Repository navigation
UI Component Field Generator
Gustavo edited this page Oct 11, 2026
·
1 revision
Category: Code and Automation Editors · Kind: Editor
Generates component fields/binding code from a selected UI hierarchy.
Common use: Reduce manual UI component-reference declarations.
Includes: UIComponentFieldGenerator.
Related: Code Weaver Utilities · Scene UI Objects Tagger · ViewDataBinder.
Source: Editor/Automation/UIComponentFieldGenerator.cs.
Category · Full catalog · Common combinations
Documentation snapshot: 2026-10-11
Search aliases: UIComponentFieldGenerator
Tags: legendarytools/feature, legendarytools/code-and-automation-editors
- Architecture and State
- Asset and Content Editors
- Assets and Identity
- Async and Startup
- Audio
- Binding and Scripting
- Code and Automation Editors
- Collections and Algorithms
- Deterministic Computing
- Developer Tooling
- Editor Interface and Diagnostics
- Gameplay and Attributes
- Math and Extensions
- Persistence and Time
- ScriptableObject Architecture
- Spatial and Geometry
- UI and Navigation
- Unity Runtime Helpers