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Codex Processing Industrial Centrifuge

The Industrial Centrifuge spins raw metals and loose material apart into what is in them: dust, and the by-products that the Crusher leaves behind. It is a tier II machine with four output slots.
| Property | Value |
|---|---|
| Tier | 2 |
| Energy buffer | 100,000 E |
| Max. input | 8000 E/t |
| Input slots | 1 |
| Output slots | 4 |
| Upgrade slots | 3 |
| Recipe type | Centrifuging |

The Industrial Centrifuge window: 1 input slots, 2 progress, 3 output slots, 4 upgrade slots, 5 energy and tank bars, 6 value, status and redstone lines, 7 buttons (redstone mode, telemetry, codex).
Put an item into the input slot and give the centrifuge energy. One run takes the item, uses energy every tick and puts the products into the four output slots. The output slots have no fixed roles: each product goes into whichever slot has room.
For every metal that the game knows through the c: tags, QNet makes the centrifuge recipe from this template:
| In | Out | E/t | Ticks | When |
|---|---|---|---|---|
| Raw metal | Dust, Dust (25 %), + by-product | 150 | 160 | always |
"+ by-product" is the by-product of the metal, if its material data names one. Of QNet's own metals, copper gives gold dust with a chance of 10 %. Data packs can give any metal a by-product.
| In | Out | E/t | Ticks |
|---|---|---|---|
| Gravel | Sand, Flint (30 %) | 150 | 80 |
Tip
Chances are not luck An output with a chance comes in a fixed rhythm: 25 % means exactly every fourth run, 30 % three runs out of ten. The machine remembers its count, even when you break it and place it again.
The centrifuge takes energy on every side, from a Pipster cable, a generator next to it or any FE or Team Reborn Energy source. When the buffer holds less than one tick of the current run, the run waits and keeps its progress.
The three upgrade slots at the right edge take one kind each:
| Upgrade | Up to | Effect per upgrade |
|---|---|---|
|
|
2 | half the time, 2.8 times the power |
|
|
3 | 0.85 times the power |
|
|
2 | 2, then 4 copies per run, 1.25 times the power per doubling on top |
Upgrades count from the next run. The buffer and the maximum input grow by the same factor as the power. A parallel run only starts as many copies as the input slot holds and the outputs have room for, counting every chance output as if it came.
- Pipes, hoppers and other mods can put items into the input slot from every side, but only items the centrifuge has a recipe for.
- Upgrades can be inserted the same way; each slot takes only its own upgrade.
- Items can only be taken out of the four output slots.
- When the outputs are full, the finished run waits until there is room.
The R button in the top right corner switches the redstone mode: always runs, runs with a signal, or runs without a signal.
| Status | Meaning |
|---|---|
| Idle – waiting for inputs | No recipe fits the input (or the input is empty). |
| Running | A run is in progress. |
| Waiting for energy | The buffer is too low; the progress is kept. |
| Output full – take the products out | The products of the finished run do not fit. |
| Paused by redstone | The redstone mode stops the machine. A Grid Monitor that pauses machines shows the same text. |
The centrifuge needs a
Machine Frame, two
Servo Motors and two
Basic Circuits, with steel plates. Servo motors and circuits come from the Assembler; the circuits need silicon wafers and polymer sheets, so the centrifuge comes after the Chemical Reactor and the Crystallizer.
| → |
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When you break it, it keeps its energy and its redstone mode; items, upgrades and the item of a running job drop.
While it runs, the drum spins fast and the item turns above it on the top. A quiet rattle sounds every second, and the machine gives off a little light.
Note
Not the Centrifuge Cascade
This machine separates items. Uranium is enriched by the
Centrifuge Cascade, a plant of the energy area.
QNet Codex
Getting Started
- Welcome to QNet
- The First Machines
- Tiers and Components
- Energy, Fluids and Gases
- Building Plants
- The Quanta Linker
- Teams and Rights
- Upgrades and Plant Modules
Energy
- Energy Overview
- Basic Dynamo
- Thermoelectric Generator
- Stirling Generator
- Geothermal Heat Exchanger
- Solar Array
- Wind Turbine
- Solar Thermal Field
- Industrial Boiler
- Steam Turbine
- Gasifier
- Natural Gas and the Gas Derrick
- Gas Engine
- Gas Turbine
- Fission Reactor
- Nuclear Fuel Cycle
- Advanced Reactor Model
- Centrifuge Cascade
- Tokamak
- Little Star
- Micro Black Hole Plant
- Hawking Reactor
- Capacitor Bank
- Battery Hall
- Molten-Salt Store
- Gravity Store
- SMES
- Dimensional Store
- Process Heat
- Electric Heater and Heat Exchanger
- Incidents and Safety
- Radiation
Processing
- Crusher
- Induction Furnace
- Metal Former
- Assembler
- Plant Processor
- Farming Station
- Tree Harvester
- Electrolyzer
- Air Separator
- Chemical Reactor
- Industrial Centrifuge
- Crystallizer
- Tunnel Furnace
- Foundry
- Chemical Plant
- Assembly Complex
- Agricultural Facility
- Particle Facility
- Quantum Facility
- Matter Reconstructor
- Deep Core Extractor
- Plant Speed Modules
- Materials and Recipes
Rift
- The Rift
- Building the Complex
- Structure Parts
- Rift Gate Assembly
- Power Injection Array
- Stabilization Tower
- Coordinate Computation Array
- Dimensional Observatory
- Extraction Array
- Matter Receiving Facility
- Linking the Complex
- Running the Rift
- The Rift Console
- Research and Signals
- The Research Tree
- Mining
- Sectors and Diminishing Returns
- The Job Program
- Rift Map Table
- Command Terminal and Monitors
- Rift Materials
Storage
- The Storage Network
- Storage Controller
- Storage Units
- Storage Access Terminal
- Storage Interface
- External Storage Interface
- Bulk Tank
- Warehouse
- Linking Storage
Logic
Reference
Items and Blocks
- Advanced Circuit
- Ash
- Basic Circuit
- Bio Fertilizer
- Biomass
- Block Die
- Block Mold
- Casting Basin
- Charged Quantum Crystal
- Coal Dust
- Conductive Alloy Ingot
- Conveyor
- Copper Coil
- Copper Dust
- Copper Plate
- Copper Wire
- Creative Battery
- Creative Gas Tank
- Deepslate Lead Ore
- Deepslate Lithium Ore
- Deepslate Uranium Ore
- Efficiency Upgrade
- Emergency Vent
- Energy Cell
- Energy Transformer
- Exotic Matter
- Field Emitter
- Field Stabilizer
- Fluid Tank
- Gas Compressor
- Gas Tank
- Gear Die
- Gear Mold
- Generator Coil
- Gold Dust
- Gold Plate
- Heat Exchanger Tubes
- Induction Coil
- Industrial Frame
- Ingot Mold
- Iron Dust
- Iron Plate
- Irradiated Residue
- Laser Optic
- Block of Lead
- Lead Ingot
- Lead Ore
- Lithium Carbonate
- Lithium Dust
- Lithium Ore
- Machine Frame
- Nugget Mold
- Parallel Upgrade
- Pattern Card
- Plant Fiber
- Plate Die
- Plate Mold
- Polymer Sheet
- Precision Alloy Ingot
- Precision Frame
- Pump
- Quanta Linker
- Quantum Crystal
- Quantum Frame
- Quantum Processor
- Range Upgrade
- Raw Lead
- Raw Lithium
- Raw Uranium
- Refractory Bricks
- Rod Die
- Rod Mold
- Rotor Blade
- Rotor Shaft
- Sensor Module
- Servo Motor
- Silicon
- Silicon Boule
- Silicon Wafer
- Solidified Melt
- Speed Upgrade
- Stabilized Matter
- Steel Blend
- Steel Dust
- Steel Gear
- Steel Ingot
- Steel Plate
- Steel Rod
- Superconductor Wire
- Uranium Dust
- Uranium Ore
- Wire Die
- Yield Upgrade