Skip to content

Codex Storage Terminal

CaptainGummiball edited this page Nov 10, 2026 · 1 revision

Storage Access Terminal

The Storage Access Terminal is your window into a storage network: one screen with everything the network holds, a search line, filters and sorting. It holds nothing itself; every click moves things straight in or out of the network.

Setting it up

Link the terminal to a Storage Controller with the Quanta Linker: use the linker on the terminal, then on the controller. Then right-click the terminal.

If it does not open, the action bar tells why:

Message What to do
Not linked: use the Quanta Linker on this terminal, then on a Storage Controller. Link the terminal.
The Storage Controller is not reachable (unloaded, removed or out of range). Load the controller's chunk, place a new controller, or move the terminal within 96 blocks.
No access: this needs a higher role in the owner's team. You need the viewer role in the team of the terminal's owner and of the controller's owner.

The screen

  • Title bar: "STORAGE ACCESS", the search line and the Team button, which opens the team window of the terminal's owner.
  • Show: All, Items, Fluids or Gases.
  • Sort: Amount, Name or Mod. Click the active one again to turn the order around; amount starts with the largest, name and mod with A.
  • Network: three bars, Items, Fluids and Kinds, each in percent of what the network's own members hold (foreign storages behind an External Storage Interface have no size the network knows and are not counted), the number of members online ("4 online") and, while the Factory Controller holds something back, how much is reserved.
  • Grid: 9 by 6 places with the contents, a scroll bar on the right (drag it or use the mouse wheel).
  • Your inventory below.

With very many kinds the terminal shows the 2,048 largest.

Search

Type into the search line: a part of the name or id finds the entry. @mod finds everything of one mod (for example @minecraft), #tag finds items by a tag (for example #c:ingots).

Taking and storing

Click Effect
Left-click an entry Takes a stack (up to the stack size).
Right-click an entry Takes half a stack.
Shift-click an entry Takes a stack straight into your inventory.
Left-click the grid while holding items Stores all of them.
Right-click the grid while holding items Stores one.
Shift-click a stack in your inventory Stores the whole stack.
Click a fluid with an empty bucket Fills the bucket.
Click the grid with a filled bucket Empties it into the network.

The tooltip of an entry shows how much is stored and, while the Factory Controller has reserved some of it, how much is free and how much reserved. Only what is free can be taken: what the Factory Controller has reserved for a job stays.

Note

Gases Gases are shown but cannot be taken by hand: "Gases leave through the Storage Interface". Use a Storage Interface and a gas pipe.

Taking and storing needs the operator role at the terminal and at the controller; viewers can only look.

A terminal the server has switched off (see Configuration) still hands things out but takes nothing in: no storing by button, bucket or shift-click.

In the world

The screen of the block lights up while the network is reachable.

Building it

The terminal needs no energy.

Glass Pane Glass Pane Glass Pane
→ Storage Access Terminal

Tip

Several terminals A network can have any number of terminals, for example one in your base and one at the workshop. They all show the same contents.

QNet Codex

Getting Started

Energy

Processing

Rift

Storage

Logic

Reference

Items and Blocks

Clone this wiki locally