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Attribute System V1
Category: Gameplay and Attributes · Kind: Runtime + Editor
Original configurable attributes support types, conditions, modifier operators and propagation rules.
Common use: Maintain existing stats and buff/debuff logic.
Includes: Attribute, AttributeConfig, AttributeData, AttributeCondition, AttributeModifierCondition, AttributeModOperator, ModifierPropagation.
Related: Attribute Entities V1 · Attribute Definitions and Instances V2.
Source: Systems/AttributeSystem/v1/.
Category · Full catalog · Common combinations
Documentation snapshot: 2026-10-11
Search aliases: Attribute, AttributeConfig, AttributeData, AttributeCondition, AttributeModifierCondition, AttributeModOperator, ModifierPropagation
Tags: legendarytools/feature, legendarytools/gameplay-and-attributes
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