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Lored edited this page Aug 11, 2025 · 6 revisions

Obsidian

Most rare material. Obsidian is extremely strong due to its unique molecular structure.

Base Stats:

Type

Material

Stuff Categories

Metallic

Market Value

10

Stack Limit

75

Mass

0.2 kg

Beauty

-4

HP

150

Flammability

0%

Stat Modifiers:

Armor - Sharp

x1.3

Armor - Blunt

x0.8

Armor - Heat

x1.15

Insulation - Cold (°C)

+5

Insulation - Heat (°C)

+5

Melee Sharp Damage

x1.2

Melee Blunt Damage

x1.2

Melee Cooldown

x0.75

Work To Make Factor

x1.5

Work To Build Factor

x1.5

Max Hit Points

x3.0

Flammability

x0

Beauty Factor

x2.0

Door Opening Speed

x1.2

Rest Effectiveness

x1.0

Building:

Terrain Affordance

Medium

Important

Tiles of Obsidian ore can be found on any map, but must be mined before they can be used.

Mythril

The most beautiful metal of them all. Just look at this precious...

Base Stats:

Type

Material

Stuff Categories

Metallic

Market Value

15

Stack Limit

75

Mass

0.01 kg

Beauty

-4

HP

150

Flammability

0%

Stat Modifiers:

Armor - Sharp

x0.75

Armor - Blunt

x0.4

Armor - Heat

x0.4

Insulation - Cold (°C)

+3

Insulation - Heat (°C)

+3

Melee Sharp Damage

x0.9

Melee Blunt Damage

x0.9

Melee Cooldown

x1.0

Work To Make Factor

x1.5

Work To Build Factor

x1.5

Max Hit Points

x1.0

Flammability

x0

Beauty Factor

x8.0

Door Opening Speed

x1.5

Rest Effectiveness

x1.0

Beauty Offset

+30

Quality Stat Modifiers:

Quality

Awful

Poor

Normal

Good

Excellent

Masterwork

Legendary

Psychic Sensitivity

x1

x1.05

x1.1

x1.15

x1.2

x1.25

x1.3

Neural Heat Limit

6

8

10

13

15

17

20

Neural Heat Recover Rate

0.05

0.05

0.05

0.066

0.066

0.066

0.083

Building:

Terrain Affordance

Medium

Important

Tiles of Mythril ore can be found on any map, but must be mined before they can be used.

Platinum

Beautiful and strong metal used for building of structures, weapons, and machines.

Base Stats:

Type

Material

Stuff Categories

Metallic

Market Value

12

Stack Limit

75

Mass

0.02 kg

Beauty

-4

HP

150

Flammability

0%

Stat Modifiers:

Armor - Sharp

x1.05

Armor - Blunt

x0.45

Armor - Heat

x0.45

Insulation - Cold (°C)

+5

Insulation - Heat (°C)

+5

Melee Sharp Damage

x1.1

Melee Blunt Damage

x1.1

Melee Cooldown

x1.0

Work To Make Factor

x1.5

Work To Build Factor

x1.5

Max Hit Points

x1.25

Flammability

x0

Beauty Factor

x6.0

Door Opening Speed

x1.0

Rest Effectiveness

x1.5

Beauty Offset

+10

Terrain Affordance

Medium

Important

Tiles of Platinum ore can be found on any map, but must be mined before they can be used.

Empyrium

Synthesized metal based on Obsidian using Platinum. This metal is incredibly strong but difficult to build.

Base Stats:

Type

Material

Stuff Categories

Metallic

Market Value

22

Stack Limit

75

Mass

0.35 kg

Beauty

-4

HP

150

Flammability

0%

Stat Modifiers:

Armor - Sharp

x1.5

Armor - Blunt

x1.0

Armor - Heat

x1.25

Insulation - Cold (°C)

+7

Insulation - Heat (°C)

+7

Melee Sharp Damage

x1.4

Melee Blunt Damage

x1.4

Melee Cooldown

x0.75

Work To Make Factor

x2

Work To Build Factor

x2

Max Hit Points

x4

Flammability

x0

Beauty Factor

x3.0

Door Opening Speed

x1.2

Rest Effectiveness

x1.5

Beauty Offset

+8

Creation:

Crafted At

Synthesis Printer

Required Researches

OE - Adv. Synthesis

Work To Make

1000

Work Speed Stat

General Labor Speed

Skills to make

  • Intellectual: 6+
  • Crafting: 10+

5x Resources to make

  • 5x Syntherius
  • 1x Obsidian
  • 1x Platinum

10x Resources to make

  • 10x Syntherius
  • 2x Obsidian
  • 2x Platinum

Building:

Terrain Affordance

Medium

Orichalcum

Synthesized metal based on Mythril using Platinum. This metal is incredibly beautiful but difficult to build.

Base Stats:

Type

Material

Stuff Categories

Metallic

Market Value

27

Stack Limit

75

Mass

0.03 kg

Beauty

-4

HP

150

Flammability

0%

Stat Modifiers:

Armor - Sharp

x0.85

Armor - Blunt

x0.55

Armor - Heat

x0.55

Insulation - Cold (°C)

+7

Insulation - Heat (°C)

+7

Melee Sharp Damage

x1

Melee Blunt Damage

x1

Melee Cooldown

x1

Work To Make Factor

x1.75

Work To Build Factor

x1.75

Max Hit Points

x1.25

Flammability

x0

Beauty Factor

x10.0

Door Opening Speed

x1.5

Rest Effectiveness

x1.5

Beauty Offset

+30

Quality Stat Modifiers:

Quality

Awful

Poor

Normal

Good

Excellent

Masterwork

Legendary

Psychic Sensitivity

x1.05

x1.1

x1.15

x1.2

x1.25

x1.3

x1.35

Neural Heat Limit

8

10

12

15

17

19

22

Neural Heat Recover Rate

0.05

0.05

0.05

0.066

0.066

0.066

0.083

Creation:

Crafted At

Synthesis Printer

Required Researches

OE - Adv. Synthesis

Work To Make

1000

Work Speed Stat

General Labor Speed

Skills to make

  • Intellectual: 6+
  • Crafting: 10+

5x Resources to make

  • 5x Syntherius
  • 1x Mythril
  • 1x Platinum

10x Resources to make

  • 10x Syntherius
  • 2x Mythril
  • 2x Platinum

Building:

Terrain Affordance

Medium

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