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Inventory
Category: Gameplay and Attributes · Kind: Runtime
Generic item-to-float-quantity storage supports addition, removal, lookup, transfer and change events.
Common use: Track resources, quantities and stack-like item counts.
Includes: Inventory, IInventory, OnInventoryChange.
Scope: The storage model is item-to-float quantity. Drag/drop slots and richer item/equipment rules belong to application code.
Related: ScriptableObjectInventory · Cargo and Containers · ViewDataListBinder · Deterministic Weighted Selection · DynamicScrollView · UI Drag and Drop.
Source: Core/DataStructure/Inventory/Inventory.cs.
Category · Full catalog · Common combinations
Documentation snapshot: 2026-10-11
Search aliases: IInventory, OnInventoryChange
Tags: legendarytools/feature, legendarytools/gameplay-and-attributes
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