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Codex Processing Chemical Reactor

The Chemical Reactor is the all-round machine of the chemistry: it makes silicon, plastic, ammonia, nitric acid, liquid nitrogen, ethanol, yellowcake and lithium carbonate. It is a tier II machine and takes items, a fluid and gases at the same time.
| Property | Value |
|---|---|
| Tier | 2 |
| Energy buffer | 400,000 E |
| Max. input | 16,000 E/t |
| Input slots | 2 |
| Output slots | 2 |
| Upgrade slots | 3 |
| Recipe type | Chemical Reaction |

The Chemical Reactor window: 1 input slots, 2 progress, 3 output slots, 4 upgrade slots, 5 energy and tank bars, 6 value, status and redstone lines, 7 buttons (redstone mode, telemetry, codex).
The reactor has room for everything a reaction may need:
- In: two item slots, one fluid tank and two gas tanks.
- Out: two item slots, one fluid tank and two gas tanks.
When the inputs of a recipe are there, a run takes them all at once, uses energy every tick and puts the products into the output slots and tanks. Each fluid or gas goes into an output tank that already holds it, or into an empty one.
| In | Out | E/t | Ticks |
|---|---|---|---|
| 500 mB Nitrogen, 1500 mB Hydrogen | 1000 mB Ammonia | 800 | 400 |
| 500 mB Ethanol | 500 mB Ethylene | 300 | 100 |
| 1000 mB Bio Slurry | 500 mB Ethanol | 200 | 200 |
| 1000 mB Nitrogen | 100 mB Liquid Nitrogen | 2000 | 200 |
| any Lithium Dust, 250 mB Water | Lithium Carbonate | 30 | 160 |
| 500 mB Ammonia, 1000 mB Oxygen | 500 mB Nitric Acid | 600 | 200 |
| 1000 mB Ethylene | Polymer Sheet | 400 | 120 |
| any Nether Quartz, 2 × any Coal Dust | Silicon | 500 | 160 |
| any Uranium Dust, 250 mB Water | Yellowcake | 30 | 160 |
The power differs a lot from recipe to recipe: liquefying nitrogen needs far more than washing yellowcake. Plan the energy for the most expensive recipe you run.
-
Plastic: bio slurry from the Plant Processor ferments into ethanol, ethanol becomes ethylene, ethylene becomes
Polymer Sheets. -
Silicon: quartz and coal dust become
Silicon; the Crystallizer grows it into a boule for wafers. - Nitrogen chemistry: nitrogen from the Air Separator and hydrogen from the Electrolyzer become ammonia; ammonia and oxygen become nitric acid. Nitrogen alone is liquefied into liquid nitrogen.
- Energy: uranium dust becomes yellowcake for the nuclear fuel, lithium dust becomes lithium carbonate for battery cells, each with water.
The reactor takes energy on every side, from a Pipster cable, a generator next to it or any FE or Team Reborn Energy source. When the buffer holds less than one tick of the current run, the run waits and keeps its progress.
The three upgrade slots at the right edge take one kind each:
| Upgrade | Up to | Effect per upgrade |
|---|---|---|
|
|
2 | half the time, 2.8 times the power |
|
|
3 | 0.85 times the power |
|
|
2 | 2, then 4 copies per run, 1.25 times the power per doubling on top |
Upgrades count from the next run. The buffer and the maximum input grow by the same factor as the power. A parallel run only starts as many copies as the inputs hold and the outputs and tanks have room for.
- Pipes and hoppers can put items into the two input slots from every side, but only items that a recipe uses.
- Fluid and gas pipes can fill the input tanks from every side, but only with fluids and gases that a recipe uses.
- Items can only be taken out of the output slots, fluids and gases only out of the output tanks.
- Upgrades can be inserted the same way; each slot takes only its own upgrade.
- When an output is full, the finished run waits until there is room.
The R button in the top right corner switches the redstone mode: always runs, runs with a signal, or runs without a signal.
| Status | Meaning |
|---|---|
| Idle – waiting for inputs | No recipe fits what is in the slots and tanks. |
| Running | A run is in progress. |
| Waiting for energy | The buffer is too low; the progress is kept. |
| Output full – take the products out | The products of the finished run do not fit. |
| Paused by redstone | The redstone mode stops the machine. A Grid Monitor that pauses machines shows the same text. |
The Chemical Reactor needs a
Machine Frame, a
Copper Coil, two buckets, steel plates and glass.
| Glass | ||||
| Bucket | Bucket | → |
||
When you break it, it keeps the contents of its tanks, its energy and its redstone mode; items, upgrades and the items of a running job drop.
While it runs, the stirrer turns, bubbles pop on top, the brew bubbles now and then like a brewing stand, and the machine gives off a little light.
Tip
One reactor per reaction
The reactor runs whatever recipe fits first. For a steady chain, give each reaction its own reactor and feed it only its own inputs; the
Chemical Plant later runs many reactions in parallel.
QNet Codex
Getting Started
- Welcome to QNet
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Logic
Reference
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- Wire Die
- Yield Upgrade