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Camera Framing

Gustavo edited this page Oct 11, 2026 · 1 revision

Camera Framing

Category: Math and Extensions · Kind: Runtime

CameraUtil frames a GameObject or bounds for a chosen view.

Common use: Center previews, inspection cameras and object showcases.

Includes: CameraUtil, FrameGameObject, FrameBounds.

Related: MeshUtil · PrintSaver Screenshots.

Source: Core/Utils/CameraUtil.cs.

Category · Full catalog · Common combinations


Documentation snapshot: 2026-10-11

Search aliases: CameraUtil, FrameGameObject, FrameBounds

Tags: legendarytools/feature, legendarytools/math-and-extensions

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