Skip to content

Actor Asset Loading

Gustavo edited this page Oct 11, 2026 · 1 revision

Actor Asset Loading

Category: Gameplay and Attributes · Kind: Runtime

A type-to-loader configuration resolves actor prefabs and supports asynchronous body loading/preload setup.

Common use: Spawn actor bodies through interchangeable asset loaders.

Includes: ActorSystemAssetLoadableConfig, TypeByActorAssetLoadersTable, OnAsyncActorBodyLoaded.

Related: Actor Lifecycle System · Asset Provider and Loaders · AsyncWait · SerializableType.

Source: Systems/Actor/Core/ActorSystemAssetLoadableConfig.cs · Systems/Actor/Core/Actor.cs.

Category · Full catalog · Common combinations


Documentation snapshot: 2026-10-11

Search aliases: ActorSystemAssetLoadableConfig, TypeByActorAssetLoadersTable, OnAsyncActorBodyLoaded

Tags: legendarytools/feature, legendarytools/gameplay-and-attributes

Clone this wiki locally