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Maid
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A mechanoid designed as homemaker. Lacking a ranged weapon, it can make only weak melee attacks. Maid can cleaning, cooking, hauling also rescue the wounded, fight fires, treat the sick, and even perform surgery when a more-qualified human is not available. |
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Base Stats: |
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Type |
Mechanoid |
Market Value |
950 |
Flammability |
0% |
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Pawn Stats: |
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Combat Power |
11 |
Move Speed |
4.4 c/s |
Health Scale |
55% |
Body Size |
0.7 |
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Mass |
42 kg |
Pack Capacity |
24.5 kg |
Carrying Capacity |
52 |
Comfortable Temp Range |
-100°C - 250°C |
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Filth Rate |
1 |
Life Expectancy |
2500 years |
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Armor: |
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Armor - Sharp |
20% |
Armor - Blunt |
15% |
Armor - Heat |
200% |
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Mechanoid: |
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Bandwidth Cost |
1 |
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Creation: |
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Crafted At |
Large mech gestator |
Required Researches |
OE - Mechtech |
Gestation Cycles |
2 |
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Resources to make |
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Melee Combat: |
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Attack name |
Power |
Armor penetration |
Cooldown |
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left fist |
3 dmg (Blunt) |
9% |
2 seconds |
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right fist |
3 dmg (Blunt) |
9% |
2 seconds |
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head |
4 dmg (Blunt) |
9% |
2 seconds |
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Important
Maids will automatically perform Cleaning, Cooking, Hauling, Doctor, and Firefighter tasks. They cannot be manually controlled, except when drafted for combat. They have an effective skill of 10 across these work types, but only a Global Work Speed of 90%. Additionally, they have a Cleaning Speed Multiplier of ×90%, making them slightly less efficient at cleaning than a baseline human.
- Home
- Factions
- Storytelling
- Gear
- Artificial body parts
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Resources
- Food
- Medicine
- Materials
- Crafted resources
- Exotic items
- Extended recipes
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Buildings
- Natural
- Production
- Power
- Security
- Structure
- Floors
- Furniture
- Temperature
- Recreation
- Misc
- Biotech DLC
- Anomaly DLC
- Odyssey DLC
- Lifeforms
- Damage Types