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Define Symbols Editor
Gustavo edited this page Oct 11, 2026
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1 revision
Category: Editor Interface and Diagnostics · Kind: Editor
Editor window manages scripting define symbols by build target/configuration.
Common use: Toggle optional library integrations and project compilation flags.
Includes: DefineSymbolsEditor.
Related: Roslyn Installer · Unity Serialization Bases.
Source: Editor/DefineSymbolsEditor.cs.
Category · Full catalog · Common combinations
Documentation snapshot: 2026-10-11
Search aliases: DefineSymbolsEditor
Tags: legendarytools/feature, legendarytools/editor-interface-and-diagnostics
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