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Orphan Asset Scanner
Gustavo edited this page Oct 11, 2026
·
1 revision
Category: Asset and Content Editors · Kind: Editor
Analyzes asset references and candidate roots to report potentially unreferenced assets.
Common use: Review cleanup candidates before removing project content.
Includes: OrphanAssetScannerWindow.
Scope: Results are cleanup candidates. Dynamically loaded assets may need explicit root/usage knowledge.
Related: AssetGuidMapper · Reference Tracker · Missing Reference Scanner.
Source: Editor/Assets/OrphanAssetScannerWindow.cs.
Category · Full catalog · Common combinations
Documentation snapshot: 2026-10-11
Search aliases: OrphanAssetScannerWindow
Tags: legendarytools/feature, legendarytools/asset-and-content-editors
- Architecture and State
- Asset and Content Editors
- Assets and Identity
- Async and Startup
- Audio
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- Code and Automation Editors
- Collections and Algorithms
- Deterministic Computing
- Developer Tooling
- Editor Interface and Diagnostics
- Gameplay and Attributes
- Math and Extensions
- Persistence and Time
- ScriptableObject Architecture
- Spatial and Geometry
- UI and Navigation
- Unity Runtime Helpers