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GameObjectListing
Gustavo edited this page Oct 11, 2026
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1 revision
Category: UI and Navigation · Kind: Runtime
Generic data-to-prefab listing creates initialized views, filters data and removes generated items.
Common use: Build dynamic menus and small repeated UI collections.
Includes: GameObjectListing, IListingItem.
Related: DynamicScrollView · ViewDataListBinder · MappedList.
Source: UI/GameObjectListing.cs.
Category · Full catalog · Common combinations
Documentation snapshot: 2026-10-11
Tags: legendarytools/feature, legendarytools/ui-and-navigation
- Architecture and State
- Asset and Content Editors
- Assets and Identity
- Async and Startup
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- Code and Automation Editors
- Collections and Algorithms
- Deterministic Computing
- Developer Tooling
- Editor Interface and Diagnostics
- Gameplay and Attributes
- Math and Extensions
- Persistence and Time
- ScriptableObject Architecture
- Spatial and Geometry
- UI and Navigation
- Unity Runtime Helpers