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Codex Processing Induction Furnace

The Induction Furnace smelts with energy instead of fuel: every furnace recipe of every mod in half the furnace time, and alloys from two ingredients. It is one of the four machines you can build from the start, and it makes the steel that most later machines need.
| Property | Value |
|---|---|
| Tier | 1 |
| Energy buffer | 20,000 E |
| Max. input | 4000 E/t |
| Input slots | 2 |
| Output slots | 1 |
| Upgrade slots | 3 |
| Recipe type | Induction Smelting |

The Induction Furnace window: 1 input slots, 2 progress, 3 output slots, 4 upgrade slots, 5 energy and tank bars, 6 value, status and redstone lines, 7 buttons (redstone mode, telemetry, codex).
Put the items into the two input slots and give the furnace energy. One run takes the ingredients, uses energy every tick and puts the product into the output slot. For an alloy, the two ingredients may lie in either slot.
The furnace knows two kinds of recipes:
- Smelting: every recipe of the normal furnace, from Minecraft and from every other mod, becomes a furnace recipe here. It takes half the time of the furnace (at least 1 second) and 30 E per tick. Smelting recipes whose ingredient or result carries extra data (a name, an enchantment) are left out. The furnace gives no experience.
- Alloys: two ingredients become one alloy.
These recipes come with QNet. Alloys of metals that only other mods add (tin, zinc, nickel, silver) exist only while some mod adds an ingot of the alloy and of its metals; dust works as well as ingots where the recipe allows it.
| In | Out | E/t | Ticks |
|---|---|---|---|
| 3 × any Copper Ingot, any Zinc Ingot | 4 × any Brass Ingot | 60 | 200 |
| 3 × any Copper Ingot, any Tin Ingot | 4 × any Bronze Ingot | 60 | 200 |
| any Copper Ingot, 4 × any Redstone Dust | Conductive Alloy Ingot | 60 | 200 |
| any Copper Ingot, any Nickel Ingot | 2 × any Constantan Ingot | 60 | 200 |
| any Gold Ingot, any Silver Ingot | 2 × any Electrum Ingot | 60 | 200 |
| 2 × any Iron Ingot, any Nickel Ingot | 3 × any Invar Ingot | 60 | 200 |
| any Iron Ingot, 2 × any Coal Dust | any Steel Ingot | 60 | 200 |
Tip
Steel first One iron ingot (or iron dust) and two coal dust give one steel ingot. Coal dust comes from the Crusher. Steel plates, rods and gears from the Metal Former are the base of almost every QNet machine.
The furnace takes energy on every side, from a Pipster cable, a generator next to it or any FE or Team Reborn Energy source. When the buffer holds less than one tick of the current run, the run waits and keeps its progress.
The three upgrade slots at the right edge take one kind each:
| Upgrade | Up to | Effect per upgrade |
|---|---|---|
|
|
2 | half the time, 2.8 times the power |
|
|
3 | 0.85 times the power |
|
|
2 | 2, then 4 copies per run, 1.25 times the power per doubling on top |
Upgrades count from the next run. The buffer and the maximum input grow by the same factor as the power. A parallel run only starts as many copies as the inputs hold and the output has room for.
- Pipes, hoppers and other mods can put items into both input slots from every side, but only items that some recipe of the furnace uses.
- Upgrades can be inserted the same way; each slot takes only its own upgrade.
- Items can only be taken out of the output slot.
- When the output is full, the finished run waits until there is room.
The R button in the top right corner switches the redstone mode: always runs, runs with a signal, or runs without a signal.
| Status | Meaning |
|---|---|
| Idle – waiting for inputs | No recipe fits the inputs (or they are empty). |
| Running | A run is in progress. |
| Waiting for energy | The buffer is too low; the progress is kept. |
| Output full – take the products out | The product of the finished run does not fit. |
| Paused by redstone | The redstone mode stops the machine. A Grid Monitor that pauses machines shows the same text. |
The Induction Furnace needs no components: iron and copper ingots, redstone and a normal furnace in the middle.
| Iron Ingot | Copper Ingot | Iron Ingot | ||
| Iron Ingot | Furnace | Iron Ingot | → |
|
| Iron Ingot | Redstone Dust | Iron Ingot |
When you break it, it keeps its energy and its redstone mode; items, upgrades and the ingredients of a running job drop.
While it runs, the item sits in the mouth of the crucible, turns slowly and shrinks as it melts, while the fan on top spins. Small flames flicker above the crucible, a soft hum plays now and then, and the furnace gives off a little light.
Tip
Dust instead of ore Ores smelted here give one ingot. Crush them first: two dusts per ore, and each dust smelts into an ingot in half the furnace time.
Note
Large amounts
For many items at once, the
Tunnel Furnace smelts tray after tray with process heat.
QNet Codex
Getting Started
- Welcome to QNet
- The First Machines
- Tiers and Components
- Energy, Fluids and Gases
- Building Plants
- The Quanta Linker
- Teams and Rights
- Upgrades and Plant Modules
Energy
- Energy Overview
- Basic Dynamo
- Thermoelectric Generator
- Stirling Generator
- Geothermal Heat Exchanger
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- Solar Thermal Field
- Industrial Boiler
- Steam Turbine
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- Natural Gas and the Gas Derrick
- Gas Engine
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- Tokamak
- Little Star
- Micro Black Hole Plant
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- Capacitor Bank
- Battery Hall
- Molten-Salt Store
- Gravity Store
- SMES
- Dimensional Store
- Process Heat
- Electric Heater and Heat Exchanger
- Incidents and Safety
- Radiation
Processing
- Crusher
- Induction Furnace
- Metal Former
- Assembler
- Plant Processor
- Farming Station
- Tree Harvester
- Electrolyzer
- Air Separator
- Chemical Reactor
- Industrial Centrifuge
- Crystallizer
- Tunnel Furnace
- Foundry
- Chemical Plant
- Assembly Complex
- Agricultural Facility
- Particle Facility
- Quantum Facility
- Matter Reconstructor
- Deep Core Extractor
- Plant Speed Modules
- Materials and Recipes
Rift
- The Rift
- Building the Complex
- Structure Parts
- Rift Gate Assembly
- Power Injection Array
- Stabilization Tower
- Coordinate Computation Array
- Dimensional Observatory
- Extraction Array
- Matter Receiving Facility
- Linking the Complex
- Running the Rift
- The Rift Console
- Research and Signals
- The Research Tree
- Mining
- Sectors and Diminishing Returns
- The Job Program
- Rift Map Table
- Command Terminal and Monitors
- Rift Materials
Storage
- The Storage Network
- Storage Controller
- Storage Units
- Storage Access Terminal
- Storage Interface
- External Storage Interface
- Bulk Tank
- Warehouse
- Linking Storage
Logic
Reference
Items and Blocks
- Advanced Circuit
- Ash
- Basic Circuit
- Bio Fertilizer
- Biomass
- Block Die
- Block Mold
- Casting Basin
- Charged Quantum Crystal
- Coal Dust
- Conductive Alloy Ingot
- Conveyor
- Copper Coil
- Copper Dust
- Copper Plate
- Copper Wire
- Creative Battery
- Creative Gas Tank
- Deepslate Lead Ore
- Deepslate Lithium Ore
- Deepslate Uranium Ore
- Efficiency Upgrade
- Emergency Vent
- Energy Cell
- Energy Transformer
- Exotic Matter
- Field Emitter
- Field Stabilizer
- Fluid Tank
- Gas Compressor
- Gas Tank
- Gear Die
- Gear Mold
- Generator Coil
- Gold Dust
- Gold Plate
- Heat Exchanger Tubes
- Induction Coil
- Industrial Frame
- Ingot Mold
- Iron Dust
- Iron Plate
- Irradiated Residue
- Laser Optic
- Block of Lead
- Lead Ingot
- Lead Ore
- Lithium Carbonate
- Lithium Dust
- Lithium Ore
- Machine Frame
- Nugget Mold
- Parallel Upgrade
- Pattern Card
- Plant Fiber
- Plate Die
- Plate Mold
- Polymer Sheet
- Precision Alloy Ingot
- Precision Frame
- Pump
- Quanta Linker
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- Range Upgrade
- Raw Lead
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- Refractory Bricks
- Rod Die
- Rod Mold
- Rotor Blade
- Rotor Shaft
- Sensor Module
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- Silicon
- Silicon Boule
- Silicon Wafer
- Solidified Melt
- Speed Upgrade
- Stabilized Matter
- Steel Blend
- Steel Dust
- Steel Gear
- Steel Ingot
- Steel Plate
- Steel Rod
- Superconductor Wire
- Uranium Dust
- Uranium Ore
- Wire Die
- Yield Upgrade