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ScreenToWorldInfo
Gustavo edited this page Oct 11, 2026
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1 revision
Category: Spatial and Geometry · Kind: Runtime
Casts screen-space positions into 3D or 2D physics and exposes hit position and normal.
Common use: Implement clicking, placement and world selection.
Includes: ScreenToWorldInfo.
Related: UI Drag and Drop · Global Coordinates · Unity Extensions.
Source: Core/Input/ScreenToWorldInfo.cs.
Category · Full catalog · Common combinations
Documentation snapshot: 2026-10-11
Tags: legendarytools/feature, legendarytools/spatial-and-geometry
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