Skip to content

ScriptableObjectInventory

Gustavo edited this page Oct 11, 2026 · 1 revision

ScriptableObjectInventory

Category: Gameplay and Attributes · Kind: Runtime

Inventory wrapper exposes quantity-based storage through a ScriptableObject asset.

Common use: Share authored inventory data or templates through Unity assets.

Includes: ScriptableObjectInventory.

Related: Inventory · ScriptableObject Variables · Cargo and Containers.

Source: Core/DataStructure/Inventory/ScriptableObjectInventory.cs.

Category · Full catalog · Common combinations


Documentation snapshot: 2026-10-11

Tags: legendarytools/feature, legendarytools/gameplay-and-attributes

Clone this wiki locally