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Reactive Binding Lifetime
Category: Binding and Scripting · Kind: Runtime
Disposable handles, anchors and update drivers provide suspend/resume, resync and automatic owner-lifecycle cleanup.
Common use: Keep subscriptions correct when UI is disabled, pooled or destroyed.
Includes: BindingHandle, BindingAnchor, BindingDisposer, CompositeBindingHandle, BindingOptions, BindingUpdateDriver.
Related: Reactive Component Bindings · Object Pooling · Fluent Reactive Bindings · Reactive Bindings Debugger.
Source: Core/Patterns/Reactive/ · Core/Patterns/Reactive/CompositeBindingHandle.cs · Core/Patterns/Reactive/GameObjectActiveWatcher.cs · Core/Patterns/Reactive/CommitMode.cs · Core/Patterns/Reactive/UpdatePhase.cs.
Category · Full catalog · Common combinations
Documentation snapshot: 2026-10-11
Search aliases: BindingHandle, BindingAnchor, BindingDisposer, CompositeBindingHandle, BindingOptions, BindingUpdateDriver
Tags: legendarytools/feature, legendarytools/binding-and-scripting
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