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Frame Data Cody
FRaccie edited this page Oct 20, 2026
·
4 revisions
Frames at 60 per second, against a standing opponent at point blank. ° also measured in the game · KD knocks down · Total, Hitstun and Blockstun (counted from the first active frame) are at the right end.
Key: every mark and note
| Mark | Meaning |
|---|---|
| ° | also measured in the game |
| KD | on hit: knocks down |
2(6)2 |
active: 2 frames, a 6-frame gap, 2 frames |
2(6)×4 2 |
active: 2 frames and a 6-frame gap, four times, then 2 frames |
| N hits ⁽ᵗ⁾ | active: too long for the table; the full timing is under the table |
| Proj | projectile; recovery counts from the throw |
| Air | air move; on hit and on block depend on the height, so mostly none given; Recovery is the landing recovery |
| Whiffs cr. | misses a crouching opponent; on block is against standing guard |
| No hit | did not hit a standing opponent up close, so no hit numbers |
| No block | never blocked in our runs, so no block numbers |
| Cinematic | cinematic not simulated yet; only startup and invincibility |
| Inv | invincible on these frames |
| Land | landing recovery frames |
| Move | Startup | Active | Recovery | On hit | On block | Notes | Total | Hitstun | Blockstun |
|---|---|---|---|---|---|---|---|---|---|
Close LPcl.LP
|
4 | 3 | 5 | +6° | +3° | 11 | 14 | 11 | |
Far LPfar.LP
|
3 | 2 | 6 | +6° | +3 | Whiffs cr. | 10 | 14 | 11 |
Close LKcl.LK
|
4 | 4 | 6 | +4° | +1° | 13 | 14 | 11 | |
Far LKfar.LK
|
5 | 4 | 8 | +2° | -1° | 16 | 14 | 11 | |
Close MPcl.MP
|
6 | 3 | 8 | +7° | +4° | 16 | 18 | 15 | |
Far MPfar.MP
|
7 | 3 | 11 | +3° | 0° | 20 | 17 | 14 | |
Close MKcl.MK
|
6 | 4 | 14 | -1° | -4° | 23 | 17 | 14 | |
Far MKfar.MK
|
8 | 5 | 9 | +3° | 0° | 21 | 17 | 14 | |
Close HPcl.HP
|
8 | 4 | 13 | +6° | +1° | 24 | 23 | 18 | |
Far HPfar.HP
|
8 | 4 | 17 | +1° | -3 | Whiffs cr. | 28 | 22 | 18 |
Close HKcl.HK
|
8 | 6 | 17 | -1° | -5 | Whiffs cr. | 30 | 22 | 18 |
Far HKfar.HK
|
10 | 5 | 15 | +2° | -2 | Whiffs cr. | 29 | 22 | 18 |
Crouch LPcr.LP
|
4 | 4 | 5 | +6° | +2° | 12 | 15 | 11 | |
Crouch LKcr.LK
|
3 | 4 | 8 | +2° | -1° | 14 | 14 | 11 | |
Crouch MPcr.MP
|
5 | 3 | 10 | +4° | +1° | 17 | 17 | 14 | |
Crouch MKcr.MK
|
7 | 7 | 13 | -1° | -3° | 26 | 19 | 17 | |
Crouch HPcr.HP
|
7 | 3 | 16 | +4° | -1° | 25 | 23 | 18 | |
Crouch HKcr.HK
|
7 | 3 | 24 | KD | -9° | 33 | - | 18 | |
Neutral Jump LPnj.LP
|
4 | 8 | 5 | - | - | Air · No hit | - | - | - |
Neutral Jump LKnj.LK
|
5 | 8 | 5 | - | - | Air · No hit | - | - | - |
Neutral Jump MPnj.MP
|
6 | 7 | 5 | - | - | Air · No hit | - | - | - |
Neutral Jump MKnj.MK
|
7 | 7 | 5 | - | - | Air · No hit | - | - | - |
Neutral Jump HPnj.HP
|
8 | 8 | 5 | - | - | Air · No hit | - | - | - |
Neutral Jump HKnj.HK
|
8 | 3 | 5 | - | - | Air · No hit | - | - | - |
Angled Jump LPj.LP
|
4 | 8 | 5 | -24 | -27 | Air · Whiffs cr. | - | 12 | 9 |
Angled Jump LKj.LK
|
5 | 8 | 5 | - | - | Air · No hit | - | - | - |
Angled Jump MPj.MP
|
9 | 3 | 5 | - | - | Air · No hit | - | - | - |
Angled Jump MKj.MK
|
7 | 7 | 5 | - | - | Air · No hit | - | - | - |
Angled Jump HPj.HP
|
11 | 6 | 5 | - | - | Air · No hit | - | - | - |
Angled Jump HKj.HK
|
9 | 11 | 5 | - | - | Air · No hit | - | - | - |
| Move | Startup | Active | Recovery | On hit | On block | Notes | Total | Hitstun | Blockstun |
|---|---|---|---|---|---|---|---|---|---|
Stomach Blow6+MP
|
8 | 3 | 12 | +6° | +1° | 22 | 21 | 16 | |
Jaw Crusher4+MP
|
6 | 4 | 13 | +5° | -1 | Whiffs cr. | 22 | 22 | 16 |
Hammer Hook6+HP
|
18 | 4 | 21 | +3° | -4 | Whiffs cr. | 42 | 27 | 20 |
Crack Kick6+HK
|
14 | 3 | 12 | KD | +1 | Whiffs cr. | 28 | - | 16 |
Knife Throw236+LP
|
- | - | - | - | - | No hit | 45 | - | - |
Knife Throw236+MP
|
- | - | - | - | - | No hit | 45 | - | - |
Knife Throw236+HP
|
- | - | - | - | - | No hit | 45 | - | - |
| Move | Startup | Active | Recovery | On hit | On block | Notes | Total | Hitstun | Blockstun |
|---|---|---|---|---|---|---|---|---|---|
Prisoner Throw5+LP+LK
|
3 | 2 | 20 | - | - | 24 | - | - | |
Guilty Fall4+LP+LK
|
3 | 2 | 20 | - | - | 24 | - | - |
| Move | Startup | Active | Recovery | On hit | On block | Notes | Total | Hitstun | Blockstun |
|---|---|---|---|---|---|---|---|---|---|
Knife Throw LK236+LK
|
15 | 8 | 20 | KD | -7° | 42 | - | 21 | |
Knife Throw MK236+MK
|
11 | 4 | 25 | KD | -8° | 39 | - | 21 | |
Knife Throw HK236+HK
|
7 | 13 | 27 | KD | -19 | Whiffs cr. | 46 | - | 21 |
EX Ruffian Kick236+KK
|
11 | 7 | 25 | KD | -11° | 42 | - | 21 | |
Criminal Upper LP214+LP
|
13 | 2 | 37 | -13 | -18 | 51 | 26 | 21 | |
Criminal Upper MP214+MP
|
13 | 2 | 44 | -20 | -25 | 58 | 26 | 21 | |
Criminal Upper HP214+HP
|
13 | 2 | 47 | -23 | -28 | 61 | 26 | 21 | |
EX Criminal Upper214+PP
|
7 | 2 | 43 | -19 | -24 | Inv 1-7 strike | 51 | 26 | 21 |
| Move | Startup | Active | Recovery | On hit | On block | Notes | Total | Hitstun | Blockstun |
|---|---|---|---|---|---|---|---|---|---|
Dead End Irony236236+LK
|
1+11 | 7 hits ⁽ᵗ⁾ | - | - | - | No hit · Inv 1-20 full | - | - | - |
Dead End Irony236236+MK
|
1+7 | 8 hits ⁽ᵗ⁾ | - | - | - | No hit · Inv 1-9 full | - | - | - |
Dead End Irony236236+HK
|
1+7 | 7 hits ⁽ᵗ⁾ | - | - | - | No hit · Inv 1-13 full | - | - | - |
Full active timing ⁽ᵗ⁾:
- Dead End Irony
236236+LK:9(14)3(12)3(19)6(19)6(24)3(14)4 - Dead End Irony
236236+MK:9(14)3(12)3(19)7(13)13(4)6(14)10(8)3 - Dead End Irony
236236+HK:6(26)4(11)4(18)6(19)6(24)3(14)7
| Move | Startup | Active | Recovery | On hit | On block | Notes | Total | Hitstun | Blockstun |
|---|---|---|---|---|---|---|---|---|---|
Final Destruction236236+PPP
|
0+13 | 2 | 50 | - | -31° | No hit · Cinematic · Inv 1-14 full | 64 | - | 21 |
| Move | Startup | Active | Recovery | On hit | On block | Notes | Total | Hitstun | Blockstun |
|---|---|---|---|---|---|---|---|---|---|
Last Dread Dust214214+PPP
|
0+45 | 5 hits ⁽ᵗ⁾ | - | - | - | No hit · Cinematic · Inv 1-14 full | - | - | - |
Full active timing ⁽ᵗ⁾:
- Last Dread Dust
214214+PPP:2(12)2(14)2(12)2(22)2
| Move | Startup | Active | Recovery | On hit | On block | Notes | Total | Hitstun | Blockstun |
|---|---|---|---|---|---|---|---|---|---|
Fake Throw Stone2+HP+HK
|
- | - | - | - | - | 32 | - | - | |
Focus Attack (held)5+MP+MK
|
21 | 2 | 35 | -21 | -21 | 57 | 16 | 16 | |
Focus Attack (released early)5]MP+MK[
|
11 | 2 | 35 | -21 | -21 | 47 | 16 | 16 | |
Taunt5+HP+HK
|
- | - | - | - | - | 45 | - | - |
Generated 2026-10-21 from the game's own files by Ember's battle simulator (build afd904246f24). Do not edit this page: it is rebuilt from the data.
Generated from the docs at cf0c5c83c; edit the docs, not this page.
Coming soon, from open pull requests:
- #51 Allow reading and sending chat directly in the room
- #76 Endless lobby music at the main menu, with a setting
- #90 Add a Linux guide for installing Ember by hand under Proton
- #100 Let spectators toggle the lobby with Start
- #102 Make table actions controller accessible and consolidate room settings
- #104 Expire chat notifications after four seconds and retain unread badges
- #105 Add LAN room discovery and direct local connections
- #108 Install Ember on a Steam Deck with a double-click
- #111 Let older copies take new package files, setup upgrade an Ember folder, and switch channel in game
- #116 Keep Ember's menu confirm on A and B for every XInput pad
- #133 Add the Ember ID passphrase and keyboard tips to the Steam Deck guide
- #139 Show the watched game in the room column, with a toggle on the board
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