Repository navigation
Codex Processing Quantum Facility

The Quantum Facility makes the most advanced parts of QNet: quantum processors, field emitters and stabilizers, the machine upgrades and the Plant Speed Module. It works inside a coherence field that a ring of Field Coils builds around the Fabrication Core. Building the field is a huge one-time investment; keeping it up costs power and coolant without a break.
- Build the field: the facility pours energy into the coherence field until it holds 5,000,000,000 E. It takes whatever the buffer holds in every tick, so a small grid simply needs longer.
- Hold the field: once it is up, the field costs 250,000 E/t and 1 mB of coolant every second.
- Fabricate: in a stable field the facility runs one recipe at a time from its six input slots.
- Products go into the output slots, from where pipes take them through the Item Output Port.
If the field is not held (too little power or no coolant), it turns unstable and warns. After 100 unstable ticks it collapses, and its whole charge is lost: it must be built again from zero.

Shown size: 9 wide, 9 high, 9 deep.
This plant has a fixed size; the rules on this page say what may differ.
| Key | Block | Count | |
|---|---|---|---|
| A | Quantum Casing | 334 | |
| B | Industrial Sight Glass | 46 | |
| F | Field Coil | 24 | |
| H | Energy Input Hatch (Tier 5) | 2 | |
| G | Fabrication Core | 1 | |
| D | Fluid Input Port | 1 | |
| C | Item Input Port | 1 | |
| E | Item Output Port | 1 | |
| 0 | Quantum Facility Controller | 1 |
Each picture adds one layer, from the bottom up; the newest layer is bright. The controller wall faces you on the left.

Parts in this step: Quantum Casing (A) ×81

Parts in this step: Quantum Casing (A) ×24, Industrial Sight Glass (B) ×4, Fluid Input Port (D) ×1, Item Input Port (C) ×1, Item Output Port (E) ×1, Quantum Facility Controller (0) ×1

Place this layer 2 times on top of each other.
Parts in this step: Quantum Casing (A) ×25, Industrial Sight Glass (B) ×7

Parts in this step: Quantum Casing (A) ×25, Field Coil (F) ×24, Industrial Sight Glass (B) ×7, Fabrication Core (G) ×1

Place this layer 3 times on top of each other.
Parts in this step: Quantum Casing (A) ×25, Industrial Sight Glass (B) ×7

Parts in this step: Quantum Casing (A) ×79, Energy Input Hatch (Tier 5) (H) ×2
- Size: a cube of 9 × 9 × 9.
-
Edges and corners: only
Quantum Casing. -
Walls, floor and roof: Quantum Casing,
Industrial Sight Glass, ports and the controller. -
Inside, middle layer: a square ring of 24
Field Coils, one block inside the walls all the way round, and the
Fabrication Core in the very centre of the cube. - Inside, everywhere else: air.
- Energy Input Hatches: up to 8.
- Controller: in a wall face (not on an edge), front facing out, with the inside directly behind it.
- Ports: Item Input Port, Item Output Port, Fluid Input Port (liquid nitrogen), Gas Input Port (helium) and Energy Input Hatches. Every port works only on its outer face.
- While it builds, the status line shows how far it has come.
- Holding it draws 250,000 E/t first, before any recipe. A run that finds no power left waits without losing anything.
- Every 20 ticks the field takes 1 mB of coolant: Liquid Nitrogen from the fluid tank first, Helium from the gas tank for what is missing. Liquid nitrogen comes from a chemical reaction (Chemical Reactor or Chemical Plant); helium is a product of the fusion reactors.
- An unstable field gets 100 ticks to recover. As soon as power and coolant are back, it is stable again.
Caution
Do not break the shell If any part of the facility is removed, the structure is broken and the field collapses at once. Its charge is lost.
| In | Out | E/t | Ticks |
|---|---|---|---|
| Quantum Processor, Exotic Matter, 4 × any Lapis Lazuli | Efficiency Upgrade | 500000 | 200 |
| Laser Optic, Exotic Matter, 4 × Superconductor Wire | Field Emitter | 1500000 | 300 |
| Stabilized Matter, 2 × Field Emitter, 2 × Quantum Crystal | Field Stabilizer | 2500000 | 400 |
| 2 × Quantum Processor, 2 × Advanced Circuit, 4 × Superconductor Wire | Parallel Upgrade | 750000 | 300 |
| 2 × Speed Upgrade, Quantum Processor, Field Emitter, 8 × Superconductor Wire | Plant Speed Module | 1500000 | 300 |
| Advanced Circuit, Charged Quantum Crystal, 2 × Superconductor Wire, Rift Crystal | Quantum Processor | 1000000 | 200 |
| Quantum Processor, 2 × Laser Optic, 4 × any Amethyst Shard | Range Upgrade | 500000 | 200 |
| Quantum Processor, 4 × Superconductor Wire, any Block of Redstone | Speed Upgrade | 500000 | 200 |
| Quantum Processor, 16 × Bio Fertilizer, 2 × any Emerald | Yield Upgrade | 500000 | 200 |
- The energy buffer holds 128,000,000 E, multiplied by the speed factor of the Plant Speed Modules. The modules make the runs faster at more power; they do not change the field.
- A run draws the energy of its recipe in every tick, on top of the field.
Important
The field needs big hatches The example has two tier 5 hatches (4,096,000 E/t each): holding the field alone needs 250,000 E/t, the recipes far more. A tier 4 hatch (512,000 E/t) holds the field but carries only the smaller recipes; small hatches can never hold it, the field collapses and its charge is lost.
- Six input slots, four output slots and the module slot.
- A coolant tank of 16,000 mB (liquid nitrogen only) and a gas tank of 16,000 mB (helium only).
- Bars for energy, liquid nitrogen and helium, the progress of the run.
- The status line and the redstone line; the R button switches the redstone mode. Redstone only stops the recipes, never the field.
- The module slot at the right edge, with the speed factor below it.
| Status | Meaning |
|---|---|
| Building the coherence field: 42.5 % | The field is being built. |
| Coherence field stable | The field holds; nothing to make right now. |
| Fabricating in the field | A recipe runs. |
| Waiting for energy | A recipe has started and waits for energy. |
| FIELD UNSTABLE - collapse in … ticks | Power or coolant is missing. Fix it before the count reaches zero. |
- Pipes put items in through the Item Input Port, liquid nitrogen through the Fluid Input Port and helium through the Gas Input Port; only items a recipe uses are accepted.
- Items can only be taken out of the output slots.
- A
Grid Monitor can pause the facility. A pause stops the recipes and the building of the field, but a built field keeps drawing its hold power (250,000 E/t) and coolant, and collapses without them. Give the facility the priority critical if the field must survive a power shortage.
| Message | What to do |
|---|---|
| The controller must sit in a wall, front facing out | Put the controller into a wall face, front outwards, with the inside behind it. |
| Structure too small (…) / Structure too large or not closed near … | Build exactly 9 × 9 × 9 and close every wall. |
| Wrong block at … (expected: Quantum Casing) | Only Quantum Casing on edges and corners. |
| Wrong block at … (expected: Field Coil) | The ring of Field Coils on the middle layer has a gap. |
| Wrong block at … (expected: Fabrication Core) | The centre of the cube must be the Fabrication Core. |
| Wrong block at … (expected: Air) | Nothing else inside. |
| Too many ports of one kind | At most 8 Energy Input Hatches. |
| Port not allowed here | Only item ports, the Fluid and Gas Input Port and Energy Input Hatches work. |
The items in the slots drop, together with the inputs of the run in progress. The field, the tanks and the stored energy are lost.
Three tilted rings circle the core, brighter and faster the further the field is built, and the core pulses. Once the field stands, arcs jump from the core to the coils; an unstable field flickers red. The part being made floats above the core.
| → |
||||
Tip
Keep a coolant reserve The field takes very little coolant, but it never stops. A full tank of liquid nitrogen lasts more than four hours; keep a Bulk Tank or a chemical line on the Fluid Input Port.
QNet Codex
Getting Started
- Welcome to QNet
- The First Machines
- Tiers and Components
- Energy, Fluids and Gases
- Building Plants
- The Quanta Linker
- Teams and Rights
- Upgrades and Plant Modules
Energy
- Energy Overview
- Basic Dynamo
- Thermoelectric Generator
- Stirling Generator
- Geothermal Heat Exchanger
- Solar Array
- Wind Turbine
- Solar Thermal Field
- Industrial Boiler
- Steam Turbine
- Gasifier
- Natural Gas and the Gas Derrick
- Gas Engine
- Gas Turbine
- Fission Reactor
- Nuclear Fuel Cycle
- Advanced Reactor Model
- Centrifuge Cascade
- Tokamak
- Little Star
- Micro Black Hole Plant
- Hawking Reactor
- Capacitor Bank
- Battery Hall
- Molten-Salt Store
- Gravity Store
- SMES
- Dimensional Store
- Process Heat
- Electric Heater and Heat Exchanger
- Incidents and Safety
- Radiation
Processing
- Crusher
- Induction Furnace
- Metal Former
- Assembler
- Plant Processor
- Farming Station
- Tree Harvester
- Electrolyzer
- Air Separator
- Chemical Reactor
- Industrial Centrifuge
- Crystallizer
- Tunnel Furnace
- Foundry
- Chemical Plant
- Assembly Complex
- Agricultural Facility
- Particle Facility
- Quantum Facility
- Matter Reconstructor
- Deep Core Extractor
- Plant Speed Modules
- Materials and Recipes
Rift
- The Rift
- Building the Complex
- Structure Parts
- Rift Gate Assembly
- Power Injection Array
- Stabilization Tower
- Coordinate Computation Array
- Dimensional Observatory
- Extraction Array
- Matter Receiving Facility
- Linking the Complex
- Running the Rift
- The Rift Console
- Research and Signals
- The Research Tree
- Mining
- Sectors and Diminishing Returns
- The Job Program
- Rift Map Table
- Command Terminal and Monitors
- Rift Materials
Storage
- The Storage Network
- Storage Controller
- Storage Units
- Storage Access Terminal
- Storage Interface
- External Storage Interface
- Bulk Tank
- Warehouse
- Linking Storage
Logic
Reference
Items and Blocks
- Advanced Circuit
- Ash
- Basic Circuit
- Bio Fertilizer
- Biomass
- Block Die
- Block Mold
- Casting Basin
- Charged Quantum Crystal
- Coal Dust
- Conductive Alloy Ingot
- Conveyor
- Copper Coil
- Copper Dust
- Copper Plate
- Copper Wire
- Creative Battery
- Creative Gas Tank
- Deepslate Lead Ore
- Deepslate Lithium Ore
- Deepslate Uranium Ore
- Efficiency Upgrade
- Emergency Vent
- Energy Cell
- Energy Transformer
- Exotic Matter
- Field Emitter
- Field Stabilizer
- Fluid Tank
- Gas Compressor
- Gas Tank
- Gear Die
- Gear Mold
- Generator Coil
- Gold Dust
- Gold Plate
- Heat Exchanger Tubes
- Induction Coil
- Industrial Frame
- Ingot Mold
- Iron Dust
- Iron Plate
- Irradiated Residue
- Laser Optic
- Block of Lead
- Lead Ingot
- Lead Ore
- Lithium Carbonate
- Lithium Dust
- Lithium Ore
- Machine Frame
- Nugget Mold
- Parallel Upgrade
- Pattern Card
- Plant Fiber
- Plate Die
- Plate Mold
- Polymer Sheet
- Precision Alloy Ingot
- Precision Frame
- Pump
- Quanta Linker
- Quantum Crystal
- Quantum Frame
- Quantum Processor
- Range Upgrade
- Raw Lead
- Raw Lithium
- Raw Uranium
- Refractory Bricks
- Rod Die
- Rod Mold
- Rotor Blade
- Rotor Shaft
- Sensor Module
- Servo Motor
- Silicon
- Silicon Boule
- Silicon Wafer
- Solidified Melt
- Speed Upgrade
- Stabilized Matter
- Steel Blend
- Steel Dust
- Steel Gear
- Steel Ingot
- Steel Plate
- Steel Rod
- Superconductor Wire
- Uranium Dust
- Uranium Ore
- Wire Die
- Yield Upgrade