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Camera Framing
Gustavo edited this page Oct 11, 2026
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1 revision
Category: Math and Extensions · Kind: Runtime
CameraUtil frames a GameObject or bounds for a chosen view.
Common use: Center previews, inspection cameras and object showcases.
Includes: CameraUtil, FrameGameObject, FrameBounds.
Related: MeshUtil · PrintSaver Screenshots.
Source: Core/Utils/CameraUtil.cs.
Category · Full catalog · Common combinations
Documentation snapshot: 2026-10-11
Search aliases: CameraUtil, FrameGameObject, FrameBounds
Tags: legendarytools/feature, legendarytools/math-and-extensions
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