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Mechtech

Lored edited this page Aug 14, 2025 · 2 revisions

Obsidia mech recharger

Obsidia Mech Recharger is a compact and versatile unit. Mechanoids of all standard classified sizes can recharge here.

During recharge, this recharger produces toxic wastepacks and stores them internally. Haulers must remove the wastepacks from time to time.

Base Stats:

Type

Biotech

Market Value

500

Mass

10 kg

HP

750

Flammability

20%

Building:

Power

-350 W

Size

1x1

Minifiable

True

Blocks Wind

False

Placeable

True

Passability

Pass Through Only

Cover Effectiveness

20%

Terrain Affordance

Light

Creation:

Required Researches

OE - Mechtech

Work To Make

10000

Skill Required

  • Crafting: 8+

Resources to make

Note

Mech rechargers can recharge Light, Medium, Heavy, and Ultraheavy mechanoids. When a recharger is full of waste, a hauler can pick up 10 toxic wastepacks from the recharger.

Warning

Obsidia mech recharger constantly consume -350 W of direct, electrical power, even when not actively recharging a mech.


Mech efficiency obsidia antenna

A remote mech efficiency device. Any mechanoids in its effect radius will improves working stats.

Base Stats:

Type

Biotech

Market Value

1650

Mass

25 kg

HP

150

Flammability

50%

Building:

Power

-200 W

Size

2x2

Minifiable

True

Blocks Wind

True

Placeable

True

Passability

Pass Through Only

Cover Effectiveness

40%

Terrain Affordance

Medium

Creation:

Required Researches

OE - Adv. Mechtech

Work To Make

8000

Skill Required

  • Crafting: 8+

Resources to make

Important

When connected to a power source, it spreads Efficiency boost within a radius of 29.9 tiles.

Efficiency boost

This mechanoid's energy efficiency, move and work speed are being enhanced by a nearby mech efficiency antenna.

Effect

  • $\color{Green}{\textsf{Energy Usage Multiplier: -20\%}}$
  • $\color{Green}{\textsf{Move Speed: +20\%}}$
  • $\color{Green}{\textsf{Global Work Speed: +50\%}}$

Important

The effect only works on Mechanoids.

Warning

The effect applies to all Mechanoids, including hostile.


Mech combat obsidia antenna

A remote mech combat enhancement device. Any mechanoids in its effect radius will improves combat stats.

Base Stats:

Type

Biotech

Market Value

1650

Mass

25 kg

HP

150

Flammability

50%

Building:

Power

-200 W

Size

2x2

Minifiable

True

Blocks Wind

True

Placeable

True

Passability

Pass Through Only

Cover Effectiveness

40%

Terrain Affordance

Medium

Creation:

Required Researches

OE - Adv. Mechtech

Work To Make

8000

Skill Required

  • Crafting: 8+

Resources to make

Important

When connected to a power source, it spreads Combat boost within a radius of 29.9 tiles.

Combat boost

This mechanoid's armor and targeting are being enhanced by a nearby mech combat antenna.

Effect

  • $\color{Green}{\textsf{Armor - Sharp: +20\%}}$
  • $\color{Green}{\textsf{Armor - Blunt: +20\%}}$
  • $\color{Green}{\textsf{Melee Hit Chance: +4}}$
  • $\color{Green}{\textsf{Ranged Cooldown Multiplier: -25\%}}$

Important

The effect only works on Mechanoids.

Warning

The effect applies to all Mechanoids, including hostile.


Mech corrupter obsidia antenna

A remote mech deterioration device. Any mechanoids in its effect radius will deteriorate combat stats.

Base Stats:

Type

Biotech

Market Value

1650

Mass

25 kg

HP

150

Flammability

50%

Building:

Power

-200 W

Size

2x2

Minifiable

True

Blocks Wind

True

Placeable

True

Passability

Pass Through Only

Cover Effectiveness

40%

Terrain Affordance

Medium

Creation:

Required Researches

OE - Adv. Mechtech

Work To Make

8000

Skill Required

  • Crafting: 8+

Resources to make

Important

When connected to a power source, it spreads Mech corruption within a radius of 29.9 tiles.

Mech corruption

This mechanoid's speed, armor and targeting are being reduced by a nearby mech corrupter antenna.

Effect

  • $\color{Red}{\textsf{Move Speed: x85\%}}$
  • $\color{Red}{\textsf{Armor - Sharp: -20\%}}$
  • $\color{Red}{\textsf{Armor - Blunt: -20\%}}$
  • $\color{Red}{\textsf{Melee Hit Chance: -4}}$
  • $\color{Red}{\textsf{Ranged Cooldown Multiplier: +25\%}}$

Important

The effect only works on Mechanoids.

Warning

The effect applies to all Mechanoids, including hostile.

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