-
Notifications
You must be signed in to change notification settings - Fork 0
OMG Dominator
|
Highly modified medium-sized heavy armored combat mechanoid. The Dominator series is a modern combat mechanoid designed to sow death and destruction on the battlefield. This model uses reconstructed heavy OMG Shotgun, Sniper Rifle or Minigun. |
||||||
|
Base Stats: |
|||||||
|
Type |
Mechanoid |
Market Value |
2250 |
Flammability |
0% |
||
|
Pawn Stats: |
|||||||
|
Combat Power |
225 |
Move Speed |
2.5 c/s |
Health Scale |
350% |
Body Size |
2 |
|
Mass |
130 kg |
Pack Capacity |
70 kg |
Carrying Capacity |
150 |
Comfortable Temp Range |
-100°C - 250°C |
|
Filth Rate |
1 |
Life Expectancy |
2500 years |
||||
|
Armor: |
|||||||
|
Armor - Sharp |
75% |
Armor - Blunt |
145% |
Armor - Heat |
200% |
||
|
Mechanoid: |
|||||||
|
Bandwidth Cost |
4 |
||||||
|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
left fist |
17 dmg (Blunt) |
45% |
2 seconds |
||||
|
right fist |
17 dmg (Blunt) |
45% |
2 seconds |
||||
|
head |
12 dmg (Blunt) |
20% |
2 seconds |
||||
Important
- Mercenary Dominator has unique abilities: Redline
- Mercenary Dominator armed with one of these weapons: Mech Bytecrusher, Mech Etherstrike or Mech Void Shredder
- Mercenary Dominator projects a mobile shield with a 4-tile radius, blocking all incoming ground-level fire while allowing those inside to shoot out. The shield can absorb up to 350 damage before collapsing, fully negating the final hit that breaks it. It fully regenerates after 5400 ticks.
Tip
Dead Mercenary Dominator may be shredded for: 20x Empyrium and 15x Orichalcum
|
Reconstructed OMG Shotgun for use by mechanoids. |
||||||
|
Base Stats: |
|||||||
|
Base Stats: |
|||||||
|
Type |
Weapons |
Weapon Class |
Mechanoid |
Market Value |
1650 |
Mass |
10 kg |
|
Ranged Combat: |
|||||||
|
Range |
15.9 tiles |
Accuracy |
90% - 95% - 85% - 80% |
Damage |
|
Burst Count |
2 (per burst) |
|
Armor penetration |
45% |
Stopping power |
3 |
Warm-Up |
1.25 seconds |
Cooldown |
1.25 seconds |
|
Velocity |
70 (m/s) |
||||||
|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
barrel |
10 dmg (Blunt / Poke) |
45% |
2 seconds |
||||
|
Reconstructed OMG Sniper Rifle for use by mechanoids. |
||||||
|
Base Stats: |
|||||||
|
Base Stats: |
|||||||
|
Type |
Weapons |
Weapon Class |
Mechanoid |
Market Value |
1650 |
Mass |
10 kg |
|
Ranged Combat: |
|||||||
|
Range |
58.9 tiles |
Accuracy |
85% - 110% - 115% - 120% |
Damage |
|
Burst Count |
1 (per burst) |
|
Armor penetration |
75% |
Stopping power |
1.5 |
Warm-Up |
2.5 seconds |
Cooldown |
3 seconds |
|
Velocity |
120 (m/s) |
||||||
|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
barrel |
10 dmg (Blunt / Poke) |
45% |
2 seconds |
||||
|
Reconstructed OMG Minigun for use by mechanoids. |
||||||
|
Base Stats: |
|||||||
|
Base Stats: |
|||||||
|
Type |
Weapons |
Weapon Class |
Mechanoid |
Market Value |
1650 |
Mass |
10 kg |
|
Ranged Combat: |
|||||||
|
Range |
20.9 tiles |
Accuracy |
50% - 70% - 65% - 50% |
Damage |
|
Burst Count |
8 (per burst) |
|
Armor penetration |
35% |
Stopping power |
0.5 |
Warm-Up |
3 seconds |
Cooldown |
3 seconds |
|
Velocity |
70 (m/s) |
||||||
|
Melee Combat: |
|||||||
|
Attack name |
Power |
Armor penetration |
Cooldown |
||||
|
barrel |
10 dmg (Blunt / Poke) |
45% |
2 seconds |
||||
- Home
- Factions
- Storytelling
- Gear
- Artificial body parts
-
Resources
- Food
- Medicine
- Materials
- Crafted resources
- Exotic items
- Extended recipes
-
Buildings
- Natural
- Production
- Power
- Security
- Structure
- Floors
- Furniture
- Temperature
- Recreation
- Misc
- Biotech DLC
- Anomaly DLC
- Odyssey DLC
- Lifeforms
- Damage Types