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Codex Processing Plant Processor

The Plant Processor presses plants: seeds into plant oil, crops, kelp, leaves and saplings into plant fiber and bio slurry, and plant fiber with bone meal into bio fertilizer. It is the start of the bio chain: the slurry ferments into ethanol in the Chemical Reactor, and ethanol becomes ethylene and then plastic.
| Property | Value |
|---|---|
| Tier | 1 |
| Energy buffer | 20,000 E |
| Max. input | 4000 E/t |
| Input slots | 2 |
| Output slots | 2 |
| Upgrade slots | 3 |
| Recipe type | Plant Processing |

The Plant Processor window: 1 input slots, 2 progress, 3 output slots, 4 upgrade slots, 5 energy and tank bars, 6 value, status and redstone lines, 7 buttons (redstone mode, telemetry, codex).
Put plants into the two input slots and give the machine energy. One run takes the ingredients, uses energy every tick and puts the products into the two output slots and the two output tanks. The tanks have no fixed roles: each fluid goes into the tank that already holds it, or into an empty one, so plant oil and slurry stay apart.
| In | Out | E/t | Ticks |
|---|---|---|---|
| 2 × any Crops | Plant Fiber, 100 mB Bio Slurry | 30 | 100 |
| 4 × Plant Fiber, Bone Meal | 4 × Bio Fertilizer | 30 | 120 |
| 2 × Kelp | Plant Fiber, 100 mB Bio Slurry | 30 | 60 |
| 4 × any Leaves | Plant Fiber, 50 mB Bio Slurry | 30 | 80 |
| any Saplings | Plant Fiber, 100 mB Bio Slurry | 30 | 80 |
| 4 × any Wheat Seeds | 100 mB Plant Oil | 30 | 80 |
The recipes use tags, so plants from other mods work too, as long as they carry c:seeds, c:crops, minecraft:leaves or minecraft:saplings.
The Plant Processor takes energy on every side, from a Pipster cable, a generator next to it or any FE or Team Reborn Energy source. When the buffer holds less than one tick of the current run, the run waits and keeps its progress.
The three upgrade slots at the right edge take one kind each:
| Upgrade | Up to | Effect per upgrade |
|---|---|---|
|
|
2 | half the time, 2.8 times the power |
|
|
3 | 0.85 times the power |
|
|
2 | 2, then 4 copies per run, 1.25 times the power per doubling on top |
Upgrades count from the next run. The buffer and the maximum input grow by the same factor as the power. A parallel run only starts as many copies as the inputs hold and the outputs and tanks have room for.
- Pipes, hoppers and other mods can put items into the two input slots from every side, but only items that a recipe uses.
- Upgrades can be inserted the same way; each slot takes only its own upgrade.
- Items can only be taken out of the two output slots; fluid pipes can drain both tanks from every side.
- When an output slot or a tank is full, the finished run waits until there is room. Pipe the fluids away, or the machine stops as soon as one tank is full.
The R button in the top right corner switches the redstone mode: always runs, runs with a signal, or runs without a signal.
| Status | Meaning |
|---|---|
| Idle – waiting for inputs | No recipe fits the inputs (or they are empty). |
| Running | A run is in progress. |
| Waiting for energy | The buffer is too low; the progress is kept. |
| Output full – take the products out | The items or fluids of the finished run do not fit. |
| Paused by redstone | The redstone mode stops the machine. A Grid Monitor that pauses machines shows the same text. |
The Plant Processor needs iron plates (from the Metal Former), a hopper, a composter and a bucket.
| Hopper | ||||
| Composter | → |
|||
| Bucket |
When you break it, it keeps its energy, the fluids in its tanks and its redstone mode; items, upgrades and the ingredients of a running job drop.
While it runs, the auger turns and carries the item from left to right, pressing it smaller on the way. Compost specks rise from the press, it gurgles now and then like a composter, and the machine gives off a little light.
Tip
Fertilizer for the farm
Four plant fiber and one bone meal give four
Bio Fertilizer. The Farming Station uses it like bone meal, so one bone meal does the work of four.
QNet Codex
Getting Started
- Welcome to QNet
- The First Machines
- Tiers and Components
- Energy, Fluids and Gases
- Building Plants
- The Quanta Linker
- Teams and Rights
- Upgrades and Plant Modules
Energy
- Energy Overview
- Basic Dynamo
- Thermoelectric Generator
- Stirling Generator
- Geothermal Heat Exchanger
- Solar Array
- Wind Turbine
- Solar Thermal Field
- Industrial Boiler
- Steam Turbine
- Gasifier
- Natural Gas and the Gas Derrick
- Gas Engine
- Gas Turbine
- Fission Reactor
- Nuclear Fuel Cycle
- Advanced Reactor Model
- Centrifuge Cascade
- Tokamak
- Little Star
- Micro Black Hole Plant
- Hawking Reactor
- Capacitor Bank
- Battery Hall
- Molten-Salt Store
- Gravity Store
- SMES
- Dimensional Store
- Process Heat
- Electric Heater and Heat Exchanger
- Incidents and Safety
- Radiation
Processing
- Crusher
- Induction Furnace
- Metal Former
- Assembler
- Plant Processor
- Farming Station
- Tree Harvester
- Electrolyzer
- Air Separator
- Chemical Reactor
- Industrial Centrifuge
- Crystallizer
- Tunnel Furnace
- Foundry
- Chemical Plant
- Assembly Complex
- Agricultural Facility
- Particle Facility
- Quantum Facility
- Matter Reconstructor
- Deep Core Extractor
- Plant Speed Modules
- Materials and Recipes
Rift
- The Rift
- Building the Complex
- Structure Parts
- Rift Gate Assembly
- Power Injection Array
- Stabilization Tower
- Coordinate Computation Array
- Dimensional Observatory
- Extraction Array
- Matter Receiving Facility
- Linking the Complex
- Running the Rift
- The Rift Console
- Research and Signals
- The Research Tree
- Mining
- Sectors and Diminishing Returns
- The Job Program
- Rift Map Table
- Command Terminal and Monitors
- Rift Materials
Storage
- The Storage Network
- Storage Controller
- Storage Units
- Storage Access Terminal
- Storage Interface
- External Storage Interface
- Bulk Tank
- Warehouse
- Linking Storage
Logic
Reference
Items and Blocks
- Advanced Circuit
- Ash
- Basic Circuit
- Bio Fertilizer
- Biomass
- Block Die
- Block Mold
- Casting Basin
- Charged Quantum Crystal
- Coal Dust
- Conductive Alloy Ingot
- Conveyor
- Copper Coil
- Copper Dust
- Copper Plate
- Copper Wire
- Creative Battery
- Creative Gas Tank
- Deepslate Lead Ore
- Deepslate Lithium Ore
- Deepslate Uranium Ore
- Efficiency Upgrade
- Emergency Vent
- Energy Cell
- Energy Transformer
- Exotic Matter
- Field Emitter
- Field Stabilizer
- Fluid Tank
- Gas Compressor
- Gas Tank
- Gear Die
- Gear Mold
- Generator Coil
- Gold Dust
- Gold Plate
- Heat Exchanger Tubes
- Induction Coil
- Industrial Frame
- Ingot Mold
- Iron Dust
- Iron Plate
- Irradiated Residue
- Laser Optic
- Block of Lead
- Lead Ingot
- Lead Ore
- Lithium Carbonate
- Lithium Dust
- Lithium Ore
- Machine Frame
- Nugget Mold
- Parallel Upgrade
- Pattern Card
- Plant Fiber
- Plate Die
- Plate Mold
- Polymer Sheet
- Precision Alloy Ingot
- Precision Frame
- Pump
- Quanta Linker
- Quantum Crystal
- Quantum Frame
- Quantum Processor
- Range Upgrade
- Raw Lead
- Raw Lithium
- Raw Uranium
- Refractory Bricks
- Rod Die
- Rod Mold
- Rotor Blade
- Rotor Shaft
- Sensor Module
- Servo Motor
- Silicon
- Silicon Boule
- Silicon Wafer
- Solidified Melt
- Speed Upgrade
- Stabilized Matter
- Steel Blend
- Steel Dust
- Steel Gear
- Steel Ingot
- Steel Plate
- Steel Rod
- Superconductor Wire
- Uranium Dust
- Uranium Ore
- Wire Die
- Yield Upgrade