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Frame Data El Fuerte
FRaccie edited this page Oct 20, 2026
·
4 revisions
Frames at 60 per second, against a standing opponent at point blank. ° also measured in the game · KD knocks down · Total, Hitstun and Blockstun (counted from the first active frame) are at the right end.
Key: every mark and note
| Mark | Meaning |
|---|---|
| ° | also measured in the game |
| KD | on hit: knocks down |
2(6)2 |
active: 2 frames, a 6-frame gap, 2 frames |
2(6)×4 2 |
active: 2 frames and a 6-frame gap, four times, then 2 frames |
| N hits ⁽ᵗ⁾ | active: too long for the table; the full timing is under the table |
| Proj | projectile; recovery counts from the throw |
| Air | air move; on hit and on block depend on the height, so mostly none given; Recovery is the landing recovery |
| Whiffs cr. | misses a crouching opponent; on block is against standing guard |
| No hit | did not hit a standing opponent up close, so no hit numbers |
| No block | never blocked in our runs, so no block numbers |
| Cinematic | cinematic not simulated yet; only startup and invincibility |
| Inv | invincible on these frames |
| Land | landing recovery frames |
| Move | Startup | Active | Recovery | On hit | On block | Notes | Total | Hitstun | Blockstun |
|---|---|---|---|---|---|---|---|---|---|
Close LPcl.LP
|
4 | 2 | 7 | +5° | +2° | 12 | 14 | 11 | |
Far LPfar.LP
|
4 | 3 | 6 | +5° | +3 | 12 | 14 | 11 | |
Close LKcl.LK
|
5 | 2 | 7 | +6° | +3° | 13 | 15 | 12 | |
Far LKfar.LK
|
5 | 2 | 7 | +6° | +2° | 13 | 15 | 11 | |
Close MPcl.MP
|
7 | 2 | 11 | +4° | +1° | 19 | 17 | 14 | |
Far MPfar.MP
|
7 | 3 | 10 | +5° | +2° | 19 | 17 | 14 | |
Close MKcl.MK
|
11 | 2 | 12 | +3° | 0° | 24 | 17 | 14 | |
Far MKfar.MK
|
11 | 3 | 14 | 0° | -3° | 27 | 17 | 14 | |
Close HPcl.HP
|
8 | 2 | 17 | +3° | -1° | 26 | 22 | 18 | |
Far HPfar.HP
|
17 | 2 | 11 | +9° | +5° | 29 | 22 | 18 | |
Close HKcl.HK
|
10 | 2 | 16 | KD | 0° | 27 | - | 18 | |
Far HKfar.HK
|
19 | 2(6)3 | 12 | -1 | -5 | Whiffs cr. | 41 | 22 | 18 |
Crouch LPcr.LP
|
4 | 3 | 7 | +4° | +1° | 13 | 14 | 11 | |
Crouch LKcr.LK
|
5 | 2 | 6 | +6° | +3° | 12 | 14 | 11 | |
Crouch MPcr.MP
|
9 | 2 | 12 | +3° | 0° | 22 | 17 | 14 | |
Crouch MKcr.MK
|
6 | 2 | 13 | +2° | -1° | 20 | 17 | 14 | |
Crouch HPcr.HP
|
8 | 4 | 15 | +4° | -1° | 26 | 23 | 18 | |
Crouch HKcr.HK
|
17 | 10 | 9 | KD | -1° | 35 | - | 18 | |
Neutral Jump LPnj.LP
|
5 | 8 | 5 | - | - | Air · No hit | - | - | - |
Neutral Jump LKnj.LK
|
5 | 9 | 5 | - | - | Air · No hit | - | - | - |
Neutral Jump MPnj.MP
|
8 | 4 | 5 | - | - | Air · No hit | - | - | - |
Neutral Jump MKnj.MK
|
6 | 9 | 5 | - | - | Air · No hit | - | - | - |
Neutral Jump HPnj.HP
|
9 | 6 | 5 | - | - | Air · No hit | - | - | - |
Neutral Jump HKnj.HK
|
7 | 10 | 5 | - | - | Air · No hit | - | - | - |
Angled Jump LPj.LP
|
5 | 8 | 5 | - | - | Air · No hit | - | - | - |
Angled Jump LKj.LK
|
5 | 9 | 5 | - | - | Air · No hit | - | - | - |
Angled Jump MPj.MP
|
8 | 4 | 5 | - | - | Air · No hit | - | - | - |
Angled Jump MKj.MK
|
6 | 9 | 5 | - | - | Air · No hit | - | - | - |
Angled Jump HPj.HP
|
9 | 6 | 5 | - | - | Air · No hit | - | - | - |
Angled Jump HKj.HK
|
7 | 10 | 5 | - | - | Air · No hit | - | - | - |
| Move | Startup | Active | Recovery | On hit | On block | Notes | Total | Hitstun | Blockstun |
|---|---|---|---|---|---|---|---|---|---|
Shower Kick6+MK
|
16 | 2 | 11 | +5° | +1 | Whiffs cr. | 28 | 18 | 14 |
| Move | Startup | Active | Recovery | On hit | On block | Notes | Total | Hitstun | Blockstun |
|---|---|---|---|---|---|---|---|---|---|
Guacamole Leg Throw623+LK
|
7 | 6 | 28 | - | - | Inv 1-4 full · Land 11 | 40 | - | - |
Guacamole Leg Throw623+MK
|
9 | 6 | 31 | - | - | Inv 1-5 full · Land 11 | 45 | - | - |
Guacamole Leg Throw623+HK
|
11 | 9 | 27 | - | - | Inv 1-7 full · Land 11 | 46 | - | - |
Guacamole Leg Throw623+KK
|
11 | 9 | 18 | - | - | Inv 1-17 full · Land 6 | 37 | - | - |
Tepache Bomb5+LP+LK
|
3 | 2 | 20 | - | - | 24 | - | - | |
Chili Mexicano4+LP+LK
|
3 | 2 | 20 | - | - | 24 | - | - |
| Move | Startup | Active | Recovery | On hit | On block | Notes | Total | Hitstun | Blockstun |
|---|---|---|---|---|---|---|---|---|---|
Habanero Dash236+P
|
- | - | - | - | - | No hit | 71 | - | - |
EX Habanero Dash236+PP
|
- | - | - | - | - | No hit | 49 | - | - |
Habanero Back Dash214+P
|
- | - | - | - | - | No hit | 71 | - | - |
EX Habanero Back Dash214+PP
|
- | - | - | - | - | No hit | 71 | - | - |
| Move | Startup | Active | Recovery | On hit | On block | Notes | Total | Hitstun | Blockstun |
|---|---|---|---|---|---|---|---|---|---|
El Fuerte Dynamite236236+LK
|
1+3 | 4(8)5(14)5(13)4 | 32 | - | -15 | No hit · Inv 1-7 full, 53-57 projectile | 88 | - | 21 |
El Fuerte Dynamite236236+MK
|
1+4 | 5(8)5(14)5(13)4 | 32 | - | -15 | No hit · Inv 1-6 full, 55-59 projectile | 90 | - | 21 |
El Fuerte Dynamite236236+HK
|
1+5 | 6(8)5(14)5(13)4 | 32 | - | -15 | No hit · Inv 1-5 full, 57-61 projectile | 92 | - | 21 |
| Move | Startup | Active | Recovery | On hit | On block | Notes | Total | Hitstun | Blockstun |
|---|---|---|---|---|---|---|---|---|---|
El Fuerte Flying Giga Buster236236+KKK
|
0+5 | 11 | 54 | - | - | No hit · Cinematic · Inv 1-10 full | 69 | - | - |
| Move | Startup | Active | Recovery | On hit | On block | Notes | Total | Hitstun | Blockstun |
|---|---|---|---|---|---|---|---|---|---|
El Fuerte Ultra Spark214214+KKK
|
0+4 | 11 | 65 | - | - | No hit · Cinematic · Inv 1-9 full | 79 | - | - |
| Move | Startup | Active | Recovery | On hit | On block | Notes | Total | Hitstun | Blockstun |
|---|---|---|---|---|---|---|---|---|---|
Focus Attack (held)5+MP+MK
|
21 | 3 | 34 | -21 | -21 | 57 | 16 | 16 | |
Focus Attack (released early)5]MP+MK[
|
11 | 3 | 34 | -21 | -21 | 47 | 16 | 16 | |
Taunt5+HP+HK
|
- | - | - | - | - | 45 | - | - |
Ember vs SuperCombo wiki: 4 different
Our number comes from the game files and was checked in the game where marked above.
| Move | Field | Ember | SuperCombo |
|---|---|---|---|
| Far HK | On hit | -1 | 7 |
| El Fuerte Dynamite | On block | -15 | 1 |
| El Fuerte Dynamite | On block | -15 | 1 |
| El Fuerte Dynamite | On block | -15 | 1 |
Generated 2026-10-21 from the game's own files by Ember's battle simulator (build afd904246f24). Do not edit this page: it is rebuilt from the data.
Generated from the docs at cf0c5c83c; edit the docs, not this page.
Coming soon, from open pull requests:
- #51 Allow reading and sending chat directly in the room
- #76 Endless lobby music at the main menu, with a setting
- #90 Add a Linux guide for installing Ember by hand under Proton
- #100 Let spectators toggle the lobby with Start
- #102 Make table actions controller accessible and consolidate room settings
- #104 Expire chat notifications after four seconds and retain unread badges
- #105 Add LAN room discovery and direct local connections
- #108 Install Ember on a Steam Deck with a double-click
- #111 Let older copies take new package files, setup upgrade an Ember folder, and switch channel in game
- #116 Keep Ember's menu confirm on A and B for every XInput pad
- #133 Add the Ember ID passphrase and keyboard tips to the Steam Deck guide
- #139 Show the watched game in the room column, with a toggle on the board
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