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MeshUtil

Gustavo edited this page Oct 11, 2026 · 1 revision

MeshUtil

Category: Math and Extensions · Kind: Runtime

Creates polygon/convex/hex meshes, welds vertices, orders points and simplifies shapes.

Common use: Generate and clean procedural geometry.

Includes: MeshUtil, CreateMeshFromPoints, CreateConvexMesh, CreateHexagonMesh, WeldDuplicatedVertices, SimplifyShape.

Related: DynamicCube Voxel Meshing · Hex Grid · MathUtil · Camera Framing.

Source: Core/Utils/MeshUtil.cs.

Category · Full catalog · Common combinations


Documentation snapshot: 2026-10-11

Search aliases: CreateMeshFromPoints, CreateConvexMesh, CreateHexagonMesh, WeldDuplicatedVertices, SimplifyShape

Tags: legendarytools/feature, legendarytools/math-and-extensions

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