Skip to content

Codex Getting Started Welcome

CaptainGummiball edited this page Nov 10, 2026 · 1 revision

Welcome to QNet

QNet is an industrial tech mod. It takes you from a first dynamo that burns coal to fusion reactors and to gates that mine resources from other dimensions.

The parts of QNet

  • Energy: generators, power plants and energy storage, from the Basic Dynamo up to reactors.
  • Processing: single machines and large plants that crush, smelt, shape and assemble materials.
  • Rift: research, gates and extraction fields that bring resources out of other dimensions.
  • Storage: a network of storage units with terminals and interfaces.
  • Logic: monitors and controllers that watch and steer your factory.

A server can switch off each part on its own with the features. settings, for example features.rift (default true).

Before you start

QNet needs the mod Pipster. All cables and pipes for energy, fluids, gases and items come from Pipster; QNet adds no cables of its own.

Recipes adapt to the materials of other mods: where another mod adds copper, tin or steel, QNet's machines accept it too.

How to read this codex

Each page covers one topic, and links lead to related pages. Numbers such as outputs and settings are filled in from the mod itself, so they match your version. The "?" button in a machine's window opens the page of that machine.

Your first goal is a Basic Dynamo: it earns the first advancement. Then read The First Machines.

QNet Codex

Getting Started

Energy

Processing

Rift

Storage

Logic

Reference

Items and Blocks

Clone this wiki locally