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Codex Rift Displays

CaptainGummiball edited this page Nov 10, 2026 · 1 revision

Command Terminal and Monitors

You do not have to stand at the gate to run the Rift. The Rift Command Terminal opens the same console from a control room, and Rift Monitors show the operating values on a wall for everyone to read.

Rift Command Terminal

  • Link it like a structure: Quanta Linker on the terminal, then on the Rift Gate Controller: "Command Terminal linked to the Rift Gate at …." A linked terminal's screen lights up.
  • Right-click it to open the Rift console. It works exactly like at the gate, with the same rights.
  • The terminal must stand within 96 blocks of the gate, in the same dimension.
  • The gate must be loaded and ticking. QNet loads no chunks for it: a player or a chunk loader must keep the gate's area loaded.
  • Stay within 16 blocks of the terminal while the console is open.
  • Above the terminal a small segmented ring turns, with the state of the complex written above it in its colour.
Message Meaning
Not linked. Use the Quanta Linker on this block, then on the Rift Gate Controller. Link the terminal first.
Complex offline The complex no longer exists at the linked gate. Link the terminal again.
Too far from the gate: displays and terminals work within … blocks. Move the terminal closer to the gate.
The Rift Gate is not loaded. Its area must be loaded (a player nearby, no chunk loading by QNet). Load the gate's area.
You have no access to this Rift Complex. You are not in the owner's team.
→ Rift Command Terminal

Rift Monitors

Monitors show a complex's values in the world, without a window.

  • Monitors side by side with the same facing join into one display, up to 8 × 8 blocks, and connect their frames. A monitor outside the rectangle stays dark.
  • Link one monitor of the wall with the Quanta Linker, then the gate: the whole display is linked. A monitor added to a linked display takes over its link. Sneak-use the linker on a monitor to unlink the whole display.
  • Right-click turns the page, sneak-right-click turns back: "Page: …".
  • The display updates every 20 ticks.

The pages:

Page Shows
Overview The state, a fault, "Energy …%" and "Stability …%" with bars (the stability bar marks the required value), the kind of world while the rift is open, the running observatory task in percent, "Paused: …", and "Jobs: … · …/s".
Extraction jobs "Jobs: … · …/s", then up to 8 jobs with material and rate (green running, orange waiting, grey stopped), or "No extraction jobs".
Receiver buffer "Items …", "Fluids …", "Gases …" with fill bars (red when full), then the 6 largest contents.

Monitors hang in the open for everyone: they show no address, no atlas name and no signal. Turning the page needs the Viewer role in the owner's team.

→ Rift Monitor

Tip

One wall, three pages Build three displays with a gap of one block between them (touching monitors join into one display) and set each to its own page: overview, jobs and buffer at a glance.

QNet Codex

Getting Started

Energy

Processing

Rift

Storage

Logic

Reference

Items and Blocks

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