Skip to content

ScreenToWorldInfo

Gustavo edited this page Oct 11, 2026 · 1 revision

ScreenToWorldInfo

Category: Spatial and Geometry · Kind: Runtime

Casts screen-space positions into 3D or 2D physics and exposes hit position and normal.

Common use: Implement clicking, placement and world selection.

Includes: ScreenToWorldInfo.

Related: UI Drag and Drop · Global Coordinates · Unity Extensions.

Source: Core/Input/ScreenToWorldInfo.cs.

Category · Full catalog · Common combinations


Documentation snapshot: 2026-10-11

Tags: legendarytools/feature, legendarytools/spatial-and-geometry

Clone this wiki locally