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Deterministic Input History
Gustavo edited this page Oct 11, 2026
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1 revision
Category: Deterministic Computing · Kind: Runtime
Tracks immutable real inputs, predicted inputs and historical player participation by tick.
Common use: Detect prediction mismatches and resimulate affected ticks.
Includes: DeterministicInputHistory, PredictionPolicy, PlayerId.
Related: Lockstep and Rollback Simulation · Deterministic Network Sessions · Deterministic Replay Archive.
Source: Core/DataStructure/Deterministic/Runtime/InputHistory.cs.
Category · Full catalog · Common combinations
Documentation snapshot: 2026-10-11
Search aliases: DeterministicInputHistory, PredictionPolicy, PlayerId
Tags: legendarytools/feature, legendarytools/deterministic-computing
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