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Codex Processing Metal Former

The Metal Former presses ingots into plates, rods, gears, wires and blocks. Which of these it makes depends on the die you put in. It is one of the four machines you can build from the start, and it makes the steel parts of almost every later machine.
| Property | Value |
|---|---|
| Tier | 1 |
| Energy buffer | 20,000 E |
| Max. input | 4000 E/t |
| Input slots | 1 |
| Output slots | 1 |
| Upgrade slots | 3 |
| Recipe type | Pressing |

The Metal Former window: 1 input slots, 2 progress, 3 output slots, 4 upgrade slots, 5 energy and tank bars, 6 value, status and redstone lines, 7 buttons (redstone mode, telemetry, codex).
Put a die into the die slot under the progress arrow, an item into the input slot, and give the Metal Former energy. One run takes the item, uses energy every tick and puts the product into the output slot. The die is never used up.
| Die | Makes |
|---|---|
|
|
plates (and the other pressing recipes) |
|
|
rods |
|
|
gears |
|
|
wires |
|
|
storage blocks, and ingots from nuggets |
Without a die nothing runs and the status line says "Insert a die". Change the die between runs: taking the die out or swapping it while a run is going ends the run, and the inputs go back into the input slot. A run that is done and only waits for room in the output keeps its product.
For every metal and gem that the game knows through the c: tags, QNet makes the recipes by itself from these templates, one table per die. A metal from another mod therefore gets plates, rods, gears and wires just like iron or copper.
Plate Die:
| In | Out | E/t | Ticks | When |
|---|---|---|---|---|
| Ingot | Plate | 60 | 100 | always |
Rod Die:
| In | Out | E/t | Ticks | When |
|---|---|---|---|---|
| Ingot | 2 × Rod | 60 | 100 | always |
Gear Die:
| In | Out | E/t | Ticks | When |
|---|---|---|---|---|
| 4 × Ingot | Gear | 60 | 200 | always |
Wire Die:
| In | Out | E/t | Ticks | When |
|---|---|---|---|---|
| Ingot | 2 × Wire | 60 | 100 | always |
Block Die:
| In | Out | E/t | Ticks | When |
|---|---|---|---|---|
| 9 × Nugget | Ingot | 60 | 60 | always |
| 9 × Gem | Storage block | 60 | 120 | always |
| 9 × Ingot | Storage block | 60 | 120 | always |
With the Plate Die, the Metal Former also cuts silicon boules into wafers for circuits:
| In | Out | E/t | Ticks |
|---|---|---|---|
| Silicon Boule | 8 × Silicon Wafer | 60 | 160 |
With Create installed, the Metal Former also runs Create's pressing recipes with the Plate Die: 160 ticks at 60 E/t each. QNet's own recipes and those of data packs always win for the same input. The switch is features.integration.create (default true).
The Metal Former takes energy on every side, from a Pipster cable, a generator next to it or any FE or Team Reborn Energy source. When the buffer holds less than one tick of the current run, the run waits and keeps its progress.
The three upgrade slots at the right edge take one kind each:
| Upgrade | Up to | Effect per upgrade |
|---|---|---|
|
|
2 | half the time, 2.8 times the power |
|
|
3 | 0.85 times the power |
|
|
2 | 2, then 4 copies per run, 1.25 times the power per doubling on top |
Upgrades count from the next run. The buffer and the maximum input grow by the same factor as the power. A parallel run only starts as many copies as the input slot holds and the output has room for.
- Pipes, hoppers and other mods can put items into the input slot from every side, but only items that a recipe of any die uses.
- Dies and upgrades can be inserted the same way; the die slot takes only dies, each upgrade slot only its own upgrade.
- Items can only be taken out of the output slot; the die stays in.
- When the output is full, the finished run waits until there is room.
The R button in the top right corner switches the redstone mode: always runs, runs with a signal, or runs without a signal.
| Status | Meaning |
|---|---|
| Insert a die | The die slot is empty. |
| Idle – waiting for inputs | No recipe of the inserted die fits the input (or the input is empty). |
| Running | A run is in progress. |
| Waiting for energy | The buffer is too low; the progress is kept. |
| Output full – take the products out | The product of the finished run does not fit. |
| Paused by redstone | The redstone mode stops the machine. A Grid Monitor that pauses machines shows the same text. |
The Metal Former needs no components: iron ingots, a piston and an anvil.
| Iron Ingot | Piston | Iron Ingot | ||
| Iron Ingot | Anvil | Iron Ingot | → |
|
| Iron Ingot | Iron Ingot | Iron Ingot |
Each die is four iron ingots around a core that shows its shape: smooth stone slab (plate), stick (rod), flint (gear), string (wire), stone (block).
| Iron Ingot | ||||
| Iron Ingot | Smooth Stone Slab | Iron Ingot | → |
|
| Iron Ingot |
When you break it, it keeps its energy and its redstone mode; items, the die, upgrades and the item of a running job drop.
While it runs, the ram strokes up and down and squeezes the item that lies flat on the die. Every stroke ends with a metallic clink and a few sparks. The inserted die shows as a label on the front of the die bed, and the machine gives off a little light.
Tip
One machine per die Swapping dies by hand gets tedious. Build one Metal Former per die you use often (plates, rods and gears of steel), each fed by its own pipe.
QNet Codex
Getting Started
- Welcome to QNet
- The First Machines
- Tiers and Components
- Energy, Fluids and Gases
- Building Plants
- The Quanta Linker
- Teams and Rights
- Upgrades and Plant Modules
Energy
- Energy Overview
- Basic Dynamo
- Thermoelectric Generator
- Stirling Generator
- Geothermal Heat Exchanger
- Solar Array
- Wind Turbine
- Solar Thermal Field
- Industrial Boiler
- Steam Turbine
- Gasifier
- Natural Gas and the Gas Derrick
- Gas Engine
- Gas Turbine
- Fission Reactor
- Nuclear Fuel Cycle
- Advanced Reactor Model
- Centrifuge Cascade
- Tokamak
- Little Star
- Micro Black Hole Plant
- Hawking Reactor
- Capacitor Bank
- Battery Hall
- Molten-Salt Store
- Gravity Store
- SMES
- Dimensional Store
- Process Heat
- Electric Heater and Heat Exchanger
- Incidents and Safety
- Radiation
Processing
- Crusher
- Induction Furnace
- Metal Former
- Assembler
- Plant Processor
- Farming Station
- Tree Harvester
- Electrolyzer
- Air Separator
- Chemical Reactor
- Industrial Centrifuge
- Crystallizer
- Tunnel Furnace
- Foundry
- Chemical Plant
- Assembly Complex
- Agricultural Facility
- Particle Facility
- Quantum Facility
- Matter Reconstructor
- Deep Core Extractor
- Plant Speed Modules
- Materials and Recipes
Rift
- The Rift
- Building the Complex
- Structure Parts
- Rift Gate Assembly
- Power Injection Array
- Stabilization Tower
- Coordinate Computation Array
- Dimensional Observatory
- Extraction Array
- Matter Receiving Facility
- Linking the Complex
- Running the Rift
- The Rift Console
- Research and Signals
- The Research Tree
- Mining
- Sectors and Diminishing Returns
- The Job Program
- Rift Map Table
- Command Terminal and Monitors
- Rift Materials
Storage
- The Storage Network
- Storage Controller
- Storage Units
- Storage Access Terminal
- Storage Interface
- External Storage Interface
- Bulk Tank
- Warehouse
- Linking Storage
Logic
Reference
Items and Blocks
- Advanced Circuit
- Ash
- Basic Circuit
- Bio Fertilizer
- Biomass
- Block Die
- Block Mold
- Casting Basin
- Charged Quantum Crystal
- Coal Dust
- Conductive Alloy Ingot
- Conveyor
- Copper Coil
- Copper Dust
- Copper Plate
- Copper Wire
- Creative Battery
- Creative Gas Tank
- Deepslate Lead Ore
- Deepslate Lithium Ore
- Deepslate Uranium Ore
- Efficiency Upgrade
- Emergency Vent
- Energy Cell
- Energy Transformer
- Exotic Matter
- Field Emitter
- Field Stabilizer
- Fluid Tank
- Gas Compressor
- Gas Tank
- Gear Die
- Gear Mold
- Generator Coil
- Gold Dust
- Gold Plate
- Heat Exchanger Tubes
- Induction Coil
- Industrial Frame
- Ingot Mold
- Iron Dust
- Iron Plate
- Irradiated Residue
- Laser Optic
- Block of Lead
- Lead Ingot
- Lead Ore
- Lithium Carbonate
- Lithium Dust
- Lithium Ore
- Machine Frame
- Nugget Mold
- Parallel Upgrade
- Pattern Card
- Plant Fiber
- Plate Die
- Plate Mold
- Polymer Sheet
- Precision Alloy Ingot
- Precision Frame
- Pump
- Quanta Linker
- Quantum Crystal
- Quantum Frame
- Quantum Processor
- Range Upgrade
- Raw Lead
- Raw Lithium
- Raw Uranium
- Refractory Bricks
- Rod Die
- Rod Mold
- Rotor Blade
- Rotor Shaft
- Sensor Module
- Servo Motor
- Silicon
- Silicon Boule
- Silicon Wafer
- Solidified Melt
- Speed Upgrade
- Stabilized Matter
- Steel Blend
- Steel Dust
- Steel Gear
- Steel Ingot
- Steel Plate
- Steel Rod
- Superconductor Wire
- Uranium Dust
- Uranium Ore
- Wire Die
- Yield Upgrade