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Persistence
Category: Persistence and Time · Kind: Runtime
Typed, ID-based data tables support set/get/remove, version metadata, callbacks and save/load operations with pluggable providers.
Common use: Store application state and observe saved-record changes.
Includes: Persistence, IPersistence, DataTable, PersistenceSettings, PersistenceDefaultFactory, IPersistenceCallback.
Related: Persistence Serialization Providers · Persistence Disk Storage · Persistence AES Encryption · GZip and Base64 Helpers · Chronos Time and Offline Progress · GameInitialization · ScriptableObject Variable Persistence · Serialization Helpers · Chronos Trusted State and Policies · PlayerPrefs Editor.
Source: Core/Persistence/.
Category · Full catalog · Common combinations
Documentation snapshot: 2026-10-11
Search aliases: IPersistence, DataTable, PersistenceSettings, PersistenceDefaultFactory, IPersistenceCallback
Tags: legendarytools/feature, legendarytools/persistence-and-time
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