgam life-form that was developed as an alternative source of necessary materials for Obsidia Expansion.

Fire demon slime ranged battle type, with increased intelligence for training.

Base Stats:

Type

Animal

Market Value

975

Flammability

45%

Pawn Stats:

Combat Power

200

Move Speed

3.75 c/s

Riding Speed

1

Health Scale

150%

Body Size

0.4

Mass

24 kg

Carrying Capacity

30

Comfortable Temp Range

-125°C - 125°C

Diet

carnivorous, animal products

Hunger Rate

0.56

Filth Rate

3

Life Expectancy

100 years

Juvenile Age

0.05 years

Maturity Age

0.1 years

Manhunter Chance

65%

Manhunter Chance (Taming)

2.5%

Trainable Intelligence

Advanced

Wildness

0%

Minimum Handling Skill

1

Roam Interval

-

Armor:

Armor - Sharp

-

Armor - Blunt

-

Armor - Heat

50%

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

mouth

5 dmg (Bite)

4 dmg (Flame)

35%

1.5 seconds

head

5 dmg (Blunt)

4 dmg (Flame)

35%

1.5 seconds

Ranged Combat:

Range

19.9 tiles

Accuracy

75% - 85% - 80% - 70%

Damage

15 dmg (Flame)

Burst Count

1 (per burst)

Armor penetration

30%

Stopping power

1.5

Warm-Up

4 seconds

Cooldown

-

Blast Radius

1.9 tiles

Velocity

50 (m/s)

Tip

Dead Fire demon slime may be butchered for: 10x Platinum and 5x Obsidian

Fire demon slime heart (Сonf.)

A hyper-advanced slime core with configuration to grow up into Fire demon slime in 5 days. Fire demon slime ranged battle type, with increased intelligence for training.

Warning! Slime is formed untamed.

Base Stats:

Type

Crafted resources

Market Value

775

Stack Limit

5

Mass

2 kg

HP

25

Deterioration Rate

0

Flammability

0%

Safe Temp Range

0°C - 75°C

Creation:

Crafted At

Obsidia amalgam vat

Required Researches

OE - Bioengineering

Work To Make

25000

Work Speed Stat

Drug Synthesis Speed

Skills to make

  • Intellectual: 6+

Resources to make


EMP demon slime

Slimes - an amalgam life-form that was developed as an alternative source of necessary materials for Obsidia Expansion.

EMP demon slime ranged battle type, with increased intelligence for training.

Base Stats:

Type

Animal

Market Value

975

Flammability

45%

Pawn Stats:

Combat Power

200

Move Speed

3.75 c/s

Riding Speed

1

Health Scale

150%

Body Size

0.4

Mass

24 kg

Carrying Capacity

30

Comfortable Temp Range

-125°C - 125°C

Diet

carnivorous, animal products

Hunger Rate

0.56

Filth Rate

3

Life Expectancy

100 years

Juvenile Age

0.05 years

Maturity Age

0.1 years

Manhunter Chance

65%

Manhunter Chance (Taming)

2.5%

Trainable Intelligence

Advanced

Wildness

0%

Minimum Handling Skill

1

Roam Interval

-

Armor:

Armor - Sharp

-

Armor - Blunt

-

Armor - Heat

50%

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

mouth

5 dmg (Bite)

4 dmg (EMP)

35%

1.5 seconds

head

5 dmg (Blunt)

4 dmg (EMP)

35%

1.5 seconds

Ranged Combat:

Range

19.9 tiles

Accuracy

75% - 85% - 80% - 70%

Damage

15 dmg (EMP)

Burst Count

1 (per burst)

Armor penetration

30%

Stopping power

1.5

Warm-Up

4 seconds

Cooldown

-

Blast Radius

1.9 tiles

Velocity

50 (m/s)

Tip

Dead EMP demon slime may be butchered for: 10x Platinum and 5x Obsidian

EMP demon slime heart (Сonf.)

A hyper-advanced slime core with configuration to grow up into EMP demon slime in 5 days. EMP demon slime ranged battle type, with increased intelligence for training.

Warning! Slime is formed untamed.

Base Stats:

Type

Crafted resources

Market Value

775

Stack Limit

5

Mass

2 kg

HP

25

Deterioration Rate

0

Flammability

0%

Safe Temp Range

0°C - 75°C

Creation:

Crafted At

Obsidia amalgam vat

Required Researches

OE - Bioengineering

Work To Make

25000

Work Speed Stat

Drug Synthesis Speed

Skills to make

  • Intellectual: 6+

Resources to make


Toxic demon slime

Important

Required: Biotech DLC

Slimes - an amalgam life-form that was developed as an alternative source of necessary materials for Obsidia Expansion.

Toxic demon slime ranged battle type, with increased intelligence for training.

Base Stats:

Type

Animal

Market Value

975

Flammability

45%

Pawn Stats:

Combat Power

200

Move Speed

3.75 c/s

Riding Speed

1

Health Scale

150%

Body Size

0.4

Mass

24 kg

Carrying Capacity

30

Comfortable Temp Range

-125°C - 125°C

Diet

carnivorous, animal products

Hunger Rate

0.56

Filth Rate

3

Life Expectancy

100 years

Juvenile Age

0.05 years

Maturity Age

0.1 years

Manhunter Chance

65%

Manhunter Chance (Taming)

2.5%

Trainable Intelligence

Advanced

Wildness

0%

Minimum Handling Skill

1

Roam Interval

-

Armor:

Armor - Sharp

-

Armor - Blunt

-

Armor - Heat

50%

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

mouth

5 dmg (Bite)

4 dmg (Tox gas)

35%

1.5 seconds

head

5 dmg (Blunt)

4 dmg (Tox gas)

35%

1.5 seconds

Ranged Combat:

Range

19.9 tiles

Accuracy

75% - 85% - 80% - 70%

Damage

15 dmg (Tox gas)

Burst Count

1 (per burst)

Armor penetration

30%

Stopping power

1.5

Warm-Up

4 seconds

Cooldown

-

Blast Radius

1.9 tiles

Velocity

50 (m/s)

Tip

Dead Toxic demon slime may be butchered for: 10x Platinum and 5x Obsidian

Toxic demon slime heart (Сonf.)

A hyper-advanced slime core with configuration to grow up into Toxic demon slime in 5 days. Toxic demon slime ranged battle type, with increased intelligence for training.

Warning! Slime is formed untamed.

Base Stats:

Type

Crafted resources

Market Value

775

Stack Limit

5

Mass

2 kg

HP

25

Deterioration Rate

0

Flammability

0%

Safe Temp Range

0°C - 75°C

Creation:

Crafted At

Obsidia amalgam vat

Required Researches

OE - Bioengineering

Work To Make

25000

Work Speed Stat

Drug Synthesis Speed

Skills to make

  • Intellectual: 6+

Resources to make

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